G40L Snigg (Axis) vs. AldoRaine (Allies +20)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Vologda to Urals
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 armour moved from Rostov to Bryansk
                6 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Bryansk

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Germans
                1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Northern Italy to Switzerland
                      Germans take Switzerland from Neutral_True

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,4,4
                Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major and 9 mech_infantrys
        Northern Italy : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 11 armour, 15 artilleries, 1 bomber, 2 fighters, 15 infantry, 19 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Switzerland : 1 flag, 3 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Sweden : 1 flag, 7 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    triplea_37762.0_Ger7.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour, 27 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 27 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
                    Germans defend with 11 armour, 15 artilleries, 1 bomber, 2 fighters, 15 infantry, 19 mech_infantrys and 3 tactical_bombers; Italians defend with 2 infantry
                    24 artilleries owned by the Russians and 1 armour owned by the Russians retreated to Russia
                    Italians win with 11 armour, 15 artilleries, 1 bomber, 2 fighters, 19 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -36
                    Casualties for Germans: 15 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 3 artilleries and 25 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 armour, 9 infantry and 1 mech_infantry moved from Samara to Russia
                4 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 19 PUs

    triplea_37762.0_Rus7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Borneo: 98 fighters
                EDIT: Turning off Edit Mode
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
                1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yenisey to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Tsinghai
                1 armour and 1 mech_infantry moved from Timguska to Tsinghai
                1 fighter and 1 tactical_bomber moved from Urals to Tsinghai
                1 mech_infantry moved from Shensi to Sikang
                3 mech_infantrys moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Urals to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang

    Combat - Japanese
                Japanese creates battle in territory Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Borneo
                    Japanese attack with 98 fighters
                    ANZAC defend with 2 artilleries
                        Japanese roll dice for 98 fighters in Borneo, round 2 :  48/98 hits
                        UK_Pacific roll dice for 2 artilleries in Borneo, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 artilleries owned by the ANZAC lost in Borneo
                    Japanese win with 97 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 artilleries
                    Casualties for Japanese: 1 fighter
                Battle in Sikang
                    Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Sikang, round 2 :  1/4 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 3 :  2/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 :  1/5 hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                97 fighters could not land in Borneo and were removed
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                2 carriers moved from 43 Sea Zone to 42 Sea Zone
                2 carriers, 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 41 Sea Zone
                2 battleships and 2 cruisers moved from 43 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Buryatia to Yenisey
                1 artillery moved from Burma to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                2 destroyers and 4 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 aaGun and 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag, 1 fighter and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries, 6 infantry and 2 mech_infantrys
        Burma : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 mech_infantry
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers
        41 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 4 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        55 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 mech_infantry

    triplea_37762.0_Jap7.tsvg

  • '22 '21 '20 '17 '15

    The Borneo issue from last round was finally able to get taken care of this round.

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
                EDIT: Turning off Edit Mode
                1 armour, 4 artilleries and 2 infantry moved from Spain to Southern France
                1 fighter moved from Gibraltar to Southern France
                2 bombers moved from Gibraltar to Venezuela
                1 mech_infantry moved from British Guiana to Venezuela
                3 mech_infantrys moved from Central America to Venezuela
                1 bomber moved from Eastern United States to Venezuela
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Venezuela
                    Americans attack with 3 bombers and 4 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 armour, 4 artilleries, 1 fighter and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 aaGun moved from Spain to Southern France
                1 fighter moved from Southern France to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Venezuela to Gibraltar
                2 bombers moved from Venezuela to British Guiana

    Place Units - Americans
                1 armour and 2 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                3 destroyers placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Americans collect 56 PUs (5 lost to blockades); end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_37762.0_Ame7.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Rostov
                2 fighters moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Trans-Jordan to 99 Sea Zone
                1 armour moved from Turkey to Greece
                      British take Greece from Italians
                1 armour moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 armour moved from Persia to Caucasus
                1 armour moved from Saudi Arabia to Turkey
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 2 submarines
                    British win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in Tambov
                    British attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter
                Battle in Volgograd
                    British attack with 1 fighter
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                Battle in Caucasus
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Rostov from Germans, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia
                1 artillery moved from Persia to Northwest Persia
                4 infantry moved from India to West India
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 aaGun moved from Egypt to Trans-Jordan
                2 fighters moved from 99 Sea Zone to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to India

    Place Units - British
                1 fighter placed in 98 Sea Zone
                1 factory_minor placed in Saudi Arabia
                1 armour, 1 artillery and 1 infantry placed in Persia
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour

    triplea_37762.0_UK_7.tsvg

  • '22 '21 '20 '17 '15

    Assuming the edit to take Normandy on America’s turn was an attempt to blitz the tank that wound up in Southern France.  If that’s the case it needs to be edited back, or a unit needs to be edited to it from something that was in range to walk in.

    Thanks,
    Snigg

  • '22 '21 '20 '17 '15

    Just let me know and I can do it with Italy’s turn

  • 2025 '19

    Ok, I just assumed the game had a glitch.  But why would i not be able to use the tank in that way?

  • 2025 '19

    But if there is a rule i am missing you can move the tank to Normandy.

  • '22 '21 '20 '17 '15

    You can’t blitz through a territory that contains a complex (industrial, airfield, harbour) or AA gun.  The complexes all have AA guns integrated as part of them.

    From Europe rules pg on blitzing: A tank (or mechanized infantry) that encounters enemy units, including AAA (antiaircraft artillery) units,
    or an industrial complex, air base, or naval base, in the first territory it enters must stop there and may not blitz.

  • 2025 '19

    Wow i never knew that.  Sorry like I said i just assumed triple had some glitch.

    Sorry again,

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southern France: 1 armour
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
                EDIT: Turning off Edit Mode
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Southern Italy to 100 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 100 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 100 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bulgaria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 :  0/3 hits
                        British roll dice for 1 armour in Bulgaria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 3 :  1/3 hits
                        British roll dice for 1 armour in Bulgaria, round 3 :  0/1 hits
                        1 armour owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Southern France :  0/3 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 :  5/7 hits
                        Americans roll dice for 1 aaGun, 4 artilleries and 1 infantry in Southern France, round 2 :  2/5 hits
                        1 aaGun owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Southern France, round 3 :  0/5 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Southern France, round 4 :  1/4 hits
                        Americans roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 aaGun, 4 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from 100 Sea Zone to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,6,2,6,3
                Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Bryansk : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 artillery and 2 infantry

    triplea_37762.0_Ita7.tsvg

  • '22 '21 '20 '17 '15

    @AldoRaine:

    Wow i never knew that.  Sorry like I said i just assumed triple had some glitch.

    Sorry again,

    It’s no problem, I just wanted to invade Southern France so made a difference on Italy’s turn  :wink:.  It’s not necessarily a well known rule, as it’s come up in 2 or 3 different games for me.

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 artilleries moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 transports
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37762.0_ANZ7.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Morocco to Algeria

    Non Combat Move - French
                1 fighter moved from Persia to Trans-Jordan

    Turn Complete - French

    triplea_37762.0_Fre7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 artillery moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Sweden to 113 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux

    triplea_37762.0_Ger8.tsvg

  • '22 '21 '20 '17 '15

    Intercept in Russia?

  • 2025 '19

    Yes, take english fighters first

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 artillery moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Sweden to 113 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Attackers Fire,  :  1/6 hits
                        Defenders Fire,  :  0/4 hits
                        1 fighter owned by the British lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia rolls: 5,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Rostov
                    Germans attack with 2 artilleries and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 artilleries and 1 tactical_bomber in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 artillery owned by the Germans lost in Rostov
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                2 infantry moved from Urals to Vologda
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                9 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Switzerland to Northern Italy
                1 infantry moved from Switzerland to France
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                5 infantry moved from Sweden to Norway

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Novgorod
                2 bombers placed in Western Germany
                1 artillery and 1 infantry placed in France
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,2,2,5,4,1
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major and 4 mech_infantrys
        Norway : 5 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 13 armour, 13 artilleries, 2 bombers, 2 fighters, 1 infantry, 26 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag, 1 artillery
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 9 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        104 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 cruiser and 1 transport

    triplea_37762.0_Ger8.tsvg

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