@axis-dominion sounds good fire it up whenever you want
Omega1759 (Axis) StuckTojo (Allies + 14) - 3rd 2016 League Game
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 submarines moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 79 Sea Zone
2 bombers moved from Shan State to 79 Sea Zone
3 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Shan State to Burma
4 fighters and 3 tactical_bombers moved from Shan State to Burma
3 armour and 4 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kwangsi to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
1 infantry moved from Hunan to Anhwe
2 fighters moved from Kwangtung to AnhweCombat - Japanese
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 submarines moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 79 Sea Zone
2 bombers moved from Shan State to 79 Sea Zone
3 armour moved from Malaya to Burma
1 artillery and 1 infantry moved from Shan State to Burma
4 fighters and 3 tactical_bombers moved from Shan State to Burma
3 armour and 4 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kwangsi to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Korea
1 infantry moved from Hunan to Anhwe
2 fighters moved from Kwangtung to AnhweCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 aaGun and 8 infantry
AA fire in Korea : 1/3 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Korea, round 2 : 6/17 hits
Russians roll dice for 1 aaGun and 8 infantry in Korea, round 2 : 3/8 hits
6 infantry owned by the Russians, 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Korea, round 3 : 7/14 hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Burma
Japanese attack with 6 armour, 1 artillery, 4 fighters, 1 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 4 fighters, 1 infantry, 7 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 9/22 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 1 artillery, 4 fighters, 1 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 79 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 3 submarines
British defend with 1 battleship and 1 destroyer
Japanese roll dice for 3 submarines in 79 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 bombers and 2 fighters in 79 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship and 1 destroyer in 79 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 79 Sea Zone
Japanese roll dice for 2 submarines in 79 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 bombers and 2 fighters in 79 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship in 79 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 submarines
Casualties for British: 1 battleship and 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 fighters moved from 79 Sea Zone to 39 Sea Zone
2 bombers moved from 79 Sea Zone to Shan State
4 fighters and 3 tactical_bombers moved from Burma to Shan State
1 carrier and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
4 fighters moved from Korea to 6 Sea Zone
5 tactical_bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 artilleries placed in Manchuria
3 armour placed in Malaya
Japanese undo move 2.
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 mech_infantrys
Korea : 1 armour, 3 infantry and 1 mech_infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 6 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 3 fighters and 2 mech_infantrys
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
Burma : 1 flag, 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
6 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
79 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 52 / 68
Russians : 25 / 26
Japanese : 57 / 60
Americans : 52 / 74
Chinese : 8 / 11
British : 30 / 29
UK_Pacific : 5 / 7
Italians : 18 / 27
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 18 times
5 was rolled 26 times
6 was rolled 21 times
Average roll : 3.832
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 107Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.733
Median : 4.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 75ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.077
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
The Japanese are now camping at India’s borders too, are they going to be there for a while? :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from Scotland to Southern France
2 bombers moved from Persia to Ukraine
2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 12 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Archangel
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Trans-JordanNon Combat Move - Americans
2 bombers moved from Ukraine to Russia
2 bombers moved from Southern France to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 armour, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Siberia to Amur
2 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Archangel to Russia
1 armour moved from Yakut S.S.R. to Timguska
1 fighter moved from Yenisey to TimguskaPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 bomber, 1 fighter and 1 mech_infantry placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United States
1 fighter and 1 mech_infantry placed in Western United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Kweichow to Szechwan
1 fighter moved from Anhwe to Chahar
1 fighter moved from Chahar to HopeiPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Hopei
Chinese undo move 1.
1 infantry placed in Kweichow
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 28 PUs;
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Russia to Belarus
3 fighters moved from Russia to BelarusCombat - British
Battle in Belarus
British attack with 1 armour, 3 fighters and 2 mech_infantrys
Germans defend with 5 infantry
retreated to Belarus
Italians win with 4 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - British
3 fighters moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Samara to Russia
3 armour moved from Persia to Eastern Persia
4 fighters moved from Anglo Egyptian Sudan to Eastern Persia
1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 64 Sea Zone to 101 Sea ZonePlace Units - British
3 armour placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,4,5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,1,6,1,2,3,6,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
The Japanese are now camping at India’s borders too, are they going to be there for a while? :-D
Just long enough to catch malaria. :evil:
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Egypt to 81 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Trans-Jordan
Italians attack with 4 armour, 1 artillery and 3 infantry
Americans defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 4 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/8 hits
British roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 4 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 6/7 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 4 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Rostov, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 armour and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 armour, 1 artillery and 1 infantry
Egypt : 1 flag, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
98 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 51 / 68
Russians : 24 / 26
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 11 / 13
British : 29 / 30
UK_Pacific : 5 / 2
Italians : 21 / 29
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.511
Median : 4.000
Variance : 1.068
Standard Deviation : 1.034
Total rolls : 45Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.710
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Western AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 2 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Tambov
1 fighter moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 fighter in Volgograd, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 fighters moved from Tambov to Bryansk
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Western Germany
1 mech_infantry moved from Germany to Western Germany
10 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 submarines moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 fighter moved from Volgograd to BryanskPlace Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Ukraine
Germans undo move 3.
2 armour and 1 mech_infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Trans-Jordan : 1 aaGun, 1 fighter and 3 infantry
Alexandria : 1 flag
Egypt : 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 3 mech_infantrys
Germany : 1 factory_major
Southern Italy : 4 bombers, 3 fighters and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 9 armour, 9 artilleries, 5 fighters, 22 infantry and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 armour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 carriers, 1 fighter, 4 submarines and 2 tactical_bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 57 / 82
Russians : 18 / 26
Japanese : 54 / 60
Americans : 52 / 72
Chinese : 11 / 13
British : 29 / 30
UK_Pacific : 5 / 2
Italians : 21 / 29
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.923
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Italians
3 mech_infantrys moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
4 infantry moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Yenisey
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 6 infantry moved from Manchuria to Amur
1 armour, 1 infantry and 1 mech_infantry moved from Korea to Amur
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Amur
1 tactical_bomber moved from Japan to Amur
2 bombers, 2 fighters and 3 tactical_bombers moved from Shan State to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 fighter moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
6 armour and 7 mech_infantrys moved from Burma to India
1 fighter moved from Shan State to India
1 armour, 3 fighters and 2 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
3 armour moved from Kiangsu to Anhwe
2 infantry moved from Korea to AmurCombat - Japanese
Battle in India
Japanese attack with 7 armour, 1 artillery, 2 bombers, 8 fighters, 1 infantry, 9 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 bomber; British defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits
Japanese roll dice for 7 armour, 1 artillery, 2 bombers, 7 fighters, 1 infantry, 9 mech_infantrys and 3 tactical_bombers in India, round 2 : 13/30 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in India, round 2 : 7/17 hits
7 infantry owned by the British, 1 bomber owned by the ANZAC, 1 infantry owned by the Japanese, 4 artilleries owned by the British, 3 aaGuns owned by the British, 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 7 armour, 2 bombers, 7 fighters, 4 mech_infantrys and 3 tactical_bombers in India, round 3 : 11/23 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in India, round 3 : 3/5 hits
1 tactical_bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the British, 2 fighters owned by the British and 3 mech_infantrys owned by the Japanese lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 2 bombers, 7 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys
Casualties for ANZAC: 1 bomber
Casualties for British: 3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 4 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 4 armour and 2 mech_infantrys in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 aaGun and 4 infantry; Americans defend with 1 aaGun, 2 artilleries and 6 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 7/23 hits
Russians roll dice for 2 aaGuns, 2 artilleries and 10 infantry in Amur, round 2 : 5/12 hits
4 infantry owned by the Russians, 1 aaGun owned by the Americans, 5 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 9/18 hits
Russians roll dice for 2 artilleries and 5 infantry in Amur, round 3 : 2/7 hits
2 artilleries owned by the Americans, 2 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 7 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 6 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
3 mech_infantrys moved from Kwangsi to Yunnan
6 fighters moved from India to Yunnan
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 infantry placed in Manchuria
1 armour and 2 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
Japanese undo move 3.
1 infantry placed in Kwangtung
1 mech_infantry placed in Manchuria
Japanese undo move 1.
1 armour placed in Manchuria
1 infantry placed in Manchuria
1 infantry placed in Kwangtung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,5,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Japanese collect 50 PUs (9 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 2 bombers, 6 fighters, 6 mech_infantrys and 2 tactical_bombers
Anhwe : 1 flag, 4 armour and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 7 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
6 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 82
Russians : 21 / 23
Japanese : 59 / 62
Americans : 52 / 72
Chinese : 10 / 13
British : 29 / 30
UK_Pacific : 2 / 0
Italians : 20 / 29
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 28 times
4 was rolled 26 times
5 was rolled 29 times
6 was rolled 29 times
Average roll : 3.580
Median : 4.000
Variance : 0.161
Standard Deviation : 0.402
Total rolls : 162Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.745
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 102Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.960
Median : 3.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9UK_Pacific Combat
1 was rolled 6 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.364
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22Chinese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
The Axis are planning a meeting in Persia!
-
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 armour, 8 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 armour, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 armour, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 11 damage total. Damaged units is as follows: factory_minor = 5, airfield = 6
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
2 bombers moved from France to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Western United States to Alaska
1 fighter moved from Western United States to Alaska
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Ukraine to Russia
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 armour and 5 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hunan
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 armour moved from Persia to Caucasus
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Russia to Archangel
3 fighters moved from Russia to ArchangelCombat - British
Battle in Caucasus
British attack with 2 armour
Germans defend with 1 armour
British win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Archangel
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Archangel from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 cruiser moved from 72 Sea Zone to 77 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour moved from Persia to Turkmenistan
3 armour moved from Eastern Persia to Kazakhstan
4 fighters moved from Eastern Persia to Russia
3 fighters moved from Archangel to RussiaPlace Units - British
1 carrier and 2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 77 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Trans-Jordan to Persia
Italians take Iraq from British
Italians take Persia from British
3 armour moved from Trans-Jordan to Northwest Persia
Italians take Northwest Persia from British
3 armour and 2 mech_infantrys moved from Rostov to CaucasusCombat - Italians
Battle in 77 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 cruiser
Italians roll dice for 1 battleship and 1 cruiser in 77 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 77 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 cruiser in 77 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 77 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 77 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Tanganyika Territory
Battle in Caucasus
Italians attack with 3 armour and 2 mech_infantrys
British defend with 2 armour
Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits
Russians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
1 armour owned by the British lost in Caucasus
Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win, taking Tanganyika Territory from British, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 3 fighters and 1 infantry
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
British roll dice for 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
2 infantry owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 3 fighters in Anglo Egyptian Sudan, round 3 : 3/4 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 armour
Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag, 3 armour and 2 mech_infantrys
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag
72 Sea Zone : 1 transport
77 Sea Zone : 1 battleship and 1 cruiser
Northwest Persia : 1 flag, 3 armour
Persia : 1 flag, 1 armour and 1 factory_minorProduction/PUs Summary :
Germans : 48 / 82
Russians : 22 / 23
Japanese : 57 / 62
Americans : 57 / 77
Chinese : 12 / 13
British : 24 / 30
UK_Pacific : 2 / 0
Italians : 25 / 41
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.970
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33Russians Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.083
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24





