@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
Where are the Southern France defensive rolls?
the defensive rolls from the first round are in the first post - you scored 2 hits.
in round 2 you, luckily, didn’t kill my tank :-)
France, 2nd round
2 inf, 2 mech, 3 art, 5 tanks vs
3 inf, 2 art, 2 tanks, 1 fighter
Rolls: 1@1 6@2 5@3; Total Hits: 31@1: (6)6@2: (4, 6, 6, 6, 6, 3)5@3: (3, 2, 6, 1, 4)
Rolls: 5@2 2@3 1@4; Total Hits: 55@2: (4, 1, 1, 1, 5)2@3: (3, 6)1@4: (1)
I like what I see in France!
France is killing me =( what a nailbiter
Round 3
1 art, 5 tanks
2 art, 2 tanks 1 fighter
Rolls: 1@2 5@3; Total Hits: 31@2: (1)5@3: (3, 2, 6, 5, 5)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 1)2@3: (5, 4)1@4: (4)
France round 4. at least I could probably get paris. Hitler would have been very sad to see it in Italian hands.
3 tanks
1 tank, 1 fighter
Rolls: 3@3; Total Hits: 03@3: (6, 5, 4)
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
Or not? come on…
2 tanks
1 tank 1 fighter
Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
The Panzer divisions are suffering badly here…
Better wait for the server dice roller next time… Ouch!
Awesome. France 97% win, 2 % lose. Turned out to be a draw.
sigh Well. 1 in 50 games, this is happening. I guess this is it.
Unfortunately 111 went bad too =(
This is my usual opener with the Germans and I’ve never not gotten France. I’ve lost tanks once in a while.
Yeah. Every 50 games. That takes a while to happen.
So, 106 was good. Yugo okay. 110 average. 111 bad. southern france bad. France horrible
savegame
Somehow it does not let me post. I’m attaching the file here and will try to figure it out next.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Sakha to Amur
2 aaGuns moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Volgograd to Sikang
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 artillery and 6 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Suiyuyan
1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
3 infantry moved from Baltic States to Belarus
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Suiyuyan : 2 fighters and 1 tactical_bomber
Sikang : 1 armour and 1 mech_infantry
Amur : 2 aaGuns, 1 artillery and 18 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Belarus : 2 aaGuns, 1 artillery and 11 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 8 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 2 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 48
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 16 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
There will be a big party in Amur it appears like!
Or maybe not… Taking out the family for a while, hopefully able to do US/China/UK later today.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from Korea to Manchuria
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 factory_minor placed in Manchuria
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
30 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
26 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 2 submarines and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 38 / 48
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 16 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 1/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 2/10 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 13 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 38 / 48
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 16 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21