16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Manchuria
                1 bomber moved from Japan to Manchuria
                2 armour moved from Kiangsu to Anhwe
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                1 bomber moved from Kiangsu to Chahar
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 bomber moved from Kiangsu to Manchuria
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 artillery
                    Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 armour
                Battle in French Indo China
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 cruiser, 1 destroyer and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                3 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
                1 bomber and 1 tactical_bomber moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kiangsi
                1 aaGun moved from Kwangtung to Kiangsi
                2 bombers moved from Manchuria to Kiangsu
                1 fighter moved from 45 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 fighters, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 4 infantry
        Midway : 1 airfield, 5 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 30 / 31
        Americans : 52 / 78
        Chinese : 10 / 15
        British : 26 / 29
        UK_Pacific : 15 / 15
        Italians : 16 / 21
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Anhwe
                1 artillery and 3 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Hunan to Anhwe
                2 artilleries and 3 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 :  3/5 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 2 armour in Anhwe, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in Anhwe, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                5 infantry placed in Kiangsi
                Chinese undo move 1.
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,4,2,2,1,6,1,6,5,6,3,2,4,3
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 2 infantry
        Kiangsi : 2 artilleries and 2 infantry
        Yunnan : 1 fighter
        Suiyuyan : 1 infantry
        Anhwe : 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 26 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 26 / 29
        UK_Pacific : 15 / 15
        Italians : 16 / 21
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.329
            Median : 3.000
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 76

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.292
            Median : 3.000
            Variance : 0.174
            Standard Deviation : 0.417
            Total rolls : 24

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Yunnan to French Indo China
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 4 infantry in French Indo China, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Yunnan to Anhwe
                2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to French Equatorial Africa
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter and 1 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2,3
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,6,5,1,5,1,2,3,4,2,4,2,6
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns and 2 infantry
        Hunan : 1 infantry
        Anhwe : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 4 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 fighter
        106 Sea Zone : 2 transports
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Eastern Persia : 1 flag, 6 mech_infantrys
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 28 / 27
        UK_Pacific : 20 / 23
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 22 times
                3 was rolled 28 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 24 times
            Average roll : 3.508
            Median : 3.000
            Variance : 0.473
            Standard Deviation : 0.688
            Total rolls : 132

    Null / Other
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.482
            Total rolls : 44

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.482
            Total rolls : 44

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.292
            Median : 3.000
            Variance : 0.174
            Standard Deviation : 0.417
            Total rolls : 24

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Yunnan to French Indo China
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 4 infantry in French Indo China, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Yunnan to Anhwe
                2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to French Equatorial Africa
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter and 1 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2,3
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,6,5,1,5,1,2,3,4,2,4,2,6
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns and 2 infantry
        Hunan : 1 infantry
        Anhwe : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 4 infantry
        26 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 fighter
        106 Sea Zone : 2 transports
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Eastern Persia : 1 flag, 6 mech_infantrys
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 28 / 27
        UK_Pacific : 20 / 23
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 22 times
                3 was rolled 28 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 24 times
            Average roll : 3.508
            Median : 3.000
            Variance : 0.473
            Standard Deviation : 0.688
            Total rolls : 132

    Null / Other
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.482
            Total rolls : 44

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.482
            Total rolls : 44

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.292
            Median : 3.000
            Variance : 0.174
            Standard Deviation : 0.417
            Total rolls : 24

  • 17 16 13 12

    The Prince of Wales  escaped Singapore to join the American fleet at Pearl Harbor!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                2 armour, 4 infantry and 1 mech_infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 98 Sea Zone to 93 Sea Zone
                1 bomber moved from Trans-Jordan to Egypt
                2 fighters moved from Southern Italy to Egypt
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 submarine placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Anhwe
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Anhwe : 3 fighters
        Shan State : 1 infantry
        Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun, 1 armour, 1 artillery and 3 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 cruiser
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 20 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 20 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 16 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour moved from Romania to Baltic States
                      Germans take Eastern Poland from Russians
                4 bombers moved from France to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Egypt to French Equatorial Africa

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 4 bombers and 1 cruiser
                    Russians defend with 1 cruiser
                    Germans win with 4 bombers and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in French Equatorial Africa
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 fighter
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Southern Italy
                1 armour moved from Yugoslavia to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Baltic States
                4 bombers moved from 114 Sea Zone to France
                2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to Poland

    Place Units - Germans
                2 carriers and 1 destroyer placed in 93 Sea Zone
                2 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 19 17 16

    Dang! I meant to move 11 inf. into Karelia. Would you mind?

  • 19 17 16

    Damn! And everything from Romania into Bessarabia, and from Slovakia-Hungary into Romania.

    Sorry, we have company and I’m running around like a crazy man.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 114 Sea Zone
                        1 transport owned by the Germans lost in 114 Sea Zone
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Archangel
                2 aaGuns, 3 artilleries and 10 infantry moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 armour moved from Russia to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Sikang to Caucasus
                2 fighters and 1 tactical_bomber moved from Sikang to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 artilleries placed in Volgograd
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russians undo move 2.
                Russians undo move 1.
                2 artilleries and 8 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1
                Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Bryansk : 4 aaGuns, 1 armour, 8 artilleries and 38 infantry
        Archangel : 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 fighter
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        114 Sea Zone : 1 submarine
        Northwest Persia : 2 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 36 / 35
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 20 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    Kudos to the Soviet submariners!

    I changed my buy to include a fighter instead of 2 infantries and 1 artillery.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                3 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
                2 bombers moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsu
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to Kiangsu
                3 bombers moved from Kiangsi to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 battleship, 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 30 PUs total

  • 19 17 16

    Wow. I hate to whine about dice, but my Japs are just getting dumped on.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  6/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 battleship moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 harbour placed in Midway
                3 submarines placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier and 1 destroyer
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 fighter and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 3 submarines
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 33 / 35
        Japanese : 28 / 30
        Americans : 54 / 80
        Chinese : 13 / 19
        British : 27 / 27
        UK_Pacific : 17 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsi, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 :  0/5 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsi, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 :  3/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 4 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 artillery and 4 infantry placed in Chahar

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,1,6,3,3
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery and 3 infantry
        Chahar : 1 artillery, 1 fighter and 5 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 33 / 35
        Japanese : 27 / 30
        Americans : 54 / 80
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 17 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.738
            Median : 4.000
            Variance : 1.109
            Standard Deviation : 1.053
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.722
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.722
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 mech_infantrys moved from Romania to Western Ukraine
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber and 2 fighters moved from Egypt to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 5 mech_infantrys
                    Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 5 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Southern Italy
                2 fighters moved from Iraq to Egypt
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy
                Italians undo move 1.
                1 fighter placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from South Australia to Western Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Anhwe to Kwangsi

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Kwangsi : 3 fighters
        Shan State : 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        South Australia : 1 aaGun and 2 infantry
        Western Australia : 1 armour and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 cruiser
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 29 / 35
        Japanese : 27 / 30
        Americans : 54 / 80
        Chinese : 14 / 19
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 20 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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