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ACGTO Lord of the Rings - DizzKneeLand33 (Good) v Entek (Evil)

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dale
                Dale buy 1 archers and 3 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Dale
                1 spearInfantry moved from S. Dale to N. Rhun
                2 archerss and 2 spearInfantrys moved from N. Dale to N. Rhun
                1 spearInfantry moved from Celduin to N. Dale
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers and 3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag, 3 archerss and 5 spearInfantrys
        N. Dale : 1 archers and 3 spearInfantrys
        Lake Town : 1 archers, 1 castle, 4 fortificationss and 3 spearInfantrys

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 31 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 10 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 20 / 42

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Khand
                Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand

    Combat - Khand

    Non Combat Move - Khand
                1 warWolves moved from S. Ithilien to E. Osg.
                1 raiders moved from Harad Road to S. Ithilien
                1 xbowInfantry moved from Harad Road to S. Ithilien
                2 raiderss and 1 xbowInfantry moved from Khand to Harad Road

    Place Units - Khand
                1 raiderCavalry and 2 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Territory Summary for Khand :

    S. Ithilien : 6 raiderss and 1 xbowInfantry
        E. Osg. : 2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 1 raiderCavalry and 2 warWolvess
        Harad Road : 2 raiderss and 1 xbowInfantry
        Debatable Land : 1 flag, 1 warWolves

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 31 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 10 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 20 / 42

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys, 1 mortar, 2 phalanxs and 2 zepplins; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from Rhun to E. Rhovanion
                      Dwarves take E. Rhovanion from Rhun

    Combat - Dwarves

    Non Combat Move - Dwarves
                2 axeInfantrys and 2 phalanxs moved from Rhun to N. Rhun
                1 axeInfantry, 1 berzerkers and 1 cannon moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                1 zepplin placed in Lonely Mtn.
                2 axeInfantrys, 1 mortar, 2 phalanxs and 1 zepplin placed in Rhun

    Turn Complete - Dwarves
                Dwarves collect 21 PUs; end with 21 PUs total

    Territory Summary for Dwarves :

    Rhun : 1 flag, 2 axeInfantrys, 1 castle, 1 mortar, 2 phalanxs and 1 zepplin
        N. Rhun : 2 axeInfantrys and 2 phalanxs
        E. Rhovanion : 1 flag, 1 axeInfantry
        Celduin : 1 flag
        N. Dale : 9 axeInfantrys, 1 berzerkers and 3 cannons
        Lonely Mtn. : 1 castle, 6 fortificationss and 1 zepplin
        Withered Heath : 1 flag, 1 axeInfantry

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 31 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Saruman
                Saruman buy 3 orcss and 2 raiderss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 urukhais moved from Dol Goldur to S. Mirkwood

    Combat - Saruman
                Battle in S. Mirkwood
                    Saruman attack with 4 urukhais
                    Elves defend with 1 hunters
                        Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 :  2/4 hits
                        Elves roll dice for 1 hunters in S. Mirkwood, round 2 :  0/1 hits
                        1 hunters owned by the Elves lost in S. Mirkwood
                    Saruman win, taking S. Mirkwood from Elves with 4 urukhais remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Saruman
                1 orcs moved from Isengard to Fangorn

    Place Units - Saruman
                3 orcss and 2 raiderss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 13 PUs; end with 13 PUs total

    Territory Summary for Saruman :

    S. Mirkwood : 1 flag, 4 urukhais
        Fangorn : 1 flag, 1 orcs
        Isengard : 1 castle, 4 fortificationss, 5 orcss, 4 raiderss and 1 tower

    Production/PUs Summary :

    Saruman : 13 / 13
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 30 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 6 hobbitss and 1 lightCavalry; Remaining resources: 1 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from S. Caves to Fangorn

    Combat - Freefolk
                Battle in Fangorn
                    Freefolk attack with 1 lightCavalry
                    Saruman defend with 1 orcs
                    Saruman win with no units remaining. Battle score for attacker is -1
                    Casualties for Saruman: 1 orcs
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Freefolk
                2 lightCavalrys moved from Tharbad to S. Caves
                2 archerss and 2 spearInfantrys moved from N. Enedwaith to N. Dunland
                2 hobbitss moved from Lond Daer to N. Enedwaith
                3 archerss and 3 spearInfantrys moved from Tharbad to N. Enedwaith
                1 archers and 1 hobbits moved from Minhiriath to N. Enedwaith
                1 archers and 3 hobbitss moved from Cardolan to N. Enedwaith
                1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
                2 hobbitss and 1 spearInfantry moved from Bree to S. Downs
                1 archers and 1 spearInfantry moved from Shire to Minhiriath
                2 lightCavalrys moved from Hobbiton to N. Enedwaith

    Place Units - Freefolk
                2 hobbitss placed in S. Caves
                2 hobbitss placed in Lond Daer
                2 hobbitss placed in Tharbad
                2 archerss and 1 lightCavalry placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 24 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle, 2 hobbitss and 2 lightCavalrys
        N. Dunland : 2 archerss and 2 spearInfantrys
        Lond Daer : 1 flag, 1 castle and 2 hobbitss
        N. Enedwaith : 1 flag, 5 archerss, 6 hobbitss, 2 lightCavalrys and 3 spearInfantrys
        Tharbad : 1 flag, 1 castle and 2 hobbitss
        Minhiriath : 1 flag, 1 archers and 1 spearInfantry
        Cardolan : 1 flag, 1 archers, 1 hobbits and 1 spearInfantry
        Fornost : 1 castle
        Bree : 2 archerss, 1 castle, 2 fortificationss and 1 lightCavalry
        S. Downs : 2 hobbitss and 1 spearInfantry
        Hobbiton : 1 castle

    Production/PUs Summary :

    Saruman : 13 / 13
        Freefolk : 23 / 24
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 30 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Mordor
                Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                4 orcss moved from Dol Goldur to S. Mirkwood

    Combat - Mordor

    Non Combat Move - Mordor
                1 orcs moved from Udun to Dagorlad
                5 orcss moved from Minas Morgul to N. Ithilien
                2 orcss moved from Barad Dur to Gorgoroth

    Place Units - Mordor
                1 siegeTower and 3 trollss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs total

    Territory Summary for Mordor :

    S. Mirkwood : 4 orcss
        N. Ithilien : 1 flag, 6 orcss and 1 trolls
        S. Ithilien : 1 flag
        E. Osg. : 3 nazguls, 2 orcss, 1 siegeTower and 2 trollss
        Gorgoroth : 2 orcss
        Minas Morgul : 1 castle, 6 fortificationss, 1 siegeTower, 4 towers and 3 trollss
        Barad Dur : 1 castle, 8 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        Dol Goldur : 1 castle, 2 fortificationss and 1 tower
        Dagorlad : 1 flag, 1 orcs
        S. Brown Lands : 1 flag

    Production/PUs Summary :

    Saruman : 13 / 13
        Freefolk : 23 / 24
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 30 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Rohan
                Rohan buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Westfold to Fangorn
                      Elves take Fangorn from Saruman

    Combat - Rohan

    Non Combat Move - Rohan
                2 spearInfantrys and 1 trebuche moved from Eastfold to Westfold
                3 spearInfantrys moved from Helms Deep to Westfold

    Place Units - Rohan
                3 spearInfantrys placed in Helms Deep
                2 spearInfantrys and 1 trebuche placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Fangorn : 1 spearInfantry
        Helms Deep : 1 castle, 6 fortificationss, 3 spearInfantrys and 1 tower
        Westfold : 7 spearInfantrys and 2 trebuches
        Eastfold : 1 castle, 4 fortificationss, 2 spearInfantrys and 1 trebuche
        Adorn : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 32 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Goblins
                Goblins buy 4 shooterss; Remaining resources: 1 PUs;

    Place Units - Goblins
                4 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 8 PUs; end with 9 PUs total

    Territory Summary for Goblins :

    Moria : 1 bats, 1 castle, 8 fortificationss, 15 shooterss, 4 stabberss, 2 trollss and 4 wargss

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 8 / 9
        Elves : 32 / 31
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Elves
                Elves buy 1 griffin and 6 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                4 hunterss moved from Lorien to Moria
                1 eagles, 1 griffin, 1 hobbits, 9 hunterss and 7 wizards moved from Drimrill Dale to Moria
                4 hobbitss moved from Eregion to Moria
                1 hunters moved from N. Caves to Moria
                2 griffins moved from Rivendell to Moria
                4 eagless and 2 griffins moved from N. Brown Lands to Moria
                1 hobbits moved from Celebran to Moria

    Combat - Elves
                Battle in Moria
                    Elves attack with 5 eagless, 5 griffins, 6 hobbitss, 14 hunterss and 7 wizards
                    Goblins defend with 1 bats, 1 castle, 8 fortificationss, 15 shooterss, 4 stabberss, 2 trollss and 4 wargss
                    Elves captures 9PUs while taking Goblins capital
                    Elves win, taking Moria from Goblins with 1 eagles, 5 griffins and 7 wizards remaining. Battle score for attacker is -1
                    Casualties for Goblins: 1 bats, 8 fortificationss, 15 shooterss, 4 stabberss, 2 trollss and 4 wargss
                    Casualties for Elves: 4 eagless, 6 hobbitss and 14 hunterss

    Non Combat Move - Elves
                1 hobbits moved from Gladden to W. Mirkwood
                1 ents moved from N. Brown Lands to Anduin East Bank
                1 ents moved from Rhovanion to N. Brown Lands
                1 eagles and 3 griffins moved from Moria to Lorien
                2 griffins moved from Moria to Eregion

    Place Units - Elves
                4 hunterss placed in Lorien
                2 hunterss placed in N. Caves
                1 griffin placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 40 PUs; end with 49 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 1 griffin and 1 tower
        W. Mirkwood : 1 hobbits
        Lorien : 1 castle, 1 eagles, 3 griffins, 4 hunterss and 3 towers
        Anorien : 4 entss
        N. Caves : 1 flag, 1 castle and 2 hunterss
        Moria : 1 flag, 1 castle and 7 wizards
        N. Brown Lands : 1 flag, 1 ents
        Rhovanion : 1 flag, 1 ents
        Anduin East Bank : 1 flag, 1 ents
        Gladden : 1 flag
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag
        Celebran : 1 flag
        Eregion : 1 flag, 2 griffins
        Ettenmoors : 1 flag
        E. Arnor : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Haradrim
                Haradrim buy 2 corsairss and 1 oliphant; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                3 corsairss and 3 spearInfantrys moved from Umbar Peninsula to Umbar Coast
                5 corsairss and 2 spearInfantrys moved from Umbar to Umbar Coast
                4 caravels, 8 corsairss, 7 galleons and 5 spearInfantrys moved from Umbar Coast to Gilrain
                8 corsairss and 5 spearInfantrys moved from Gilrain to Belfalas

    Combat - Haradrim
                Battle in Gilrain
                    Haradrim attack with 4 caravels and 7 galleons
                    Gondor defend with 1 caravel, 8 galleons and 3 rafts
                        Haradrim roll dice for 4 caravels and 7 galleons in Gilrain, round 2 :  3/11 hits
                        Gondor roll dice for 1 caravel, 8 galleons and 3 rafts in Gilrain, round 2 :  3/12 hits
                        3 caravels owned by the Haradrim and 3 rafts owned by the Gondor lost in Gilrain
                        1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Haradrim lost in Belfalas
                        Haradrim roll dice for 1 caravel and 7 galleons in Gilrain, round 3 :  2/8 hits
                        Gondor roll dice for 1 caravel and 8 galleons in Gilrain, round 3 :  5/9 hits
                        1 galleon owned by the Gondor, 4 galleons owned by the Haradrim, 1 caravel owned by the Gondor and 1 caravel owned by the Haradrim lost in Gilrain
                        4 corsairss owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Belfalas
                    3 galleons retreated to S. Gondor Coast
                    Gondor win with 7 galleons remaining. Battle score for attacker is -33
                    Casualties for Haradrim: 4 caravels and 4 galleons
                    Casualties for Gondor: 1 caravel, 1 galleon and 3 rafts

    Non Combat Move - Haradrim
                1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar

    Place Units - Haradrim
                2 corsairss placed in E. Osg.
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    E. Osg. : 1 flag, 1 castle, 6 corsairss, 4 oliphants, 5 spearInfantrys and 1 trebuche
        City of Corsairs : 1 castle, 2 fortificationss and 1 oliphant
        Umbar : 1 corsairs and 3 spearInfantrys
        Debatable Land : 2 spearInfantrys
        S. Gondor Coast : 3 corsairss, 3 galleons and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 1 spearInfantry, 5 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                7 galleons moved from Gilrain to S. Gondor Coast
                1 heavyCavalry, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads moved from Anorien to N. Ithilien
                1 heavyCavalry moved from Minas Tirith to N. Ithilien

    Combat - Gondor
                Battle in S. Gondor Coast
                    Gondor attack with 7 galleons
                    Haradrim defend with 3 corsairss, 3 galleons and 2 spearInfantrys
                    Gondor win with 4 galleons remaining. Battle score for attacker is 18
                    Casualties for Haradrim: 3 corsairss, 3 galleons and 2 spearInfantrys
                    Casualties for Gondor: 3 galleons
                Battle in N. Ithilien
                    Gondor attack with 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads
                    Mordor defend with 6 orcss and 1 trolls
                    Gondor win, taking N. Ithilien from Mordor with 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads remaining. Battle score for attacker is 24
                    Casualties for Mordor: 6 orcss and 1 trolls

    Non Combat Move - Gondor
                4 spearInfantrys, 1 towerGuard and 1 trebuche moved from Minas Tirith to Anorien
                3 rafts moved from Morthond to Gilrain

    Place Units - Gondor
                2 fortificationss placed in W. Osg.
                1 spearInfantry, 5 towerGuards and 2 trebuches placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 35 PUs; end with 35 PUs total

    Territory Summary for Gondor :

    N. Ithilien : 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads
        W. Osg. : 1 castle, 7 fortificationss, 9 spearInfantrys, 1 towerGuard, 2 trebuches and 8 undeads
        Minas Tirith : 1 castle, 7 fortificationss, 1 spearInfantry, 4 towers, 5 towerGuards and 2 trebuches
        Anorien : 4 spearInfantrys, 1 towerGuard and 1 trebuche
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag, 2 heavyCavalrys, 1 spearInfantry and 1 towerGuard
        N. Dunland : 1 flag
        Enedwaith : 1 flag
        Enedwaith Coast : 1 flag
        Gilrain : 3 rafts
        S. Gondor Coast : 4 galleons

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 35 / 35
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Combat Move - Rhun
                3 chariotArcherss moved from S. Rhun to Dagorlad

    Combat - Rhun

    Non Combat Move - Rhun

    Turn Complete - Rhun

    Territory Summary for Rhun :

    Dagorlad : 3 chariotArcherss
        S. Rhovanion : 1 flag
        S. E. Rhovanion : 1 flag
        Iron Hills : 1 flag, 1 castle, 6 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 35 / 35
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dale
                Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                3 archerss and 5 spearInfantrys moved from N. Rhun to Iron Hills
                1 archers and 3 spearInfantrys moved from N. Dale to Iron Hills

    Combat - Dale
                Battle in Iron Hills
                    Dale attack with 4 archerss and 8 spearInfantrys
                    Rhun defend with 1 castle, 6 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon
                    4 archerss and 4 spearInfantrys retreated to N. Dale
                    Rhun win with 5 chariotArcherss and 1 warWagon remaining. Battle score for attacker is 8
                    Casualties for Dale: 4 spearInfantrys
                    Casualties for Rhun: 1 chariotArchers, 1 spearInfantry and 2 warChariots

    Non Combat Move - Dale
                1 archers and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                3 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag
        N. Dale : 5 archerss and 7 spearInfantrys
        Lake Town : 1 castle, 4 fortificationss and 3 lightCavalrys

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 35 / 35
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Khand
                Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                6 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
                1 warWolves and 1 xbowInfantry moved from E. Osg. to N. Ithilien
                1 xbowInfantry moved from E. Osg. to N. Ithilien
                1 raiderCavalry moved from E. Osg. to N. Ithilien
                1 raiderCavalry moved from E. Osg. to N. Ithilien
                4 raiderss moved from E. Osg. to N. Ithilien
                1 warWolves moved from Debatable Land to N. Ithilien

    Combat - Khand
                Battle in N. Ithilien
                    Khand attack with 2 raiderCavalrys, 10 raiderss, 2 warWolvess and 3 xbowInfantrys
                    Gondor defend with 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads
                        Khand roll dice for 2 raiderCavalrys, 10 raiderss, 2 warWolvess and 3 xbowInfantrys in N. Ithilien, round 2 :  9/17 hits
                        Gondor roll dice for 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads in N. Ithilien, round 2 :  6/16 hits
                        2 trebuches owned by the Gondor, 4 raiderss owned by the Khand, 5 spearInfantrys owned by the Gondor, 2 warWolvess owned by the Khand and 2 undeads owned by the Gondor lost in N. Ithilien
                        Khand roll dice for 2 raiderCavalrys, 6 raiderss and 3 xbowInfantrys in N. Ithilien, round 3 :  7/11 hits
                        Gondor roll dice for 2 heavyCavalrys, 2 spearInfantrys and 3 towerGuards in N. Ithilien, round 3 :  2/7 hits
                        2 heavyCavalrys owned by the Gondor, 2 raiderss owned by the Khand, 3 towerGuards owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in N. Ithilien
                    Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys, 4 raiderss and 3 xbowInfantrys remaining. Battle score for attacker is 25
                    Casualties for Gondor: 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads
                    Casualties for Khand: 6 raiderss and 2 warWolvess

    Non Combat Move - Khand
                2 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien

    Place Units - Khand
                1 raiderCavalry and 2 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    Territory Summary for Khand :

    N. Ithilien : 1 flag, 2 raiderCavalrys, 4 raiderss and 3 xbowInfantrys
        S. Ithilien : 1 raiderCavalry, 2 raiderss, 2 warWolvess and 1 xbowInfantry
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 1 raiderCavalry and 2 warWolvess
        Debatable Land : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 21 / 21

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dwarves
                Dwarves buy 3 berzerkerss and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from E. Rhovanion to S. E. Rhovanion
                      Dwarves take S. E. Rhovanion from Rhun
                1 axeInfantry moved from Withered Heath to Iron Hills
                1 zepplin moved from Lonely Mtn. to Iron Hills
                1 zepplin moved from Rhun to Iron Hills
                2 axeInfantrys and 2 phalanxs moved from N. Rhun to Iron Hills
                3 axeInfantrys and 1 cannon moved from N. Dale to Iron Hills
                1 berzerkers moved from N. Dale to Iron Hills

    Combat - Dwarves
                Battle in Iron Hills
                    Dwarves attack with 6 axeInfantrys, 1 berzerkers, 1 cannon, 2 phalanxs and 2 zepplins
                    Rhun defend with 1 castle, 5 chariotArcherss and 1 warWagon
                    Dwarves win, taking Iron Hills from Rhun with 4 axeInfantrys, 1 berzerkers, 1 cannon, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 25
                    Casualties for Dwarves: 2 axeInfantrys
                    Casualties for Rhun: 5 chariotArcherss and 1 warWagon

    Non Combat Move - Dwarves
                2 axeInfantrys, 1 mortar and 2 phalanxs moved from Rhun to Celduin
                6 axeInfantrys and 2 cannons moved from N. Dale to E. Mirkwood
                2 zepplins moved from Iron Hills to N. Dale

    Place Units - Dwarves
                3 berzerkerss and 1 phalanx placed in Rhun

    Turn Complete - Dwarves
                Dwarves collect 26 PUs; end with 26 PUs total

    Territory Summary for Dwarves :

    E. Mirkwood : 6 axeInfantrys and 2 cannons
        Rhun : 1 flag, 3 berzerkerss, 1 castle and 1 phalanx
        S. E. Rhovanion : 1 flag, 1 axeInfantry
        E. Rhovanion : 1 flag
        Celduin : 1 flag, 2 axeInfantrys, 1 mortar and 2 phalanxs
        N. Dale : 2 zepplins
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 4 axeInfantrys, 1 berzerkers, 1 cannon, 1 castle and 2 phalanxs

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Saruman
                Saruman buy 1 orcs, 1 raiders and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Saruman

    Combat - Saruman

    Place Units - Saruman
                1 orcs, 1 raiders and 1 trolls placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total

    Territory Summary for Saruman :

    S. Mirkwood : 1 flag, 4 urukhais
        Isengard : 1 castle, 4 fortificationss, 6 orcss, 5 raiderss, 1 tower and 1 trolls

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Freefolk
                Freefolk buy 6 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Freefolk
                2 archerss and 2 spearInfantrys moved from N. Dunland to S. Dunland
                2 lightCavalrys moved from S. Caves to S. Dunland
                2 lightCavalrys moved from N. Enedwaith to S. Dunland
                5 archerss, 6 hobbitss and 3 spearInfantrys moved from N. Enedwaith to Enedwaith
                2 hobbitss moved from S. Caves to N. Dunland
                2 hobbitss moved from Lond Daer to N. Enedwaith
                1 archers and 1 spearInfantry moved from Minhiriath to N. Enedwaith
                1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to N. Enedwaith
                2 hobbitss moved from Tharbad to N. Enedwaith
                1 lightCavalry moved from Bree to N. Enedwaith
                2 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                2 archerss moved from Bree to S. Downs

    Place Units - Freefolk
                2 hobbitss placed in S. Caves
                2 hobbitss placed in Tharbad
                2 hobbitss placed in Lond Daer
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle and 2 hobbitss
        S. Dunland : 2 archerss, 4 lightCavalrys and 2 spearInfantrys
        N. Dunland : 2 hobbitss
        Enedwaith : 5 archerss, 6 hobbitss and 3 spearInfantrys
        Lond Daer : 1 flag, 1 castle and 2 hobbitss
        N. Enedwaith : 1 flag, 2 archerss, 5 hobbitss, 1 lightCavalry and 2 spearInfantrys
        Tharbad : 1 flag, 1 castle and 2 hobbitss
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 hobbitss and 1 spearInfantry
        Fornost : 1 castle
        Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
        S. Downs : 2 archerss
        Hobbiton : 1 castle

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Mirkwood to Gladden
                      Mordor take Gladden from Elves

    Combat - Mordor

    Non Combat Move - Mordor
                2 orcss moved from Gorgoroth to Minas Morgul
                1 siegeTower and 3 trollss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                1 siegeTower and 3 trollss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs total

    Territory Summary for Mordor :

    S. Mirkwood : 3 orcss
        N. Ithilien : 1 siegeTower and 3 trollss
        S. Ithilien : 1 flag
        E. Osg. : 3 nazguls, 2 orcss, 1 siegeTower and 2 trollss
        Minas Morgul : 1 castle, 6 fortificationss, 2 orcss and 4 towers
        Barad Dur : 1 castle, 8 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        Dol Goldur : 1 castle, 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
        Dagorlad : 1 flag, 1 orcs
        S. Brown Lands : 1 flag
        Gladden : 1 flag, 1 orcs

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 39 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rohan
                Rohan buy 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 spearInfantrys and 1 trebuche moved from Eastfold to Westfold
                3 spearInfantrys moved from Helms Deep to Westfold

    Non Combat Move - Rohan

    Place Units - Rohan
                1 spearInfantry and 3 trebuches placed in Eastfold
                1 trebuche placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Fangorn : 1 spearInfantry
        Helms Deep : 1 castle, 6 fortificationss, 1 tower and 1 trebuche
        Westfold : 12 spearInfantrys and 3 trebuches
        Eastfold : 1 castle, 4 fortificationss, 1 spearInfantry and 3 trebuches
        Adorn : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 39 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Turn Complete - Goblins

    Territory Summary for Goblins :

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 39 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

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