this game is already not going well
L16 G40 AeV (Axis) vs Stuck Tojo (Allies+18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 12 infantry moved from Poland to Eastern Poland
1 bomber moved from Morocco to 96 Sea Zone
4 fighters and 4 tactical_bombers moved from Alexandria to 96 Sea Zone
1 fighter moved from Morocco to 96 Sea Zone
2 bombers moved from Southern Italy to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier and 1 destroyer
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour, 4 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
2 armour moved from Yugoslavia to Eastern Poland
4 fighters and 4 tactical_bombers moved from 96 Sea Zone to Southern Italy
3 bombers moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
1 transport placed in 97 Sea Zone
1 destroyer placed in 112 Sea Zone
1 submarine placed in 97 Sea Zone
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
@aequitas:
Go ahead and edit it however you want. When you;re done I’ll take a look and see if I want to make any changes to my non-combat.
Does that sound cool?
No it doesn’t StuckTojo.
But as you can clearly see in our posting history it was immediately after my Turn.
I didn’t even look on your newest Post because I looked at the old one.It doesn’t matter right now, because I don’t want to give you an uncomfortable Feeling, so just simply ignore my 2nd Post and I will continue with Germany.
I do apologize for the inconveniance.Sincerely AeV
No worries. I was playing another game so I it just happened that I was at my computer the second you posted.
I really don’t mind if you want to make any adjustments. But I’ll leave it up to you.
I’ll probably be making my share of screw-ups as we play, too, so I’m glad we’re pretty casual about things. :wink:
-
Good. Your go with Russia then.
8-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
2 aaGuns moved from Belarus to Bryansk
9 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Vyborg
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Bessarabia to Bryansk
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
2 battleships moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 bombers moved from Kiangsi to Hunan
4 fighters and 3 tactical_bombers moved from Kiangsi to Hunan
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to HunanCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Hunan from Chinese with 2 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Jehol to Central Mongolia
1 aaGun and 1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Siberia to Sakha
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 harbour
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to French West Africa
1 infantry moved from Central United States to Eastern United States
2 aaGuns and 1 artillery moved from Western United States to British ColumbiaPlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hopei
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
2 artilleries and 1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 infantry placed in Kweichow
2 artilleries and 1 infantry placed in Yunnan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 4 armour and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Italian Somaliland
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptCombat - British
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
4 fighters moved from French West Africa to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Iraq
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Malaya
1 artillery and 4 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Burma to India
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
4 infantry moved from Burma to Shan State
1 artillery moved from Burma to YunnanPlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 2 submarines; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Alexandria to EgyptCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Alexandria to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 bomber placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Shan State
1 infantry moved from Siam to Shan State
3 fighters moved from India to ShensiPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 bombers moved from Southern Italy to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
10 artilleries moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to KareliaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 3 tactical_bombers
British defend with 1 transport; Americans defend with 2 submarines and 1 transport
Germans win with 2 bombers, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 transport
Casualties for Americans: 2 submarines and 1 transport
Battle in Baltic States
Germans attack with 10 artilleries, 2 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 10 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers, 2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from France to Southern France
1 tactical_bomber moved from Southern Italy to GibraltarPlace Units - Germans
1 mech_infantry placed in Yugoslavia
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
3 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Novgorod
2 infantry placed in Ukraine
1 armour placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to HunanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
ANZAC defend with 1 cruiser
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 2 artilleries and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Hunan to Kwangtung
1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters moved from Kwangtung to Japan
2 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
1 bomber moved from 44 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Java to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
2 fighters and 4 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 armour and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour and 1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Southern France causes 11 damage total. Damaged units is as follows: factory_minor = 6, harbour = 5
Battle in AmurNon Combat Move - Americans
3 mech_infantrys moved from Soviet Far East to Sakha
4 transports moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 artillery moved from British Columbia to Alaska
2 aaGuns moved from British Columbia to Alaska
2 bombers moved from Southern France to United KingdomPlace Units - Americans
3 infantry and 3 mech_infantrys placed in Western United States
1 submarine placed in 10 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to Anhwe
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Chinese undo move 1.
1 infantry placed in Kwangsi
2 infantry placed in Yunnan
1 infantry placed in Hopei
1 artillery placed in Hopei
Chinese undo move 4.
1 artillery placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Ethiopia to Egypt
3 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
4 fighters moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Egypt
British attack with 4 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Egypt from Italians with 4 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 fighter moved from Iraq to Bryansk
1 tactical_bomber moved from Iraq to Bryansk
1 armour moved from Iraq to Caucasus
4 fighters moved from Egypt to Northwest Persia
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Yunnan to India
1 infantry moved from Yunnan to Burma
1 artillery moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 battleship moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 bombers moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 2 bombers and 1 mech_infantry
Russians defend with 4 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Poland
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
3 fighters moved from Shensi to India
1 bomber moved from Shan State to Russia
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 armour, 1 bomber and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
I will continue with Germany I guess?
If you want to move your Frenchy from FCA to FEA let me know.





