Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
Omega1759 (Axis) StuckTojo (Allies + 14) - 3rd 2016 League Game
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
5 infantry moved from Rostov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 mech_infantrys moved from Buryatia to Yenisey
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Suiyuyan to Tsinghai
5 mech_infantrys moved from Sikang to Kazakhstan
6 armour moved from Turkmenistan to Kazakhstan
2 mech_infantrys moved from Hopei to Tsinghai
4 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Japan
2 artilleries moved from Soviet Far East to Siberia
3 mech_infantrys moved from Manchuria to SiberiaCombat - Japanese
Battle in Tsinghai
Japanese attack with 5 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/12 hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 3/6 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Tsinghai
Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 6/9 hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits
1 infantry owned by the Russians, 1 fighter owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/7 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 6 armour and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 6 armour and 5 mech_infantrys in Kazakhstan, round 2 : 4/11 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
3 fighters and 4 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Jehol to Manchuria
3 submarines moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 fighters moved from 42 Sea Zone to JavaPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
2 artilleries, 2 fighters and 2 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
Japanese undo move 3.
1 transport placed in 37 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 5 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 flag, 6 armour and 5 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 3 submarines
37 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
8 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 4 tactical_bombers and 1 transport
56 Sea Zone : 1 submarine
West India : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag
97 Sea Zone : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 65
Russians : 15 / 19
Japanese : 85 / 100
Americans : 53 / 73
Chinese : 0 / 2
British : 15 / 19
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 17 times
Average roll : 3.820
Median : 4.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 61Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.761
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
100 IPC Japan monster!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 mech_infantrys moved from Buryatia to Yenisey
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Suiyuyan to Tsinghai
5 mech_infantrys moved from Sikang to Kazakhstan
6 armour moved from Turkmenistan to Kazakhstan
2 mech_infantrys moved from Hopei to Tsinghai
4 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Japan
2 artilleries moved from Soviet Far East to Siberia
3 mech_infantrys moved from Manchuria to SiberiaCombat - Japanese
Battle in Tsinghai
Japanese attack with 5 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/12 hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 3/6 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Tsinghai
Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 6/9 hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits
1 infantry owned by the Russians, 1 fighter owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/7 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 6 armour and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 6 armour and 5 mech_infantrys in Kazakhstan, round 2 : 4/11 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
3 fighters and 4 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Jehol to Manchuria
3 submarines moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 fighters moved from 42 Sea Zone to JavaPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
2 artilleries, 2 fighters and 2 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
Japanese undo move 3.
1 transport placed in 37 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 5 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 flag, 6 armour and 5 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 3 submarines
37 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
8 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 4 tactical_bombers and 1 transport
56 Sea Zone : 1 submarine
West India : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag
97 Sea Zone : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 65
Russians : 15 / 19
Japanese : 85 / 100
Americans : 53 / 73
Chinese : 0 / 2
British : 15 / 19
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 17 times
Average roll : 3.820
Median : 4.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 61Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.761
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Alaska to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters moved from 8 Sea Zone to 1 Sea Zone
3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 10 Sea Zone to 1 Sea Zone
3 infantry and 3 mech_infantrys moved from 1 Sea Zone to Alaska
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 artillery and 9 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
Americans undo move 1.
1 infantry placed in Central United States
1 artillery, 1 fighter and 8 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Russia to Novosibirsk
7 fighters moved from Russia to Novosibirsk
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in Novosibirsk
British attack with 1 armour and 7 fighters
Japanese defend with 1 mech_infantry
British win, taking Novosibirsk from Japanese with 1 armour and 7 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern Italy
British captures 48PUs while taking Italians capitalNon Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
7 fighters moved from Novosibirsk to RussiaPlace Units - British
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,5,1,3,6,5,2,2,3,3
British collect 15 PUs (3 lost to blockades); end with 63 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
3 armour moved from Egypt to Tobruk
Italians take Alexandria from BritishCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern Italy
Italians attack with 2 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern Italy, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Southern Italy
Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 1/2 hits
British roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Tobruk
Italians attack with 3 armour
French defend with 1 infantry
Italians roll dice for 3 armour in Tobruk, round 2 : 1/3 hits
French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Tobruk
Italians win, taking Tobruk from French with 2 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Italians attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 5 infantry
Italians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 3/6 hits
Russians roll dice for 5 infantry in Caucasus, round 2 : 0/5 hits
3 infantry owned by the Russians lost in Caucasus
Italians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/6 hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from British Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Northern Italy
1 artillery and 10 infantry moved from Southern France to France
1 battleship and 1 cruiser moved from 83 Sea Zone to 87 Sea Zone
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Gold Coast to French West Africa
1 armour moved from South West Africa to Belgian Congo
1 fighter moved from Southern Italy to Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 armour and 1 mech_infantry
France : 1 artillery and 10 infantry
Tobruk : 2 armour
Northern Italy : 4 aaGuns, 1 factory_major and 2 fighters
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 cruiser
87 Sea Zone : 1 battleship, 1 cruiser and 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 65
Russians : 14 / 19
Japanese : 84 / 100
Americans : 53 / 68
Chinese : 0 / 2
British : 15 / 63
UK_Pacific : 0 / 0
Italians : 34 / 50
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.533
Median : 3.500
Variance : 0.069
Standard Deviation : 0.263
Total rolls : 30French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.286
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.550
Median : 3.500
Variance : 0.105
Standard Deviation : 0.324
Total rolls : 20 -
100 IPC Japan monster!
I’d better take 48 from Italy, then. :-D
This was just a strategy to get rid of that Transport :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber and 2 fighters moved from Western Australia to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 2 mech_infantrys moved from Western Australia to Queensland
1 artillery and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Bryansk
5 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
6 armour moved from Ukraine to Rostov
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 126 Sea Zone to 112 Sea Zone
4 submarines moved from 113 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
4 submarines moved from 97 Sea Zone to 93 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 5 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 5 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 4/13 hits
Russians roll dice for 6 infantry in Bryansk, round 2 : 0/6 hits
4 infantry owned by the Russians lost in Bryansk
Germans roll dice for 5 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 4/13 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in 112 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 6 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour and 1 mech_infantry in Rostov, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
8 armour moved from Ukraine to Rostov
5 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
3 infantry moved from Novgorod to Belarus
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - Germans
1 carrier and 2 fighters placed in 112 Sea Zone
7 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Egypt : 1 aaGun and 1 infantry
French Madagascar : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Germany : 1 factory_major
Norway : 5 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry and 4 mech_infantrys
Rostov : 1 flag, 14 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 8 artilleries and 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 5 fighters, 3 infantry and 2 tactical_bombers
Vologda : 1 flag, 1 artillery and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines, 2 tactical_bombers and 2 transports
93 Sea Zone : 2 carriers and 4 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 9 / 19
Japanese : 84 / 100
Americans : 53 / 68
Chinese : 0 / 2
British : 15 / 63
UK_Pacific : 0 / 0
Italians : 34 / 50
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.887
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 53Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.690
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 42Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.700
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Tambov
4 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
11 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Vologda from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 13 infantry
Germans defend with 1 infantry and 4 mech_infantrys
8 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 6 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Samara
2 armour moved from Tsinghai to Timguska
1 armour moved from Kazakhstan to Samara
5 armour moved from Kazakhstan to Novosibirsk
3 armour moved from Tsinghai to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 8 armour and 2 mech_infantrys
Russians defend with 1 infantry; British defend with 1 armour
Japanese roll dice for 8 armour and 2 mech_infantrys in Novosibirsk, round 2 : 4/10 hits
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 armour
Battle in Samara
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from Siberia to Aleutian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to Hawaiian Islands
1 bomber moved from Japan to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
3 infantry moved from Kwangsi to French Indo China
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 68 Sea Zone
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 submarine placed in 71 Sea Zone
1 carrier and 1 transport placed in 37 Sea Zone
1 artillery placed in Malaya
4 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 87 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 3 armour and 1 mech_infantry
Siberia : 1 flag, 3 artilleries and 5 mech_infantrys
Kazakhstan : 1 flag, 3 armour and 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 3 infantry
Celebes : 1 flag
Java : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
26 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 4 tactical_bombers and 1 transport
8 Sea Zone : 1 submarine
6 Sea Zone : 4 submarines
63 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
West India : 1 flag
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 8 armour and 1 mech_infantry
Turkmenistan : 1 flag
Samara : 1 flag, 1 armour and 3 mech_infantrys
93 Sea Zone : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
71 Sea Zone : 1 submarine
79 Sea Zone : 1 flag
68 Sea Zone : 1 armour and 1 transportProduction/PUs Summary :
Germans : 54 / 76
Russians : 8 / 12
Japanese : 87 / 103
Americans : 53 / 68
Chinese : 0 / 2
British : 15 / 63
UK_Pacific : 0 / 0
Italians : 34 / 50
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.727
Median : 3.500
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.722
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 6 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Yenisey to Urals
Japanese take Urals from Russians
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Samara
2 armour moved from Tsinghai to Timguska
1 armour moved from Kazakhstan to Samara
5 armour moved from Kazakhstan to Novosibirsk
3 armour moved from Tsinghai to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 8 armour and 2 mech_infantrys
Russians defend with 1 infantry; British defend with 1 armour
Japanese roll dice for 8 armour and 2 mech_infantrys in Novosibirsk, round 2 : 4/10 hits
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 armour
Battle in Samara
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from Siberia to Aleutian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to Hawaiian Islands
1 bomber moved from Japan to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
3 infantry moved from Kwangsi to French Indo China
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 68 Sea Zone
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 submarine placed in 71 Sea Zone
1 carrier and 1 transport placed in 37 Sea Zone
1 artillery placed in Malaya
4 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 87 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 3 armour and 1 mech_infantry
Siberia : 1 flag, 3 artilleries and 5 mech_infantrys
Kazakhstan : 1 flag, 3 armour and 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 3 infantry
Celebes : 1 flag
Java : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
26 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 4 tactical_bombers and 1 transport
8 Sea Zone : 1 submarine
6 Sea Zone : 4 submarines
63 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
West India : 1 flag
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 8 armour and 1 mech_infantry
Turkmenistan : 1 flag
Samara : 1 flag, 1 armour and 3 mech_infantrys
93 Sea Zone : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
71 Sea Zone : 1 submarine
79 Sea Zone : 1 flag
68 Sea Zone : 1 armour and 1 transportProduction/PUs Summary :
Germans : 54 / 76
Russians : 8 / 12
Japanese : 87 / 103
Americans : 53 / 68
Chinese : 0 / 2
British : 15 / 63
UK_Pacific : 0 / 0
Italians : 34 / 50
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.727
Median : 3.500
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 22Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.722
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
1 carrier moved from 110 Sea Zone to 87 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 87 Sea Zone
1 fighter moved from 110 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
1 cruiser moved from 110 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in 87 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
Americans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 carrier and 2 fighters
Battle in Holland Belgium
Americans attack with 1 armour
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armourNon Combat Move - Americans
2 armour moved from Normandy Bordeaux to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
5 transports moved from 110 Sea Zone to 107 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports moved from 1 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer and 2 fighters placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 fighter placed in 10 Sea Zone
1 fighter and 6 infantry placed in Western United States
1 armour and 4 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 61 PUs;
British buy 2 artilleries, 3 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 transport placed in 106 Sea Zone
2 artilleries, 3 fighters and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,1,1,5,5,4,4,6,5,2,5
British collect 18 PUs (3 lost to blockades); end with 19 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Caucasus to Tambov
2 armour moved from Tobruk to Tunisia
Italians take Libya from French
Italians take Tunisia from French
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 fighter moved from Northern Italy to Southern France
4 infantry moved from France to Southern France
1 artillery and 5 infantry moved from France to Holland Belgium
1 fighter moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 5 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Holland Belgium, round 2 : 2/7 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 3 : 2/6 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 3 armour and 1 mech_infantry in Tambov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 2/5 hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in AlgeriaNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
4 aaGuns moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Caucasus to Rostov
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 fighters placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
French West Africa : 1 flag
Tunisia : 1 flag, 2 armour
Western Germany : 1 fighter
Holland Belgium : 1 artillery and 4 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Rostov : 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 3 armour
Western Ukraine : 1 flag
Caucasus : 1 flag
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minorDice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.618
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.615
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to 35 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 35 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC winANZAC win, taking 62 Sea Zone from Neutral with 1 submarine remaining with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 artillery and 1 infantry moved from South Australia to Northern Territory
1 armour and 2 mech_infantrys moved from Queensland to Northern Territory
2 aaGuns and 1 artillery moved from Queensland to Northern Territory
2 fighters and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
ANZAC collect 4 PUs (6 lost to blockades); end with 9 PUs total





