@crockett36 scrambles?
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
22 artilleries, 31 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland -
scramble?
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yes all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
22 artilleries, 31 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern PolandCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 22 artilleries, 31 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 22 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers
British defend with 3 fighters and 2 transports; Americans defend with 2 carriers, 4 fighters and 7 transports
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Casualties for British: 3 fighters and 2 transports
Casualties for Americans: 2 carriers, 4 fighters and 7 transportsNon Combat Move - Germans
1 armour, 2 infantry and 10 mech_infantrys moved from Denmark to Western Germany
1 armour, 7 infantry and 10 mech_infantrys moved from Western Germany to Germany
4 artilleries and 16 infantry moved from Germany to Poland
3 aaGuns moved from Slovakia Hungary to Eastern Poland
2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
2 artilleries placed in Germany
1 artillery and 9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Vologda to Urals
3 mech_infantrys moved from Tambov to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Vologda to UralsCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 3 armour and 1 artillery
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 3 armour and 1 artillery
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
6 armour, 1 artillery, 2 infantry and 15 mech_infantrys moved from Tambov to Russia
1 infantry moved from Russia to Samara
2 artilleries and 8 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Novosibirsk to Russia
1 mech_infantry moved from Vologda to Urals
4 aaGuns moved from Western Ukraine to Bryansk
15 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
2 artilleries moved from Novgorod to Archangel
4 mech_infantrys moved from Vologda to Archangel
1 armour moved from Baltic States to Archangel
1 armour and 1 mech_infantry moved from Norway to KareliaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
forgot to move my uk aa up is it ok to edit?
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sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 11 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer, 5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kazakhstan to Rostov
Japanese take Rostov from Russians
1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 armour and 2 mech_infantrys moved from Kazakhstan to NovosibirskCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
8 carriers, 1 destroyer, 4 fighters, 2 submarines and 5 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 19 Sea Zone to 20 Sea Zone
7 submarines moved from 20 Sea Zone to 36 Sea Zone
5 submarines moved from 35 Sea Zone to 36 Sea Zone
5 artilleries and 6 infantry moved from Turkmenistan to Kazakhstan
4 armour and 6 mech_infantrys moved from Kazakhstan to Timguska
1 armour and 5 mech_infantrys moved from Kazakhstan to Timguska
18 armour, 2 artilleries and 22 mech_infantrys moved from Kazakhstan to Volgograd
1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Yunnan to Hunan
1 armour moved from Hunan to ShensiPlace Units - Japanese
1 carrier placed in 36 Sea Zone
10 infantry placed in Japan
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
Japanese undo move 4.
1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
2 destroyers placed in 39 Sea Zone
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 destroyers placed in 37 Sea Zone
Japanese undo move 5.
2 destroyers placed in 36 Sea Zone
2 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 7 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
5 artilleries and 5 infantry moved from Norway to Finland
1 bomber moved from Western Ukraine to Germany
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
8 fighters moved from 33 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Italians: 4 transports
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 destroyers
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Korea
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 3 marines
EDIT: Adding units owned by Americans to Korea: 3 marines
EDIT: Turning off Edit Mode
1 bomber moved from Germany to Finland
1 aaGun moved from Norway to Finland
1 bomber moved from 119 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to Eastern United States
1 fighter moved from 89 Sea Zone to Central United States
1 fighter moved from Eastern United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 armour and 1 mech_infantry moved from Alaska to Alberta Saskatchewan Manitoba
1 artillery moved from Alaska to British Columbia
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 4 fighters and 12 submarines moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Caroline Islands to 6 Sea Zone
1 bomber moved from 92 Sea Zone to British GuianaPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 armour and 3 mech_infantrys placed in Central United States
6 infantry placed in Eastern United States
1 infantry and 1 marine placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 fighters moved from 106 Sea Zone to United Kingdom
3 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from 72 Sea Zone to Union of South Africa
1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 71 Sea ZoneCombat - British
Battle in Union of South Africa
British attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Union of South Africa from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for British: 2 infantry
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 fighters moved from Union of South Africa to 71 Sea ZonePlace Units - British
7 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Finland: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Norway: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 15 PUs; end with 15 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southeast Mexico to Mexico
Italians take Mexico from Americans
1 infantry moved from Southeast Mexico to Central America
Italians take Central America from Americans
1 infantry moved from Quebec to Ontario
Italians take Ontario from British
1 artillery moved from Quebec to Newfoundland Labrador
Italians take Newfoundland Labrador from British
1 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Baltic States to Western Germany
3 bombers moved from Western Germany to Egypt
3 fighters moved from Southern Italy to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Rhodesia
3 mech_infantrys moved from Belgian Congo to Rhodesia
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
6 infantry moved from Holland Belgium to France
4 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Quebec
3 artilleries moved from Southeast Mexico to Mexico
2 artilleries and 6 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
2 carriers and 1 submarine placed in 110 Sea Zone
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
Italians collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 66 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 69 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Caroline Islands to Korea
2 fighters moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from Caroline Islands to 39 Sea ZoneCombat - ANZAC
Battle in Kiangsu
Battle in 39 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
1 bomber moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
2 artilleries moved from New South Wales to South AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
22 artilleries, 28 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Norway
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Americans, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 artilleries and 16 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 bombers moved from Belarus to Germany
1 armour, 2 artilleries, 7 infantry and 10 mech_infantrys moved from Germany to Poland
1 armour and 10 mech_infantrys moved from Poland to Baltic States
1 artillery and 10 infantry moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 artillery moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Karelia to Norway
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Norway
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
retreated to Novosibirsk
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Rostov from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 armour moved from Urals to Russia
1 infantry moved from Russia to Samara
4 aaGuns, 15 artilleries and 12 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
6 armour, 21 artilleries, 9 infantry and 15 mech_infantrys moved from Russia to Tambov
1 armour and 4 mech_infantrys moved from Archangel to RussiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 3 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
5 armour and 10 mech_infantrys moved from Timguska to Samara
1 armour moved from Novosibirsk to Samara
5 artilleries and 6 infantry moved from Kazakhstan to SamaraCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Ceylon
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 bomber
Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Kiangsu
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Rostov
Japanese attack with 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Rostov from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Japanese attack with 6 armour, 5 artilleries, 6 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 6 armour, 5 artilleries, 6 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Shensi to Novosibirsk
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
3 marines moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 1 infantry, 3 marines, 12 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
18 armour, 1 artillery and 20 mech_infantrys moved from Volgograd to SamaraPlace Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
3 submarines placed in 20 Sea Zone
3 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,2,3,5,6,1,4,5,6,4,1,3,3,5,3,3,5,2,6,5,3,3,3,6,1,4,3,2,6,1,4,2,6,1,5,6,5,4,4,5,1,4,4,5,3,6,1,3,4,3,5,4,3,4,3,1,4,4
Japanese collect 77 PUs (8 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Finland to Germany
1 bomber moved from United Kingdom to New Brunswick Nova Scotia
1 armour moved from Alberta Saskatchewan Manitoba to Ontario
1 infantry moved from Eastern United States to Ontario
3 armour and 1 mech_infantry moved from Central United States to Mexico
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Southeast Mexico
1 mech_infantry moved from Central United States to Mexico
2 fighters moved from Central United States to Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
1 marine moved from Central United States to 101 Sea Zone
1 battleship and 1 marine moved from 101 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to West Indies
1 bomber moved from British Guiana to West Indies
1 infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 fighter moved from Eastern United States to Central America
1 fighter moved from Eastern United States to Quebec
1 armour and 1 mech_infantry moved from Korea to Buryatia
Russians take Amur from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 13 submarines and 3 transports moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Central America
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans win, taking Central America from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 16 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Brunswick Nova Scotia
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Southeast Mexico
Americans attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Americans win, taking Southeast Mexico from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in West Indies
Americans attack with 1 bomber, 1 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
Americans win, taking West Indies from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Quebec
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Mexico
Americans attack with 3 armour, 2 fighters and 2 mech_infantrys
Italians defend with 3 artilleries and 1 infantry
Americans win, taking Mexico from Italians with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 3 artilleries and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Ontario
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans win, taking Ontario from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 bomber moved from Germany to Vyborg
1 aaGun, 5 artilleries and 5 infantry moved from Finland to Vyborg
1 bomber moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Quebec to Eastern United States
1 artillery moved from British Columbia to Western United States
1 bomber moved from West Indies to Eastern United States
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Southeast Mexico to Eastern United States
1 fighter moved from Central America to 89 Sea Zone
1 fighter moved from Mexico to Western United States
1 fighter moved from Mexico to 89 Sea Zone
16 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 3 marines moved from Korea to Amur
2 aaGuns moved from Central United States to Eastern United States
2 bombers moved from Caroline Islands to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 artillery and 3 infantry moved from Finland to Vyborg
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from JapaneseCombat - British
Battle in French West AfricaNon Combat Move - British
3 aaGuns moved from Bryansk to Russia
4 infantry moved from Tambov to Russia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
5 infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 16 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 carrier, 4 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
2 bombers moved from Egypt to French West Africa
1 fighter moved from Anglo Egyptian Sudan to French West AfricaCombat - Italians
Battle in French West Africa
Italians attack with 2 bombers and 1 fighter
British defend with 1 infantry
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 bombers and 1 fighter moved from French West Africa to French Central Africa
3 mech_infantrys moved from Belgian Congo to French Central Africa
1 fighter moved from Rhodesia to French Central Africa
2 fighters moved from Anglo Egyptian Sudan to 95 Sea Zone
6 infantry moved from France to Northern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Newfoundland Labrador to Quebec
2 bombers moved from Egypt to Southern Italy
1 mech_infantry moved from Rhodesia to Kenya
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
2 destroyers and 1 submarine placed in 110 Sea Zone
1 carrier and 2 destroyers placed in 93 Sea Zone
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,6,4,5,1
Italians collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 65 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 71 PUs





