@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Omega1759 (Axis) StuckTojo (Allies + 14) - 3rd 2016 League Game
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I just realized that I bought a factory upgrade costing 20 as opposed to a Minor complex (as you see I needed to edit the placement). I would like to add a transport in sea Zone 6 and add 1 IPC to the Japanese, with thde 8 extra IPCs
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Guam to Wake Island
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from 10 Sea Zone to Eastern United States
1 bomber moved from Western United States to Alaska
1 armour, 2 infantry and 1 mech_infantry moved from 2 Sea Zone to AlaskaPlace Units - Americans
1 harbour placed in Alaska
1 battleship and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 78 Sea Zone to 60 Sea Zone
1 battleship moved from 54 Sea Zone to 60 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 aaGuns moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to India
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 armour moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 factory_minor placed in Persia
1 armour placed in Union of South Africa
1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,4,4,3,2,1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
I see 4 fighters, 4 tacs and 4 bombers on the board, not a bad air force.
Food for my AA guns :-P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 armour moved from Slovakia Hungary to Poland
1 fighter moved from France to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 artillery and 1 infantry
Romania : 1 infantry
Poland : 1 armour
Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyer
Greece : 2 infantry
97 Sea Zone : 2 transports
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 10 / 16
British : 25 / 30
UK_Pacific : 11 / 10
Italians : 16 / 26
ANZAC : 10 / 15
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
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I just realized that I bought a factory upgrade costing 20 as opposed to a Minor complex (as you see I needed to edit the placement). I would like to add a transport in sea Zone 6 and add 1 IPC to the Japanese, with thde 8 extra IPCs
Sure.
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I just realized that I bought a factory upgrade costing 20 as opposed to a Minor complex (as you see I needed to edit the placement). I would like to add a transport in sea Zone 6 and add 1 IPC to the Japanese, with thde 8 extra IPCs
Sure.
Thanks, the effects of beer!
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So I actually meant to move my bomber from Quebec to UK. Can you do that for me? :-D
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I just realized that I bought a factory upgrade costing 20 as opposed to a Minor complex (as you see I needed to edit the placement). I would like to add a transport in sea Zone 6 and add 1 IPC to the Japanese, with thde 8 extra IPCs
Sure.
Thanks, the effects of beer!
Beer is whisky that was born prematurely. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 aaGuns moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 78 Sea Zone to 76 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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So I actually meant to move my bomber from Quebec to UK. Can you do that for me? :-D
Yes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 13 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 3,8,7 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Germany
5 armour and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
2 tactical_bombers moved from Southern Italy to Egypt
2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 bomber moved from Southern Italy to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
3 armour moved from Greece to Romania
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 fighter and 3 infantry placed in Western Germany
10 infantry placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Egypt : 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Romania : 3 armour
Poland : 3 aaGuns, 6 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 10 infantry
Holland Belgium : 2 aaGuns, 3 bombers, 1 fighter and 1 infantry
Southern Italy : 2 tactical_bombers
113 Sea Zone : 1 cruiser and 1 transport
93 Sea Zone : 2 carriers and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 37 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 10 / 16
British : 25 / 30
UK_Pacific : 11 / 10
Italians : 16 / 26
ANZAC : 13 / 13
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
You were 4 against 2 in UK air raid, so I assumed no intercept. We can roll separately otherwise.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 infantry moved from Amur to Siberia
10 infantry moved from Amur to Buryatia
2 aaGuns moved from Amur to Buryatia
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Novgorod to Belarus
3 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 infantry moved from Volgograd to Rostov
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 46 to 47
EDIT: Turning off Edit Mode
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters moved from 38 Sea Zone to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Hunan to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
9 infantry and 1 mech_infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Jehol to Chahar
2 bombers moved from Kwangsi to Chahar
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Celebes
2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/12 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Borneo
Battle in Yunnan
Japanese attack with 4 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 infantry; Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 10/14 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 4 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in JavaNon Combat Move - Japanese
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 carrier and 3 destroyers moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 carriers moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Yunnan to Kiangsi
1 aaGun moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
2 bombers moved from Chahar to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
3 fighters and 5 tactical_bombers moved from Yunnan to KiangsiPlace Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers and 1 fighter
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 3 fighters and 6 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 7 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
35 Sea Zone : 2 battleships, 1 cruiser, 1 submarine and 2 transports
39 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 59
Russians : 36 / 37
Japanese : 57 / 63
Americans : 50 / 52
Chinese : 8 / 16
British : 25 / 30
UK_Pacific : 6 / 10
Italians : 16 / 26
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.434
Median : 3.000
Variance : 1.253
Standard Deviation : 1.120
Total rolls : 76Japanese Combat
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.517
Median : 3.500
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 60ANZAC Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 46 to 47
EDIT: Turning off Edit Mode
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters moved from 38 Sea Zone to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Hunan to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
9 infantry and 1 mech_infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Jehol to Chahar
2 bombers moved from Kwangsi to Chahar
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Celebes
2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/12 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Borneo
Battle in Yunnan
Japanese attack with 4 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 infantry; Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 10/14 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 4 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in JavaNon Combat Move - Japanese
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 carrier and 3 destroyers moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 carriers moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Yunnan to Kiangsi
1 aaGun moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
2 bombers moved from Chahar to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
3 fighters and 5 tactical_bombers moved from Yunnan to KiangsiPlace Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers and 1 fighter
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 3 fighters and 6 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 7 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
35 Sea Zone : 2 battleships, 1 cruiser, 1 submarine and 2 transports
39 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 59
Russians : 36 / 37
Japanese : 57 / 63
Americans : 50 / 52
Chinese : 8 / 16
British : 25 / 30
UK_Pacific : 6 / 10
Italians : 16 / 26
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.434
Median : 3.000
Variance : 1.253
Standard Deviation : 1.120
Total rolls : 76Japanese Combat
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.517
Median : 3.500
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 60ANZAC Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
Two edits, 1) moving the Jap transport, 2) destroying the Anzac transport with the destroyer (overlooked during combat because of the beer)





