16L G40 Me1945 (Axis) vs. hobo (Allies +20) LL

  • '21 '20 '18 '17 '16 '15 '14 '13

    ftr & Tac > Italian AC @ sz109


  • couldn’t even get a second hit there, depressing  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Vologda to Samara
                4 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                    retreated to Western Ukraine
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 aaGun and 3 infantry moved from Russia to Bryansk
                2 aaGuns moved from Vologda to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 24 PUs total

    triplea_37683_Rus21.tsvg


  • surprise surprise, another 3 out of 3 @2  :lol:

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Union of South Africa to Angola
                1 mech_infantry moved from Tanganyika Territory to Angola
                1 armour moved from Kenya to Angola
                1 mech_infantry moved from Kenya to Angola
                1 tactical_bomber moved from Egypt to Angola
                1 fighter moved from Ethiopia to Angola

    Combat - Japanese
                Battle in Angola
                    Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Angola, round 2 :  2/1 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Angola, round 2 :  1/1 hits
                        2 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Angola
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Angola, round 3 :  2/0 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Angola, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Angola
                    Japanese win, taking Angola from ANZAC with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from Angola to Belgian Congo
                1 armour moved from French Central Africa to Belgian Congo
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Angola to Union of South Africa
                1 mech_infantry moved from Eastern Persia to Iraq

    Place Units - Japanese
                2 infantry placed in Union of South Africa
                1 infantry placed in Japan
                3 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,2,1,5,3,4,4,2,2,2,4,4,4,6,1,2,4,5,4,3,4,5,1,2,4,1,1,6,3,3,1,5,2,2,3,4,2,3,1,1,3,4,6,1,3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
                Japanese collect 31 PUs (4 lost to blockades); end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Paulau Island : 1 harbour
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Ceylon : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Amur : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 submarines, 5 tactical_bombers and 1 transport
        West India : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 armour and 1 fighter
        Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French West Africa : 1 flag
        Angola : 1 flag, 1 armour and 1 mech_infantry
        97 Sea Zone : 2 transports
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 70 / 102
        Russians : 21 / 24
        Japanese : 35 / 37
        Americans : 76 / 102
        Chinese : 24 / 25
        British : 7 / 0
        UK_Pacific : 0 / 0
        Italians : 22 / 36
        ANZAC : 22 / 34
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

    triplea_37683_Jap21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 artillery, 1 harbour, 1 infantry, 3 mech_infantrys, 4 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 artillery moved from 83 Sea Zone to French West Africa
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                9 fighters and 5 tactical_bombers moved from 19 Sea Zone to Japan
                1 bomber moved from Russia to Evenkiyskiy

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Evenkiyskiy
                    Americans attack with 1 bomber
                    Germans defend with 1 mech_infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in French West Africa
                Battle in Japan
                    Americans attack with 9 fighters and 5 tactical_bombers
                    Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
                    Americans win, taking French West Africa from Japanese with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 4 fighters
                    Casualties for Japanese: 2 aaGuns, 3 fighters and 3 infantry

    Non Combat Move - Americans
                5 fighters and 5 tactical_bombers moved from Japan to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 aaGun and 1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to Burma
                2 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 bomber moved from Evenkiyskiy to Chahar
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from British Guiana to Western United States
                1 artillery moved from 19 Sea Zone to Manchuria
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 70 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                      Americans take Rio de Oro from Neutral_True

    Place Units - Americans
                1 harbour placed in Brazil
                3 submarines placed in 20 Sea Zone
                1 submarine placed in 36 Sea Zone
                3 mech_infantrys placed in Malaya
                1 artillery and 1 infantry placed in Eastern United States
                2 tactical_bombers placed in Western United States
                2 tactical_bombers placed in French Indo China

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 2 tactical_bombers
                EDIT: Adding units owned by Americans to 19 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_37683_Ame21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                8 infantry moved from Kwangtung to Kwangsi
                5 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan
                1 infantry placed in Szechwan
                5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    triplea_37683_Chi21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - British

    Non Combat Move - British
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Turn Complete - UK_Pacific

    triplea_37683_UK_21.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 fighters moved from Caucasus to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 5 infantry
                        Italians roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Rostov, round 2 :  4/1 hits
                        Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 :  2/0 hits
                        4 infantry owned by the Russians, 1 fighter owned by the Italians and 1 mech_infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Rostov, round 3 :  3/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery and 5 infantry
                    Casualties for Italians: 2 fighters and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter could not land in 109 Sea Zone and was removed
                2 fighters moved from Rostov to Caucasus
                1 bomber moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Portugal to Spain
                1 mech_infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                1 fighter moved from Spain to 109 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                2 destroyers placed in 110 Sea Zone
                1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Italians collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Italians to 109 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Baltic States : 1 flag
        Rostov : 1 flag, 1 armour and 1 factory_minor
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Caucasus : 1 bomber and 2 fighters
        Portugal : 1 flag
        109 Sea Zone : 1 flag, 1 fighter
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Spain : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
        110 Sea Zone : 1 carrier and 2 destroyers

    Production/PUs Summary :

    Germans : 70 / 102
        Russians : 19 / 24
        Japanese : 34 / 37
        Americans : 77 / 102
        Chinese : 24 / 25
        British : 7 / 0
        UK_Pacific : 0 / 0
        Italians : 24 / 33
        ANZAC : 22 / 34
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

    triplea_37683_Ita21.tsvg


  • ok game is yours. I made too many mistakes with the handling of uk and it didn’t help you kept hitting all my strafers. I forgot to strafe that mech with the us bomber which should have been dead in the first place. good game.

  • '21 '20 '18 '17 '16 '15 '14 '13

    I did a bunch of mistakes as well. The biggest two is FICh or Kwa where I lost bombers (miscalculated the odds) and taking too late Middle East. Whatever I did your play is the challenge as always. Thanks for the game.

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