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15L Playoff Soulblighter (Axis) vs rpg44 (Allies +24)

  • 15

    the playoffs for next season are going to start before we finish this game, lets pick it up.


  • @rgp44:

    the playoffs for next season are going to start before we finish this game, lets pick it up.

    I know, but I been busy lately again and for a good game like this one it doesn’t matter if takes a while longer. I will post today or tomorrow.


  • So I loaded the file, but the 5 tanks and 5 mechs and AA gun I moved to Germany are still also in Greater Southern Germany. I couldn’t remove them then and can’t remove them now. Suggestions?

  • 15

    I could attack them with the British and just put back anything I lost assuming the game allows me to attack them.

  • 15

    :-o :-o :-o :-o


  • @rgp44:

    :-o :-o :-o :-o

    Yeah, but can you remove them for me? I for some reason can’t remove them.


  • SO I asked you to do the edit for me. So far no reply. I will post Japan today or tomorrow. I will need to look into what is causing the problem and possibly I have to replicate Germany/Russia with an earlier file. Either that or Java might be somehow causing it. Either  way I have time to look into it.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Hopei to Kweichow

    Combat - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kweichow: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Battle in Kweichow
                    Russians attack with 1 fighter and 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
                2 aaGuns, 4 armour, 13 infantry and 13 mech_infantrys moved from Hopei to Chahar

    Turn Complete - Russians


  • please confirm the file is in good order so I can proceed.

  • 15

    no access right now, back next week.

  • 15

    looks like you still have 5 too many tanks, haven’t counted up the mechs assume if tanks is off so is mechs.  Going back to Turn 15 you had 10 tanks in the Germany/Italy theater and you haven’t built any so you should still have 10, but you have 15 so I don’t think this is fixed, unless I’m looking at the wrong file.


  • @rgp44:

    looks like you still have 5 too many tanks, haven’t counted up the mechs assume if tanks is off so is mechs.  Going back to Turn 15 you had 10 tanks in the Germany/Italy theater and you haven’t built any so you should still have 10, but you have 15 so I don’t think this is fixed, unless I’m looking at the wrong file.

    I redid the turn in local game mode without edits, well the only edits where removing units from actual battles to make the game in accordance with the results. So the amount of tanks should be right. Are you looking at the proper file?

  • 15

    I don’t know but the history should be the same in any of the games and your buys should not be corrupted, you bought 10 tanks in round 12 (you had 0 in the Europe theater prior to that) and you haven’t bought any since yet you have 15 tanks in the Europe theatre, so you have 5 too many, same with mechs I counted those and you have 5 extra as well.

  • 15

    use the russia turn to procede, see my gmail.  German 18 u sent still is wrong but russian 18 looks correct.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Hopei to Kweichow

    Combat - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kweichow: 1 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Battle in Kweichow
                    Russians attack with 1 fighter and 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
                2 aaGuns, 4 armour, 13 infantry and 13 mech_infantrys moved from Hopei to Chahar

    Turn Complete - Russians

  • 15

    ready for japan


  • I will post japan today, but as I said before you were looking at the wrong map :P. It is fine tho. I will try and post at least once a day moving forward.


  • Most of the move is self explanatory, but trying to figure out the right buy.

  • 15

    you’ve had 3 weeks to consider the buy, the German tank issues don’t affect Japan’s buy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                14 armour, 22 artilleries, 19 infantry and 18 mech_infantrys moved from Northwest Persia to Turkey
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from French Indo China to Siam
                1 mech_infantry moved from Shan State to Hunan
                5 armour and 6 mech_infantrys moved from Yunnan to Anhwe
                1 mech_infantry moved from Sikang to Kweichow
                1 mech_infantry moved from Tsinghai to Kweichow
                1 infantry moved from Kansu to Shensi
                3 mech_infantrys moved from Kwangtung to Anhwe
                1 mech_infantry moved from Anhwe to Buyant-Uhaa
                1 mech_infantry moved from Anhwe to Jehol
                2 bombers moved from French Indo China to Japan
                2 bombers moved from Shan State to Japan
                7 bombers, 6 fighters and 6 tactical_bombers moved from Anhwe to Manchuria
                2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Japan
                1 fighter moved from Anhwe to Manchuria
                1 fighter moved from Anhwe to Japan
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 cruiser moved from 37 Sea Zone to 21 Sea Zone
                1 infantry moved from French Indo China to Kwangsi

    Place Units - Japanese
                2 fighters placed in Japan
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 destroyers placed in 37 Sea Zone
                2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,2
                Japanese collect 67 PUs (12 lost to blockades); end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

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