No intercept
16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Manchuria
1 bomber moved from Japan to Manchuria
2 armour moved from Kiangsu to Anhwe
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 bomber moved from Kiangsu to Chahar
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kiangsu to Manchuria
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to KiangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armour
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 cruiser, 1 destroyer and 3 transports moved from 20 Sea Zone to 6 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 bomber and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kiangsi
1 aaGun moved from Kwangtung to Kiangsi
2 bombers moved from Manchuria to Kiangsu
1 fighter moved from 45 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield, 5 fighters and 1 tactical_bomber
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 39
Japanese : 30 / 31
Americans : 52 / 78
Chinese : 10 / 15
British : 26 / 29
UK_Pacific : 15 / 15
Italians : 16 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Hunan to Anhwe
2 artilleries and 3 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 armour in Anhwe, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
5 infantry placed in Kiangsi
Chinese undo move 1.
5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,4,2,2,1,6,1,6,5,6,3,2,4,3
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 2 infantry
Kiangsi : 2 artilleries and 2 infantry
Yunnan : 1 fighter
Suiyuyan : 1 infantry
Anhwe : 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 39
Japanese : 26 / 31
Americans : 52 / 78
Chinese : 14 / 19
British : 26 / 29
UK_Pacific : 15 / 15
Italians : 16 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.329
Median : 3.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 76Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.346
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.346
Median : 3.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.292
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 4 infantry in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 fighter and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2,3
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,6,5,1,5,1,2,3,4,2,4,2,6
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns and 2 infantry
Hunan : 1 infantry
Anhwe : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 4 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 fighter
106 Sea Zone : 2 transports
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 6 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 39
Japanese : 21 / 31
Americans : 52 / 78
Chinese : 14 / 19
British : 28 / 27
UK_Pacific : 20 / 23
Italians : 14 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 22 times
3 was rolled 28 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.508
Median : 3.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 132Null / Other
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.545
Median : 3.000
Variance : 0.233
Standard Deviation : 0.482
Total rolls : 44Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.545
Median : 3.000
Variance : 0.233
Standard Deviation : 0.482
Total rolls : 44British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.385
Median : 3.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.292
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 4 infantry in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Yunnan to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 fighter and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2,3
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,6,5,1,5,1,2,3,4,2,4,2,6
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns and 2 infantry
Hunan : 1 infantry
Anhwe : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 4 infantry
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 fighter
106 Sea Zone : 2 transports
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 6 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 39
Japanese : 21 / 31
Americans : 52 / 78
Chinese : 14 / 19
British : 28 / 27
UK_Pacific : 20 / 23
Italians : 14 / 21
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 22 times
3 was rolled 28 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.508
Median : 3.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 132Null / Other
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.545
Median : 3.000
Variance : 0.233
Standard Deviation : 0.482
Total rolls : 44Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.545
Median : 3.000
Variance : 0.233
Standard Deviation : 0.482
Total rolls : 44British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.385
Median : 3.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.292
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24 -
The Prince of Wales escaped Singapore to join the American fleet at Pearl Harbor!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
2 armour, 4 infantry and 1 mech_infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 98 Sea Zone to 93 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to Egypt
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Yunnan to Anhwe
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Anhwe : 3 fighters
Shan State : 1 infantry
Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun, 1 armour, 1 artillery and 3 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 39
Japanese : 21 / 31
Americans : 52 / 78
Chinese : 14 / 19
British : 27 / 27
UK_Pacific : 20 / 23
Italians : 15 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 58 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 39
Japanese : 21 / 31
Americans : 52 / 78
Chinese : 14 / 19
British : 27 / 27
UK_Pacific : 20 / 23
Italians : 15 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
4 bombers moved from France to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to French Equatorial AfricaCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans win with 4 bombers and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in French Equatorial Africa
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 fighter
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighterNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
3 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Southern Italy
1 armour moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Baltic States
4 bombers moved from 114 Sea Zone to France
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to PolandPlace Units - Germans
2 carriers and 1 destroyer placed in 93 Sea Zone
2 mech_infantrys placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Dang! I meant to move 11 inf. into Karelia. Would you mind?
-
Damn! And everything from Romania into Bessarabia, and from Slovakia-Hungary into Romania.
Sorry, we have company and I’m running around like a crazy man.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Russians
3 infantry moved from Novgorod to Archangel
2 aaGuns, 3 artilleries and 10 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Bryansk
10 infantry moved from Belarus to Bryansk
1 armour moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Sikang to Caucasus
2 fighters and 1 tactical_bomber moved from Sikang to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 artilleries placed in Volgograd
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians undo move 2.
Russians undo move 1.
2 artilleries and 8 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs totalTerritory Summary for Russians :
Korea : 1 flag
Bryansk : 4 aaGuns, 1 armour, 8 artilleries and 38 infantry
Archangel : 3 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 submarine
Northwest Persia : 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 49
Russians : 36 / 35
Japanese : 21 / 31
Americans : 52 / 78
Chinese : 14 / 19
British : 27 / 27
UK_Pacific : 20 / 23
Italians : 15 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Kudos to the Soviet submariners!
I changed my buy to include a fighter instead of 2 infantries and 1 artillery.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
3 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Korea
Japanese take Korea from RussiansCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu
3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
3 bombers moved from Kiangsi to Kiangsu
1 fighter moved from Japan to Kiangsu
1 battleship, 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs total -
Wow. I hate to whine about dice, but my Japs are just getting dumped on.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Midway
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 harbour placed in Midway
3 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 2 infantry
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 destroyer
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 fighter and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 3 submarines
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 47 / 49
Russians : 33 / 35
Japanese : 28 / 30
Americans : 54 / 80
Chinese : 13 / 19
British : 27 / 27
UK_Pacific : 17 / 23
Italians : 15 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsi, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 0/5 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsi, round 3 : 2/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 3/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 4 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Chahar
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 infantry placed in Anhwe
1 artillery and 4 infantry placed in ChaharTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,1,6,3,3
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery and 3 infantry
Chahar : 1 artillery, 1 fighter and 5 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 47 / 49
Russians : 33 / 35
Japanese : 27 / 30
Americans : 54 / 80
Chinese : 14 / 19
British : 27 / 27
UK_Pacific : 17 / 23
Italians : 15 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.738
Median : 4.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 65Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.722
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.722
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Chinese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber and 2 fighters moved from Egypt to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 5 mech_infantrys
Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 5 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
2 fighters moved from Iraq to Egypt
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 fighter placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from South Australia to Western Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Anhwe to KwangsiPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Kwangsi : 3 fighters
Shan State : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
South Australia : 1 aaGun and 2 infantry
Western Australia : 1 armour and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 cruiser
56 Sea Zone : 1 transport
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 49
Russians : 29 / 35
Japanese : 27 / 30
Americans : 54 / 80
Chinese : 14 / 19
British : 28 / 30
UK_Pacific : 17 / 17
Italians : 20 / 27
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





