Intercept Egypt?
16L G40 Balance Mod - Gamerman (Allies) vs. regularkid (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 infantry moved from Belgian Congo to 70 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Western Ukraine
2 infantry moved from Bulgaria to Romania
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 armour and 4 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry and 5 mech_infantrys moved from Novgorod to Belarus
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 4 infantry moved from Finland to Norway
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
Germans undo move 1.
3 infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
15 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Samara to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 15 artilleries, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 armour, 15 artilleries, 2 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Russia
1 armour moved from Russia to Ukraine
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Kansu
1 aaGun and 9 infantry moved from Siberia to Sakha
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Ukraine
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
3 infantry placed in Ukraine
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
Your turn
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Tonight. Thx
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Cool, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 carriers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 tactical_bomber moved from Anhwe to 34 Sea Zone
1 tactical_bomber moved from Anhwe to 34 Sea Zone
1 fighter moved from Anhwe to 34 Sea Zone
2 carriers moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 carrier moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 fighters moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
2 fighters moved from Shan State to French Indo China
1 artillery moved from Yunnan to Shan State
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Shensi to French Indo China
1 armour moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
1 artillery moved from Malaya to Shan StatePlace Units - Japanese
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Manchuria
1 infantry placed in Japan
Japanese undo move 1.
1 submarine placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
Japanese undo move 1.
1 infantry placed in Japan
1 airfield placed in French Indo China
1 harbour placed in Paulau Island
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Japanese undo move 2.
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Apparently I don’t hit anybody on defense any more :-P
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Eh, I did hit 1/5. I might have overlooked that big hit in Shensi when glancing at the written summary
I was kind of referring to my other game too, which is irrelevant here
Game on -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
COMMENT: Russia declared on Japan R2
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Wake Island to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 40 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese -
Your defense isn’t any better, so far…… :-P
I have to interrupt the action to ask for a casualty choice in 37 :|
I scored 2 hits, I took a hit to your battleship - do you take the 2nd hit to your destroyer or cruiser? Since I have a sub… thanks for your prompt reply -
Not there right now? Oh well, I’ll just take your destroyer off. Chances are I lose the sub this round anyway
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thats fine
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Ouch, went as badly as possible after that
Java errors - I’m going to have to use the save I posted and possibly edit for results…. :-( -
Crud, I have to go back to J5
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No good. I can’t load other games either. I’ll try reboot and re-install Triple A if that doesn’t work
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Reboot seems to have fixed it…. I saved it during my non-com so won’t have to edit anything or re-roll anything
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
COMMENT: Russia declared on Japan R2
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Wake Island to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 40 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
4 fighters moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Western United States to Midway
1 transport moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 fighter moved from Eastern United States to Gibraltar
2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 harbour placed in Midway
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
4 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
I am attacking Z37 with 2 fighters from India. I am buying a carrier with India, which makes the move legal. Triple A won’t let me make the move because it’s confused. I’ll roll the battle on the forum (it won’t let me edit the planes to 37 either)