@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L souL (Axis) v. Giallo (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 12 PUs;
British buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to French Equatorial Africa
6 fighters and 4 tactical_bombers moved from Egypt to French Equatorial Africa
1 armour moved from Belgian Congo to Rhodesia
British take Rhodesia from Japanese
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 mech_infantry moved from Egypt to French Equatorial AfricaCombat - British
Battle in French Equatorial Africa
British attack with 6 fighters, 2 mech_infantrys and 4 tactical_bombers
Japanese defend with 1 infantry
British win, taking French Equatorial Africa from Japanese with 6 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
6 fighters and 4 tactical_bombers moved from French Equatorial Africa to EgyptPlace Units - British
1 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,1,1,2,2,2,5,1
British collect 17 PUs (8 lost to blockades); end with 17 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 artilleries, 1 fighter, 39 infantry and 10 mech_infantrys moved from Alexandria to Egypt
1 artillery, 7 fighters and 9 infantry moved from Trans-Jordan to Egypt
1 bomber and 1 infantry moved from Tambov to Samara
1 bomber moved from Tambov to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Western Ukraine to SmolenskCombat - Italians
Battle in Egypt
Italians attack with 9 artilleries, 8 fighters, 48 infantry and 10 mech_infantrys
British defend with 2 aaGuns, 1 airfield, 9 armour, 14 artilleries, 1 factory_minor, 20 fighters, 1 harbour, 25 infantry, 9 mech_infantrys and 4 tactical_bombers; ANZAC defend with 6 fighters; Americans defend with 20 fighters
AA fire in Egypt : 0/6 hits
Italians roll dice for 9 artilleries, 8 fighters, 48 infantry and 10 mech_infantrys in Egypt, round 2 : 15/75 hits
British roll dice for 2 aaGuns, 9 armour, 14 artilleries, 46 fighters, 25 infantry, 9 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 59/107 hits
10 mech_infantrys owned by the Italians, 2 aaGuns owned by the British, 1 artillery owned by the Italians, 48 infantry owned by the Italians and 13 infantry owned by the British lost in Egypt
8 artilleries owned by the Italians retreated to Trans-Jordan
British win with 9 armour, 14 artilleries, 46 fighters, 12 infantry, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -139
Casualties for Italians: 1 artillery, 48 infantry and 10 mech_infantrys
Casualties for British: 2 aaGuns and 13 infantry
Battle in Smolensk
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Samara to Tambov
1 artillery and 4 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Tobruk
1 aaGun moved from Alexandria to Tobruk
1 bomber moved from Smolensk to Tambov
8 fighters moved from Egypt to Trans-JordanPlace Units - Italians
1 airfield placed in Northern Italy
2 infantry placed in Western Ukraine
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 8 artilleries, 8 fighters and 1 mech_infantry
Alexandria : 1 flag, 1 aaGun
Malta : 1 flag, 1 airfield
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 aaGun and 1 mech_infantry
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Tambov : 1 flag, 2 aaGuns, 3 artilleries, 2 bombers and 19 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 factory_minor and 2 infantry
Caucasus : 1 artillery and 4 infantry
Smolensk : 1 flag, 1 infantry and 1 mech_infantry
Samara : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 85
Russians : 15 / 16
Japanese : 20 / 18
Americans : 74 / 99
Chinese : 23 / 25
British : 25 / 17
UK_Pacific : 8 / 0
Italians : 24 / 29
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Belgian Congo to Egypt
1 bomber moved from Burma to India
3 fighters moved from Burma to IndiaCombat - ANZAC
Air Battle in India
ANZAC attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from India to Burma
3 fighters moved from India to 37 Sea Zone
4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 55 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
1 armour moved from Tambov to VologdaCombat - Germans
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Scramble?
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no, was tough decision…
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Knew it would be, had to offer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 armour, 4 artilleries, 7 infantry, 1 mech_infantry and 7 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
1 armour moved from Tambov to VologdaCombat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 harbour and 1 infantry; Americans defend with 1 armour, 5 fighters and 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/13 hits
British roll dice for 2 armour, 5 fighters and 2 infantry in Gibraltar, round 2 : 4/9 hits
1 infantry owned by the Americans, 4 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 6/9 hits
British roll dice for 2 armour and 5 fighters in Gibraltar, round 3 : 6/7 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Germans, 1 armour owned by the British, 2 artilleries owned by the Germans and 4 fighters owned by the Americans lost in Gibraltar
Germans roll dice for 1 armour and 2 artilleries in Gibraltar, round 4 : 0/3 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Gibraltar
Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 5 : 0/2 hits
British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Gibraltar
Germans roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits
British roll dice for 1 fighter in Gibraltar, round 6 : 0/1 hits
1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 27
Casualties for Germans: 4 artilleries, 7 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 5 fighters and 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
4 bombers moved from 91 Sea Zone to Southern France
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
3 infantry moved from Volgograd to Tambov
5 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Germans :
India : 3 artilleries and 14 infantry
Kazakhstan : 1 flag
West India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Trans-Jordan : 1 flag, 23 armour, 6 artilleries, 31 infantry and 30 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 armour and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 4 bombers
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major
Northern Italy : 4 fighters and 3 tactical_bombers
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 5 aaGuns, 9 armour, 22 artilleries, 38 infantry and 13 mech_infantrys
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
112 Sea Zone : 5 fighters
119 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Yugoslavia : 1 flag
91 Sea Zone : 5 submarines and 7 transports
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 88
Russians : 13 / 16
Japanese : 20 / 18
Americans : 74 / 99
Chinese : 23 / 25
British : 25 / 17
UK_Pacific : 8 / 0
Italians : 24 / 29
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour
retreated to Vologda
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Union of South Africa to Tanganyika Territory
Japanese take Rhodesia from British
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to MoroccoCombat - Japanese
Battle in Morocco
Battle in Tanganyika Territory
Japanese attack with 1 armour
British defend with 1 armour
Japanese roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Tanganyika Territory
British win, taking Morocco from Americans with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armourNon Combat Move - Japanese
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 12 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 91 Sea ZonePlace Units - Japanese
3 armour placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,4,6,5,4,5,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,2,5,2,2,1,2,3,1,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
Japanese collect 4 PUs (18 lost to blockades); end with 4 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Guam : 1 flag, 1 airfield
Union of South Africa : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag, 1 infantry
Rhodesia : 1 flag, 6 infantry
Morocco : 1 flag, 1 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
91 Sea Zone : 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 1 infantry, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 63 / 88
Russians : 13 / 14
Japanese : 22 / 9
Americans : 73 / 99
Chinese : 23 / 25
British : 24 / 17
UK_Pacific : 8 / 0
Italians : 24 / 29
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
13 armour, 3 artilleries, 6 fighters and 5 infantry moved from Burma to India
2 bombers moved from Russia to India
3 artilleries moved from French Indo China to 36 Sea Zone
3 artilleries, 3 battleships and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 3 battleships, 7 carriers, 2 fighters, 1 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 1 infantry moved from 39 Sea Zone to India
5 submarines moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 submarine moved from 70 Sea Zone to 83 Sea Zone
1 submarine moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to Alexandria
1 armour moved from Russia to Vologda
6 fighters moved from Russia to Vologda
6 fighters moved from Russia to Novosibirsk
1 fighter moved from United Kingdom to Morocco
2 mech_infantrys moved from Tunisia to Morocco
1 infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in Morocco
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Morocco from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 6 fighters
Germans defend with 1 armour
Americans win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Battle in Alexandria
Americans attack with 1 fighter
Italians defend with 1 aaGun
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Vologda
Americans attack with 1 armour and 6 fighters
Germans defend with 1 armour
Americans win, taking Vologda from Germans with 1 armour and 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in India
Americans attack with 13 armour, 6 artilleries, 2 bombers, 6 fighters and 6 infantry
Germans defend with 3 artilleries and 14 infantry; Japanese defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Americans win, taking India from Japanese, taking Shan State from Americans, taking Malaya from Americans with 1 armour, 2 bombers and 6 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 3 artilleries and 14 infantry
Casualties for Americans: 12 armour, 6 artilleries and 6 infantry
Casualties for Japanese: 2 fighters and 12 infantryNon Combat Move - Americans
2 fighters could not land in 79 Sea Zone and were removed
1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 79 Sea Zone
6 fighters moved from India to 79 Sea Zone
1 carrier moved from 39 Sea Zone to 79 Sea Zone
2 bombers moved from India to Burma
2 artilleries moved from Malaya to Shan State
5 fighters moved from Novosibirsk to Russia
6 fighters moved from Vologda to Russia
3 armour moved from Ulaanbaatar to Suiyuyan
1 submarine moved from 19 Sea Zone to 36 Sea Zone
4 fighters moved from United Kingdom to 101 Sea Zone
1 fighter moved from Morocco to Algeria
1 fighter moved from Alexandria to Egypt
6 fighters moved from United Kingdom to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 submarine moved from 83 Sea Zone to 87 Sea ZonePlace Units - Americans
3 carriers and 3 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
3 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Samara to Vologda
1 infantry moved from Smolensk to Vologda
2 bombers moved from Tambov to Vologda
1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Trans-Jordan to LibyaCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Libya
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Libya, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Libya, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Libya
Italians win, taking 98 Sea Zone from Americans, taking Libya from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Italians attack with 2 bombers and 2 infantry
Americans defend with 1 armour
Italians roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 bombers moved from Vologda to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery moved from Rostov to Tambov
2 infantry moved from Rostov to Caucasus
4 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Smolensk to Rostov
1 infantry moved from Tambov to Samara
1 fighter moved from Libya to TobrukPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 8 artilleries, 7 fighters and 1 mech_infantry
Malta : 1 flag, 1 airfield
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 aaGun and 1 fighter
Northern Italy : 1 airfield and 1 factory_major
Libya : 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 4 infantry and 1 mech_infantry
Tambov : 1 flag, 2 aaGuns, 4 artilleries, 2 bombers and 19 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
Vologda : 1 flag, 1 infantry
Caucasus : 2 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 artillery, 4 infantry and 1 mech_infantry
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 62 / 88
Russians : 13 / 14
Japanese : 18 / 9
Americans : 70 / 96
Chinese : 23 / 30
British : 24 / 24
UK_Pacific : 15 / 20
Italians : 25 / 35
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 fighters moved from 79 Sea Zone to Egypt
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 75 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 37 Sea Zone to 75 Sea Zone
2 bombers moved from Burma to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from Northern Territory to Western Australia
1 fighter moved from New South Wales to Western Australia
2 artilleries and 2 infantry moved from Shan State to BurmaCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
3 infantry placed in Queensland
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 8 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
4 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Morocco
3 bombers moved from Southern France to Morocco
1 bomber moved from Southern France to Algeria
1 bomber moved from Western Germany to AlgeriaCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 3 bombers and 1 fighter
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour, 3 bombers and 1 fighter in Morocco, round 2 : 3/5 hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Algeria
Germans attack with 2 bombers and 4 fighters
Americans defend with 1 fighter
Germans roll dice for 2 bombers and 4 fighters in Algeria, round 2 : 1/6 hits
Americans roll dice for 1 fighter in Algeria, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Algeria
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighterNon Combat Move - Germans
6 transports moved from 91 Sea Zone to 92 Sea Zone
5 submarines moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Nenetsia
3 infantry moved from Novgorod to Archangel
3 infantry moved from Volgograd to Tambov
9 armour and 9 mech_infantrys moved from Tambov to Caucasus
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 bombers moved from Algeria to Southern Italy
3 bombers moved from Morocco to Southern France
3 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Northern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Germans
1 factory_minor placed in Yugoslavia
1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Caucasus
2 submarines placed in 112 Sea Zone
Germans undo move 5.
1 artillery and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,2,2,1,4,5,2,6
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
West India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Trans-Jordan : 1 flag, 24 armour, 6 artilleries, 31 infantry and 35 mech_infantrys
Gibraltar : 1 flag, 1 airfield and 1 harbour
Morocco : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 bombers
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major
Northern Italy : 2 fighters and 2 tactical_bombers
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 5 aaGuns, 22 artilleries, 41 infantry and 4 mech_infantrys
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 10 armour, 1 factory_minor and 11 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 2 submarines
119 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 7 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor
91 Sea Zone : 5 fighters
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 85
Russians : 13 / 14
Japanese : 18 / 9
Americans : 69 / 96
Chinese : 23 / 30
British : 24 / 24
UK_Pacific : 15 / 20
Italians : 25 / 35
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 aaGun and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from Nigeria to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 infantry moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from BritishCombat - Japanese
Battle in Algeria
Battle in TunisiaNon Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 12 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Rhodesia to Union of South AfricaPlace Units - Japanese
1 aaGun and 1 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3,5,3,5,6,6,5,1,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
Japanese collect 10 PUs (12 lost to blockades); end with 11 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Belgian Congo : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 6 infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Rhodesia : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag, 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag, 1 artillery
94 Sea Zone : 1 transport
92 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 63 / 85
Russians : 15 / 17
Japanese : 22 / 11
Americans : 67 / 96
Chinese : 23 / 30
British : 22 / 24
UK_Pacific : 15 / 20
Italians : 23 / 35
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from India to West India
UK_Pacific take West India from Germans
1 armour moved from Suiyuyan to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Suiyuyan to Tsinghai
1 armour moved from Suiyuyan to Kansu
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 artilleries moved from Shan State to 38 Sea Zone
2 artilleries and 2 transports moved from 38 Sea Zone to 79 Sea Zone
2 artilleries moved from 79 Sea Zone to West India
3 battleships and 4 carriers moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
2 submarines moved from 72 Sea Zone to 71 Sea Zone
2 bombers moved from Burma to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Central United States
3 fighters placed in French Indo China
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
3 fighters placed in French Indo ChinaTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs





