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Omega1759 (Axis) StuckTojo (Allies + 14) - 3rd 2016 League Game

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
                Germans buy 3 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                3 infantry moved from France to Holland Belgium
                4 bombers moved from Southern Italy to Holland Belgium
                1 bomber and 3 fighters moved from Western Germany to 112 Sea Zone
                3 fighters moved from Southern Italy to 112 Sea Zone
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                3 infantry moved from Bryansk to Tambov
                2 fighters moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                9 armour, 5 artilleries and 6 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Tambov
                2 fighters moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                4 artilleries and 11 infantry moved from Bryansk to Belarus
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 fighter moved from 97 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 97 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 9 artilleries and 17 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 9 armour, 9 artilleries and 17 infantry in Belarus, round 2 :  15/35 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 fighters and 1 mech_infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 4 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 4 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  7/10 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  4/6 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in French Madagascar
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber, 6 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 6 fighters in 112 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win, taking French Madagascar from French with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Novgorod
                2 fighters moved from Archangel to Novgorod
                2 fighters and 1 tactical_bomber moved from Tambov to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                1 infantry moved from Ukraine to Bryansk
                4 bombers and 2 tactical_bombers moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber and 6 fighters moved from 112 Sea Zone to Western Germany
                10 mech_infantrys moved from Southern Italy to Western Germany
                1 infantry moved from Trans-Jordan to Egypt
                1 aaGun moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Southern Italy
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                4 mech_infantrys placed in Western Germany
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag
        Egypt : 1 aaGun and 1 infantry
        French Madagascar : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 5 bombers, 1 factory_major, 7 fighters, 1 harbour, 13 infantry, 17 mech_infantrys and 2 tactical_bombers
        Germany : 2 aaGuns, 1 factory_major and 10 infantry
        Holland Belgium : 3 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 9 armour, 9 artilleries and 16 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 infantry
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 carriers and 4 submarines
        Iraq : 1 infantry
        72 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 17 / 23
        Japanese : 57 / 62
        Americans : 54 / 77
        Chinese : 12 / 13
        British : 24 / 30
        UK_Pacific : 2 / 0
        Italians : 25 / 41
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 14 times
                3 was rolled 18 times
                4 was rolled 12 times
                5 was rolled 19 times
                6 was rolled 9 times
            Average roll : 3.202
            Median : 3.000
            Variance : 1.290
            Standard Deviation : 1.136
            Total rolls : 94

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.764
            Standard Deviation : 0.874
            Total rolls : 73

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 13 12

    Hitler order strategic withdrawal, supply lines are too long!

  • 19 17 16

    @Omega1759:

    Hitler order strategic withdrawal, supply lines are too long!

    In other words, they didn’t pack enough Winter coats.  :-D

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Tambov
                4 armour moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 4 armour and 1 fighter
                    Germans defend with 2 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                9 infantry moved from Russia to Tambov
                2 artilleries moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 56 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 destroyers and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                2 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Jehol
                1 armour and 1 mech_infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Jehol
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 artilleries and 2 infantry moved from Amur to Siberia
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Kiangsu to Chahar
                1 mech_infantry moved from Anhwe to Chahar
                2 armour moved from Anhwe to Hopei
                4 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Hunan
                1 armour moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Hunan
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kiangsi
                1 bomber moved from Yunnan to Chahar
                1 bomber moved from Yunnan to Hunan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Kenya
                6 armour and 1 mech_infantry moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kenya
                Battle in Siberia
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Siberia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Kenya from British, taking Siberia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 4 infantry in Kiangsi, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 fighter and 4 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 4 mech_infantrys in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hawaiian Islands
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking Hawaiian Islands from Americans with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Iraq
                2 fighters moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 bomber and 1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Kiangsi to Shantung
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 aaGun moved from Manchuria to Jehol
                1 tactical_bomber moved from Hopei to Shantung
                1 bomber moved from Chahar to Shantung
                1 armour and 1 mech_infantry moved from Malaya to Yunnan

    Place Units - Japanese
                3 destroyers placed in 37 Sea Zone
                3 mech_infantrys placed in India
                3 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                Japanese collect 71 PUs (1 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag, 2 armour
        Szechwan : 1 flag, 4 mech_infantrys
        Chahar : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 artillery
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag, 2 artilleries and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 submarines
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 transport
        6 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 tactical_bombers and 1 transport
        West India : 1 flag
        Kenya : 1 flag, 1 armour
        Iraq : 1 fighter and 1 tactical_bomber
        Eastern Persia : 1 flag, 6 armour and 1 mech_infantry
        72 Sea Zone : 1 transport
        79 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Germans : 53 / 81
        Russians : 18 / 23
        Japanese : 72 / 86
        Americans : 53 / 77
        Chinese : 5 / 13
        British : 23 / 30
        UK_Pacific : 0 / 0
        Italians : 24 / 41
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 18 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.506
            Median : 3.000
            Variance : 0.612
            Standard Deviation : 0.783
            Total rolls : 81

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.277
            Median : 3.000
            Variance : 1.630
            Standard Deviation : 1.277
            Total rolls : 47

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 4 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 bombers moved from United Kingdom to Northern Italy
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from Russia to Persia
                1 armour moved from Russia to Rostov
                      Russians take Rostov from Italians
                1 submarine moved from 1 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 9 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                5 fighters moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                5 transports moved from 110 Sea Zone to 107 Sea Zone
                1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 5 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from 101 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Persia to Kazakhstan
                1 armour moved from Timguska to Kazakhstan
                1 fighter moved from Timguska to Volgograd
                1 fighter moved from Russia to Volgograd
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter moved from Alaska to 1 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 airfield and 3 armour placed in Normandy Bordeaux
                1 fighter placed in Eastern United States
                3 fighters and 1 infantry placed in Western United States
                Americans undo move 3.
                1 fighter placed in Eastern United States
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    1 artillery owned by the Chinese and 1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Kazakhstan to Caucasus
                7 fighters moved from Russia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 3 armour and 7 fighters
                    Italians defend with 3 armour and 2 mech_infantrys
                    British win, taking Caucasus from Italians with 1 armour and 7 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 2 armour
                    Casualties for Italians: 3 armour and 2 mech_infantrys

    Non Combat Move - British
                7 fighters moved from Caucasus to Volgograd
                1 armour moved from Turkmenistan to Kazakhstan
                1 armour moved from Archangel to Russia
                1 destroyer moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 transport moved from 70 Sea Zone to 83 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 fighter and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Turn Complete - UK_Pacific

  • 17 16 13 12

    You may want to replay this turn because how will you negate Pacific win?

  • 19 17 16

    Damn. I meant to move 2 inf. and 2 AA guns from UK to Normandy. Would you mind?   :-)

  • 19 17 16

    @Omega1759:

    You may want to replay this turn because how will you negate Pacific win?

    Not following you. Which turn?

  • 17 16 13 12

    @StuckTojo:

    Damn. I meant to move 2 inf. and 2 AA guns from UK to Normandy. Would you mind?   :-)

    No problem.

  • 17 16 13 12

    @StuckTojo:

    @Omega1759:

    You may want to replay this turn because how will you negate Pacific win?

    Not following you. Which turn?

    The Japs have met the victory conditions by taking Hawaii and Calcutta. Look at the Objectives tab.

  • 17 16 13 12

    You can and should capture back Honolulu.

  • 19 17 16

    @Omega1759:

    @StuckTojo:

    @Omega1759:

    You may want to replay this turn because how will you negate Pacific win?

    Not following you. Which turn?

    The Japs have met the victory conditions by taking Hawaii and Calcutta. Look at the Objectives tab.

    Wow. I did not know that.

  • 19 17 16

    @Omega1759:

    You can and should capture back Honolulu.

    So do I have to replay the entire turn, then? Including China and UK?

  • 17 16 13 12

    We can just play with 7 victory cities on the Pacific Side to make this easier. I’ll move your UK units as requested.

  • 19 17 16

    Thanks. I’ve never played victory cities before. We always just play 'til someone surrenders.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians repair damage of 4x factory_minor, 9x factory_major; Remaining resources: 28 PUs;
                Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 battleship and 1 cruiser moved from 77 Sea Zone to 71 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                3 armour moved from Northwest Persia to Caucasus
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Union of South Africa, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 1 artillery in Union of South Africa, round 3 :  0/1 hits
                        British roll dice for 1 armour in Union of South Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Union of South Africa, round 4 :  0/1 hits
                        British roll dice for 1 armour in Union of South Africa, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Union of South Africa
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine; Americans defend with 1 submarine
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        Russians roll dice for 2 submarines in 93 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caucasus
                    Italians attack with 3 armour
                    British defend with 1 armour
                        Italians roll dice for 3 armour in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Egypt to Belgian Congo
                2 fighters moved from Egypt to Northern Italy
                4 aaGuns moved from Southern Italy to Northern Italy
                1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 fighter moved from Belgian Congo to Tanganyika Territory

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Persia
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Nigeria : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 fighter
        French Equatorial Africa : 1 flag
        Northern Italy : 4 aaGuns, 1 artillery, 1 factory_major, 2 fighters and 11 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 mech_infantry
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag, 1 armour
        Caucasus : 1 flag, 3 armour
        93 Sea Zone : 1 flag, 1 cruiser
        Iraq : 1 flag
        71 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 81
        Russians : 20 / 23
        Japanese : 72 / 86
        Americans : 56 / 72
        Chinese : 5 / 6
        British : 20 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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