TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 mech_infantrys moved from Buryatia to Yenisey
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Suiyuyan to Tsinghai
5 mech_infantrys moved from Sikang to Kazakhstan
6 armour moved from Turkmenistan to Kazakhstan
2 mech_infantrys moved from Hopei to Tsinghai
4 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Japan
2 artilleries moved from Soviet Far East to Siberia
3 mech_infantrys moved from Manchuria to Siberia
Combat - Japanese
Battle in Tsinghai
Japanese attack with 5 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/12 hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 3/6 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Tsinghai
Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 6/9 hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits
1 infantry owned by the Russians, 1 fighter owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Yenisey
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/7 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 6 armour and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 6 armour and 5 mech_infantrys in Kazakhstan, round 2 : 4/11 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
3 fighters and 4 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Jehol to Manchuria
3 submarines moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 fighters moved from 42 Sea Zone to Java
Place Units - Japanese
2 armour and 1 mech_infantry placed in India
2 artilleries, 2 fighters and 2 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
Japanese undo move 3.
1 transport placed in 37 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 5 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 flag, 6 armour and 5 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 3 submarines
37 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
8 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 4 tactical_bombers and 1 transport
56 Sea Zone : 1 submarine
West India : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag
97 Sea Zone : 1 fighter and 1 tactical_bomber
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 65
Russians : 15 / 19
Japanese : 85 / 100
Americans : 53 / 73
Chinese : 0 / 2
British : 15 / 19
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 17 times
Average roll : 3.820
Median : 4.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 61
Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.761
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 46
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10