16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 39
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 20 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 16 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour moved from Romania to Baltic States
                      Germans take Eastern Poland from Russians
                4 bombers moved from France to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Egypt to French Equatorial Africa

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 4 bombers and 1 cruiser
                    Russians defend with 1 cruiser
                    Germans win with 4 bombers and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in French Equatorial Africa
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 fighter
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Southern Italy
                1 armour moved from Yugoslavia to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Baltic States
                4 bombers moved from 114 Sea Zone to France
                2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to Poland

    Place Units - Germans
                2 carriers and 1 destroyer placed in 93 Sea Zone
                2 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 19 17 16

    Dang! I meant to move 11 inf. into Karelia. Would you mind?

  • 19 17 16

    Damn! And everything from Romania into Bessarabia, and from Slovakia-Hungary into Romania.

    Sorry, we have company and I’m running around like a crazy man.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 114 Sea Zone
                        1 transport owned by the Germans lost in 114 Sea Zone
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Archangel
                2 aaGuns, 3 artilleries and 10 infantry moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Bryansk
                10 infantry moved from Belarus to Bryansk
                1 armour moved from Russia to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Sikang to Caucasus
                2 fighters and 1 tactical_bomber moved from Sikang to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 artilleries placed in Volgograd
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russians undo move 2.
                Russians undo move 1.
                2 artilleries and 8 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1
                Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Bryansk : 4 aaGuns, 1 armour, 8 artilleries and 38 infantry
        Archangel : 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 fighter
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        114 Sea Zone : 1 submarine
        Northwest Persia : 2 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 36 / 35
        Japanese : 21 / 31
        Americans : 52 / 78
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 20 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 13 12

    Kudos to the Soviet submariners!

    I changed my buy to include a fighter instead of 2 infantries and 1 artillery.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                3 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
                2 bombers moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsu
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to Kiangsu
                3 bombers moved from Kiangsi to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 battleship, 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 30 PUs total

  • 19 17 16

    Wow. I hate to whine about dice, but my Japs are just getting dumped on.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  6/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 battleship moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 harbour placed in Midway
                3 submarines placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier and 1 destroyer
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 fighter and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 3 submarines
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 33 / 35
        Japanese : 28 / 30
        Americans : 54 / 80
        Chinese : 13 / 19
        British : 27 / 27
        UK_Pacific : 17 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsi, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 :  0/5 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsi, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 :  3/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsi, round 4 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Chahar
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 artillery and 4 infantry placed in Chahar

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,1,6,3,3
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery and 3 infantry
        Chahar : 1 artillery, 1 fighter and 5 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 33 / 35
        Japanese : 27 / 30
        Americans : 54 / 80
        Chinese : 14 / 19
        British : 27 / 27
        UK_Pacific : 17 / 23
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.738
            Median : 4.000
            Variance : 1.109
            Standard Deviation : 1.053
            Total rolls : 65

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.722
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.722
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 mech_infantrys moved from Romania to Western Ukraine
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber and 2 fighters moved from Egypt to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 5 mech_infantrys
                    Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 5 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Southern Italy
                2 fighters moved from Iraq to Egypt
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy
                Italians undo move 1.
                1 fighter placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from South Australia to Western Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Anhwe to Kwangsi

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Kwangsi : 3 fighters
        Shan State : 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        South Australia : 1 aaGun and 2 infantry
        Western Australia : 1 armour and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 cruiser
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 29 / 35
        Japanese : 27 / 30
        Americans : 54 / 80
        Chinese : 14 / 19
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 20 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    36 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 29 / 35
        Japanese : 27 / 30
        Americans : 54 / 80
        Chinese : 14 / 19
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 20 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                11 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                3 infantry moved from Baltic States to Belarus
                2 artilleries moved from Baltic States to Novgorod
                4 infantry moved from Baltic States to Novgorod

    Combat - Germans

    Non Combat Move - Germans
                4 bombers moved from France to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun, 1 armour, 3 artilleries and 13 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine
                1 aaGun moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Western Germany to Poland
                6 infantry moved from Poland to Eastern Poland
                3 armour moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Southern Italy to Western Ukraine
                1 aaGun moved from Baltic States to Novgorod
                3 infantry moved from Baltic States to Novgorod
                4 infantry moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Germany to Western Germany
                1 aaGun moved from France to Southern France
                2 aaGuns moved from France to Western Germany
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 carriers moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 artillery and 1 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 8 artilleries and 38 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Volgograd to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Caucasus to Western Ukraine
                2 infantry moved from Northwest Persia to Iraq
                3 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 armour, 8 artilleries, 4 fighters, 38 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 armour, 3 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers; Italians defend with 2 armour, 3 infantry and 3 mech_infantrys
                        AA fire in Western Ukraine :  1/3 hits
                        1 fighter owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 armour, 8 artilleries, 3 fighters, 38 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  16/51 hits
                        Italians roll dice for 1 aaGun, 6 armour, 3 artilleries, 1 fighter, 17 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  14/32 hits
                        14 infantry owned by the Russians, 12 infantry owned by the Germans, 1 aaGun owned by the Germans and 3 infantry owned by the Italians lost in Western Ukraine
                        Russians roll dice for 1 armour, 8 artilleries, 3 fighters, 24 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  12/37 hits
                        Italians roll dice for 6 armour, 3 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 :  4/17 hits
                        4 infantry owned by the Russians, 2 infantry owned by the Germans, 3 mech_infantrys owned by the Italians, 2 armour owned by the Germans, 3 artilleries owned by the Germans and 2 armour owned by the Italians lost in Western Ukraine
                    20 infantry owned by the Russians, 1 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
                    Italians win with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 aaGun, 2 armour, 3 artilleries and 14 infantry
                    Casualties for Russians: 1 fighter and 18 infantry
                    Casualties for Italians: 2 armour, 3 infantry and 3 mech_infantrys
                Battle in Iraq
                    Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  2/7 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                3 infantry moved from Archangel to Vologda
                2 artilleries and 7 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Territory Summary for Russians :

    Bryansk : 4 aaGuns, 1 armour, 10 artilleries, 3 fighters, 27 infantry and 1 tactical_bomber
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Vologda : 3 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Iraq : 1 flag, 3 armour, 2 infantry and 2 mech_infantrys
        114 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 28 / 31
        Japanese : 27 / 30
        Americans : 54 / 80
        Chinese : 14 / 19
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 18 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 20 times
                3 was rolled 26 times
                4 was rolled 32 times
                5 was rolled 25 times
                6 was rolled 21 times
            Average roll : 3.503
            Median : 4.000
            Variance : 0.642
            Standard Deviation : 0.801
            Total rolls : 149

    Germans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 20 times
                2 was rolled 10 times
                3 was rolled 17 times
                4 was rolled 21 times
                5 was rolled 14 times
                6 was rolled 13 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.011
            Standard Deviation : 1.005
            Total rolls : 95

    Italians Combat
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.860
            Standard Deviation : 0.927
            Total rolls : 51

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                3 tactical_bombers moved from Kiangsu to Kiangsi
                3 fighters moved from Kiangsu to Kiangsi
                3 bombers moved from Kiangsu to Chahar
                2 fighters and 3 tactical_bombers moved from Kiangsu to Chahar

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 bombers, 2 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 5 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -36
                    Casualties for Japanese: 1 bomber, 2 fighters and 3 tactical_bombers
                    Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry

    Non Combat Move - Japanese
                3 carriers and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from Kiangsi to Kiangsu
                4 transports moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from Chahar to Kiangsu
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 fighters and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                2 fighters placed in Eastern United States
                6 submarines placed in 10 Sea Zone
                4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        25 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 6 submarines
        17 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
        British Guiana : 2 infantry
        93 Sea Zone : 1 submarine
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
        101 Sea Zone : 4 submarines
        Brazil : 1 flag
        91 Sea Zone : 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 28 / 31
        Japanese : 28 / 28
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 18 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                Chinese undo move 1.
                1 infantry placed in Chahar
                1 infantry placed in Kiangsi
                1 artillery placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery
        Kiangsi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 28 / 31
        Japanese : 28 / 28
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 18 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Anhwe
                2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from India to Anhwe
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Anhwe
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 armour and 1 mech_infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
                        British roll dice for 3 fighters and 1 tactical_bomber in Anhwe, round 3 :  4/4 hits
                        Japanese roll dice for 2 armour in Anhwe, round 3 :  1/2 hits
                        2 armour owned by the Japanese and 1 fighter owned by the British lost in Anhwe
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
                6 infantry moved from Kwangsi to Kiangsi
                2 aaGuns moved from Kwangsi to Kiangsi
                1 fighter moved from India to Persia
                1 infantry moved from India to West India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Persia to Iraq
                2 artilleries moved from Persia to Iraq
                1 aaGun and 1 infantry moved from Shan State to Burma

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kiangsi : 2 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
        Siam : 1 flag
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag
        25 Sea Zone : 1 battleship
        West India : 1 infantry
        Belgian Congo : 2 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        Iraq : 2 artilleries and 1 infantry
        92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour, 1 factory_minor and 2 fighters
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 28 / 31
        Japanese : 25 / 28
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 20 / 25
        Italians : 18 / 27
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • 19 17 16

    Hello, friend:

    I’ll just cut and paste the message I left on the software board regarding problems I’ve having that are affecting my current games:


    Hello, all:

    Today while at work I had to change some passwords, including my Axis&allies.org profile.

    When I got home I took my turn in a PBEM game on Triple A I’ve been playing for several days. However, it now won’t let me post my turn.

    I get a box with a message saying:  “Summary Text: Incorrect Password”

    I’ve tried logging out and back in, I even changed my password back to what it was. Nothing helps.

    I really hope I’m not going to lose my current PBEM games, or even worse be permanently unable to play on Triple A.

    Can anyone suggest anything?


    Anyways, I still haven’t heard back from anyone.

    I’m guessing the two games I have on the go will be toast. I’m not worried about our game so much because I think you had me, but I was bloody well winning in my other game.

    I’m really worried that I won’t be able to play Triple A at all now, so I may ask you to start a new game with me so I can see if it works. Would that be OK?

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