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ACGTO Lord of the Rings - DizzKneeLand33 (Good) v Entek (Evil)

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 galleon; Remaining resources: 2 PUs;

    Combat Move - Haradrim
                2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien

    Non Combat Move - Haradrim
                2 caravels and 4 galleons moved from Harad Sea Coast to Umbar Peninsula Coast
                2 galleons moved from Bay of Harad to Umbar Peninsula Coast

    Place Units - Haradrim
                2 caravels and 1 galleon placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    S. Ithilien : 2 oliphants and 4 spearInfantrys
        Minas Morgul : 4 corsairss
        N. Haradwaith : 1 oliphant and 2 spearInfantrys
        City of Corsairs : 1 castle, 3 corsairss, 2 fortificationss and 3 spearInfantrys
        Umbar : 1 oliphant and 2 spearInfantrys
        Bay of Harad : 2 caravels and 1 galleon
        Umbar Peninsula Coast : 2 caravels and 6 galleons

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 15 / 21
        Elves : 34 / 34
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 7 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                    Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
                3 spearInfantrys moved from Pinnath Gelin to Angren Bank
                1 heavyCavalry moved from Druwaith Laur to Angren Bank
                1 heavyCavalry moved from Druwaith Laur to Enedwaith Coast
                      Gondor take Enedwaith Coast from Neutral
                1 heavyCavalry, 2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith

    Combat - Gondor
                Battle in Angren Bank
                    Gondor attack with 1 heavyCavalry and 3 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Angren Banks neutrality.
                    Gondor win, taking Angren Bank from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Gondor: 1 spearInfantry
                Battle in Enedwaith
                    Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
                    Goblins defend with 1 stabbers
                    Gondor win, taking Enedwaith from Goblins with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Gondor
                10 undeads moved from Lamedon to Lebennin
                3 spearInfantrys moved from S. Gondor to S. Gondor Coast
                4 galleons and 3 spearInfantrys moved from S. Gondor Coast to Anduin Mouth
                1 caravel and 4 galleons moved from Harnen to Anduin Mouth
                3 spearInfantrys moved from Anduin Mouth to Lossarnach
                3 heavyCavalrys, 1 spearInfantry and 1 towerGuard moved from W. Osg. to Anorien
                2 heavyCavalrys moved from E. Osg. to Anorien
                6 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg.
                3 heavyCavalrys and 1 towerGuard moved from Minas Tirith to Anorien

    Place Units - Gondor
                1 fortifications placed in E. Osg.
                1 fortifications and 1 towerGuard placed in W. Osg.
                7 spearInfantrys and 1 towerGuard placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 35 PUs; end with 35 PUs total

    Territory Summary for Gondor :

    E. Osg. : 1 castle and 1 fortifications
        W. Osg. : 1 castle, 1 fortifications, 6 spearInfantrys, 1 towerGuard and 3 trebuches
        Minas Tirith : 1 castle, 7 fortificationss, 7 spearInfantrys, 4 towers and 1 towerGuard
        Anorien : 8 heavyCavalrys, 4 spearInfantrys, 6 towerGuards and 3 trebuches
        Lossarnach : 3 spearInfantrys
        Lebennin : 10 undeads
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag, 1 heavyCavalry and 2 spearInfantrys
        Enedwaith : 1 flag, 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
        Enedwaith Coast : 1 flag, 1 heavyCavalry
        Anduin Mouth : 1 caravel and 8 galleons

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 34 / 34
        Haradrim : 18 / 20
        Gondor : 35 / 35
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion
                1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
                1 spearInfantry moved from S. Rhovanion to Rhovanion
                      Rhun take Rhovanion from Elves
                1 spearInfantry moved from N. Rhun to S. Dale
                1 spearInfantry moved from Rhun to S. Dale
                3 spearInfantrys moved from Rhun to Celduin

    Combat - Rhun
                Battle in E. Rhovanion
                    Rhun attack with 3 chariotArcherss and 1 spearInfantry
                    Elves defend with 1 hunters
                        Rhun roll dice for 3 chariotArcherss and 1 spearInfantry in E. Rhovanion, round 2 :  1/4 hits
                        Elves roll dice for 1 hunters in E. Rhovanion, round 2 :  1/1 hits
                        1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in E. Rhovanion
                    Rhun win, taking E. Rhovanion from Elves with 3 chariotArcherss remaining. Battle score for attacker is 1
                    Casualties for Elves: 1 hunters
                    Casualties for Rhun: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 :  0/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 2 :  0/1 hits
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 :  1/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 3 :  0/1 hits
                        1 spearInfantry owned by the Dale lost in S. Dale
                    Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                Battle in Celduin
                    Rhun attack with 3 spearInfantrys
                    Elves defend with 1 ents
                        Rhun roll dice for 3 spearInfantrys in Celduin, round 2 :  0/3 hits
                        Elves roll dice for 1 ents in Celduin, round 2 :  0/1 hits
                        Rhun roll dice for 3 spearInfantrys in Celduin, round 3 :  1/3 hits
                        Elves roll dice for 1 ents in Celduin, round 3 :  0/1 hits
                        1 ents owned by the Elves lost in Celduin
                    Rhun win, taking Celduin from Elves with 3 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Elves: 1 ents

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                2 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 24 PUs; end with 24 PUs total

    Territory Summary for Rhun :

    Udun : 2 warChariots
        Rhun : 1 castle, 2 fortificationss and 2 spearInfantrys
        N. Rhun : 1 spearInfantry
        S. Rhovanion : 1 flag
        S. E. Rhovanion : 1 flag
        Rhovanion : 1 flag, 1 spearInfantry
        E. Rhovanion : 1 flag, 3 chariotArcherss
        Celduin : 1 flag, 3 spearInfantrys
        S. Dale : 1 flag, 2 spearInfantrys
        Iron Hills : 1 flag, 1 castle, 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 30 / 34
        Haradrim : 18 / 20
        Gondor : 35 / 35
        Rhun : 24 / 24
        Dale : 7 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 2 spearInfantrys moved from N. Dale to S. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 archers and 2 spearInfantrys
                    Rhun defend with 2 spearInfantrys
                    Dale win, taking S. Dale from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 6
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Dale
                3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    Territory Summary for Dale :

    S. Dale : 1 archers and 2 spearInfantrys
        N. Dale : 3 archerss, 1 heavyCavalry and 5 spearInfantrys
        Lake Town : 1 archers, 1 castle, 4 fortificationss and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 30 / 34
        Haradrim : 18 / 20
        Gondor : 35 / 35
        Rhun : 22 / 24
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Khand
                Khand buy 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 1 PUs;

    Combat Move - Khand
                1 warWolves moved from Debatable Land to S. Gondor
                      Khand take S. Gondor from Gondor
                1 warWolves moved from S. Gondor to Debatable Land
                2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                5 raiderss moved from Khand to Harad Road

    Combat - Khand

    Non Combat Move - Khand

    Place Units - Khand
                1 raiders, 1 warWolves and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 12 PUs total

    Territory Summary for Khand :

    S. Ithilien : 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 1 raiders, 1 warWolves and 1 xbowInfantry
        Harad Road : 5 raiderss
        Debatable Land : 1 flag, 1 warWolves

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 30 / 34
        Haradrim : 18 / 20
        Gondor : 34 / 35
        Rhun : 22 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 12 / 12

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                4 axeInfantrys and 2 phalanxs moved from N. Dale to Celduin

    Combat - Dwarves
                Battle in Celduin
                    Dwarves attack with 4 axeInfantrys and 2 phalanxs
                    Rhun defend with 3 spearInfantrys
                    Dwarves win, taking Celduin from Rhun with 4 axeInfantrys and 2 phalanxs remaining. Battle score for attacker is 9
                    Casualties for Rhun: 3 spearInfantrys

    Non Combat Move - Dwarves
                4 axeInfantrys moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 14 PUs; end with 14 PUs total

    Territory Summary for Dwarves :

    Celduin : 1 flag, 4 axeInfantrys and 2 phalanxs
        N. Dale : 5 axeInfantrys and 2 cannons
        Lonely Mtn. : 3 axeInfantrys, 1 castle and 6 fortificationss
        Withered Heath : 1 flag, 1 axeInfantry

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 30 / 34
        Haradrim : 18 / 20
        Gondor : 34 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 2 raiderss and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 raiderss and 2 urukhais moved from Isengard to Fangorn
                2 raiderss and 2 urukhais moved from Isengard to Westfold
                1 raiders moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 2 raiderss and 2 urukhais
                    Rohan defend with 1 spearInfantry
                        Saruman roll dice for 2 raiderss and 2 urukhais in Westfold, round 2 :  2/4 hits
                        Rohan roll dice for 1 spearInfantry in Westfold, round 2 :  0/1 hits
                        1 spearInfantry owned by the Rohan lost in Westfold
                    Saruman win, taking Westfold from Rohan with 2 raiderss and 2 urukhais remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry
                Battle in Fangorn
                    Saruman attack with 3 raiderss and 2 urukhais
                    Elves defend with 1 ents and 2 hunterss
                        Saruman roll dice for 3 raiderss and 2 urukhais in Fangorn, round 2 :  2/5 hits
                        Elves roll dice for 1 ents and 2 hunterss in Fangorn, round 2 :  2/3 hits
                        2 hunterss owned by the Elves and 2 raiderss owned by the Saruman lost in Fangorn
                        Saruman roll dice for 1 raiders and 2 urukhais in Fangorn, round 3 :  1/3 hits
                        Elves roll dice for 1 ents in Fangorn, round 3 :  1/1 hits
                        1 ents owned by the Elves and 1 raiders owned by the Saruman lost in Fangorn
                    Saruman win, taking Fangorn from Elves with 2 urukhais remaining. Battle score for attacker is 1
                    Casualties for Saruman: 3 raiderss
                    Casualties for Elves: 1 ents and 2 hunterss

    Non Combat Move - Saruman

    Place Units - Saruman
                2 raiderss and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 17 PUs; end with 17 PUs total

    Territory Summary for Saruman :

    Fangorn : 1 flag, 2 urukhais
        Westfold : 1 flag, 2 raiderss and 2 urukhais
        Dol Goldur : 4 urukhais
        Isengard : 1 castle, 4 fortificationss, 2 raiderss, 1 tower, 5 urukhais and 1 wizard
        S. Dunland : 1 flag, 1 urukhai

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 15 / 19
        Goblins : 14 / 21
        Elves : 28 / 34
        Haradrim : 18 / 20
        Gondor : 34 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                2 archerss, 2 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from Minhiriath to Lond Daer
                1 lightCavalry moved from Cardolan to Lond Daer
                2 archerss, 1 hobbits and 1 spearInfantry moved from Cardolan to N. Enedwaith

    Combat - Freefolk
                Battle in N. Enedwaith
                    Freefolk attack with 2 archerss, 1 hobbits and 1 spearInfantry
                    Goblins defend with 1 shooters
                    Freefolk win, taking N. Enedwaith from Goblins with 2 archerss and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 hobbits
                Battle in Lond Daer
                    Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                    Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                    Casualties for Freefolk: 2 hobbitss and 1 spearInfantry

    Non Combat Move - Freefolk
                2 archerss, 1 hobbits and 3 spearInfantrys moved from S. Downs to Cardolan
                1 archers and 2 hobbitss moved from Bree to S. Downs
                1 hobbits moved from Breelands to S. Downs
                1 hobbits moved from Fornost to Breelands
                1 archers and 1 hobbits moved from Hobbiton to Shire

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Hobbiton
                1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 19 PUs; end with 19 PUs total

    Territory Summary for Freefolk :

    Lond Daer : 1 flag, 2 archerss, 1 castle, 2 lightCavalrys and 2 spearInfantrys
        N. Enedwaith : 1 flag, 2 archerss and 1 spearInfantry
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss, 1 hobbits and 3 spearInfantrys
        Fornost : 1 castle
        Breelands : 1 hobbits
        Bree : 1 archers, 1 castle, 2 fortificationss, 1 lightCavalry and 1 spearInfantry
        S. Downs : 1 archers and 3 hobbitss
        Shire : 1 archers and 1 hobbits
        Hobbiton : 1 archers, 1 castle and 1 spearInfantry

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 15 / 19
        Goblins : 13 / 21
        Elves : 28 / 34
        Haradrim : 18 / 20
        Gondor : 34 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 6 orcss and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
                3 nazguls, 15 orcss, 6 siegeTowers and 4 trollss moved from N. Ithilien to Anorien

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                    Elves defend with 1 ents and 2 hunterss
                        Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 :  4/6 hits
                        Elves roll dice for 1 ents and 2 hunterss in S. Mirkwood, round 2 :  2/3 hits
                        2 hunterss owned by the Elves, 1 ents owned by the Elves and 2 orcss owned by the Mordor lost in S. Mirkwood
                    Mordor win, taking S. Mirkwood from Elves with 1 orcs, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 7
                    Casualties for Mordor: 2 orcss
                    Casualties for Elves: 1 ents and 2 hunterss
                Battle in Anorien
                    Mordor attack with 3 nazguls, 15 orcss, 6 siegeTowers and 4 trollss
                    Gondor defend with 8 heavyCavalrys, 4 spearInfantrys, 6 towerGuards and 3 trebuches; Rohan defend with 1 heavyCavalry, 8 lightCavalrys, 1 spearInfantry and 1 trebuche
                        Mordor roll dice for 3 nazguls, 15 orcss, 6 siegeTowers and 4 trollss in Anorien, round 2 :  10/28 hits
                        Gondor roll dice for 9 heavyCavalrys, 8 lightCavalrys, 5 spearInfantrys, 6 towerGuards and 4 trebuches in Anorien, round 2 :  7/32 hits
                    Units damaged: 3 nazguls owned by the Mordor
                        2 trebuches owned by the Gondor, 4 orcss owned by the Mordor and 8 lightCavalrys owned by the Rohan lost in Anorien
                        Mordor roll dice for 3 nazguls, 11 orcss, 6 siegeTowers and 4 trollss in Anorien, round 3 :  13/24 hits
                        Gondor roll dice for 9 heavyCavalrys, 5 spearInfantrys, 6 towerGuards and 2 trebuches in Anorien, round 3 :  11/22 hits
                        1 spearInfantry owned by the Rohan, 5 heavyCavalrys owned by the Gondor, 1 trebuche owned by the Gondor, 11 orcss owned by the Mordor, 4 spearInfantrys owned by the Gondor, 1 trebuche owned by the Rohan and 1 heavyCavalry owned by the Rohan lost in Anorien
                        Mordor roll dice for 3 nazguls, 6 siegeTowers and 4 trollss in Anorien, round 4 :  6/13 hits
                        Gondor roll dice for 3 heavyCavalrys and 6 towerGuards in Anorien, round 4 :  5/9 hits
                        3 heavyCavalrys owned by the Gondor, 3 towerGuards owned by the Gondor and 5 siegeTowers owned by the Mordor lost in Anorien
                        Mordor roll dice for 3 nazguls, 1 siegeTower and 4 trollss in Anorien, round 5 :  5/8 hits
                        Gondor roll dice for 3 towerGuards in Anorien, round 5 :  1/3 hits
                        3 towerGuards owned by the Gondor and 1 siegeTower owned by the Mordor lost in Anorien
                    Mordor win, taking Anorien from Gondor with 3 nazguls and 4 trollss remaining. Battle score for attacker is 63
                    Casualties for Mordor: 15 orcss and 6 siegeTowers
                    Casualties for Gondor: 8 heavyCavalrys, 4 spearInfantrys, 6 towerGuards and 3 trebuches
                    Casualties for Rohan: 1 heavyCavalry, 8 lightCavalrys, 1 spearInfantry and 1 trebuche

    Non Combat Move - Mordor
                3 nazguls moved from Anorien to N. Ithilien
                2 orcss, 1 siegeTower and 2 trollss moved from Minas Morgul to N. Ithilien
                2 orcss moved from S. Brown Lands to Dagorlad

    Place Units - Mordor
                4 orcss placed in Dol Goldur
                2 orcss and 1 trolls placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 24 PUs total

    Territory Summary for Mordor :

    S. Mirkwood : 1 flag, 1 orcs, 1 siegeTower and 2 trollss
        N. Ithilien : 1 flag, 3 nazguls, 2 orcss, 1 siegeTower and 2 trollss
        S. Ithilien : 1 flag, 1 orcs
        Anorien : 1 flag, 4 trollss
        Minas Morgul : 1 castle, 6 fortificationss, 2 orcss, 4 towers and 1 trolls
        Barad Dur : 1 castle, 8 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        Dol Goldur : 1 castle, 2 fortificationss, 4 orcss and 1 tower
        Dagorlad : 1 flag, 2 orcss
        S. Brown Lands : 1 flag

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 19 / 19
        Mordor : 24 / 24
        Rohan : 15 / 19
        Goblins : 13 / 21
        Elves : 27 / 34
        Haradrim : 18 / 20
        Gondor : 33 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Adorn to Westfold
                2 spearInfantrys moved from Helms Deep to Westfold
                4 spearInfantrys and 1 trebuche moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 7 spearInfantrys and 1 trebuche
                    Saruman defend with 2 raiderss and 2 urukhais
                    Rohan win, taking Westfold from Saruman with 4 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 9
                    Casualties for Saruman: 2 raiderss and 2 urukhais
                    Casualties for Rohan: 3 spearInfantrys

    Non Combat Move - Rohan

    Place Units - Rohan
                2 spearInfantrys placed in Helms Deep
                3 spearInfantrys and 1 trebuche placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys and 1 tower
        Westfold : 4 spearInfantrys and 1 trebuche
        Eastfold : 1 castle, 4 fortificationss, 3 spearInfantrys and 1 trebuche
        Adorn : 1 flag

    Production/PUs Summary :

    Saruman : 13 / 17
        Freefolk : 19 / 19
        Mordor : 24 / 24
        Rohan : 19 / 19
        Goblins : 13 / 21
        Elves : 27 / 34
        Haradrim : 18 / 20
        Gondor : 33 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 8 shooterss and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 stabberss and 1 trolls moved from Moria to Celebran
                1 stabbers, 1 trolls and 1 wargs moved from Moria to Eregion
                3 stabberss and 1 wargs moved from Moria to Drimrill Dale

    Combat - Goblins
                Battle in Celebran
                    Goblins attack with 2 stabberss and 1 trolls
                    Elves defend with 1 hobbits
                        Goblins roll dice for 2 stabberss and 1 trolls in Celebran, round 2 :  2/3 hits
                        Elves roll dice for 1 hobbits in Celebran, round 2 :  0/1 hits
                        1 hobbits owned by the Elves lost in Celebran
                    Goblins win, taking Celebran from Elves with 2 stabberss and 1 trolls remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits
                Battle in Drimrill Dale
                    Goblins attack with 3 stabberss and 1 wargs
                    Elves defend with 1 ents and 2 hunterss
                        Goblins roll dice for 3 stabberss and 1 wargs in Drimrill Dale, round 2 :  1/4 hits
                        Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 2 :  1/3 hits
                        1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale
                        Goblins roll dice for 2 stabberss and 1 wargs in Drimrill Dale, round 3 :  2/3 hits
                        Elves roll dice for 1 ents and 1 hunters in Drimrill Dale, round 3 :  0/2 hits
                        1 hunters owned by the Elves and 1 ents owned by the Elves lost in Drimrill Dale
                    Goblins win, taking Drimrill Dale from Elves with 2 stabberss and 1 wargs remaining. Battle score for attacker is 11
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 ents and 2 hunterss
                Battle in Eregion
                    Goblins attack with 1 stabbers, 1 trolls and 1 wargs
                    Elves defend with 2 hobbitss and 1 hunters
                        Goblins roll dice for 1 stabbers, 1 trolls and 1 wargs in Eregion, round 2 :  1/3 hits
                        Elves roll dice for 2 hobbitss and 1 hunters in Eregion, round 2 :  2/3 hits
                        1 stabbers owned by the Goblins, 1 hobbits owned by the Elves and 1 wargs owned by the Goblins lost in Eregion
                    1 trolls retreated to Moria
                    Elves win with 1 hobbits and 1 hunters remaining. Battle score for attacker is -5
                    Casualties for Goblins: 1 stabbers and 1 wargs
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins
                3 shooterss moved from S. Caves to N. Dunland
                1 stabbers moved from S. Caves to Celebran
                1 shooters moved from Moria to Celebran
                1 shooters moved from Moria to Drimrill Dale

    Place Units - Goblins
                2 shooterss placed in N. Caves
                6 shooterss and 1 wargs placed in Moria

    Turn Complete - Goblins
                Goblins collect 15 PUs; end with 15 PUs total

    Territory Summary for Goblins :

    N. Caves : 1 bats, 1 castle and 2 shooterss
        Moria : 1 bats, 1 castle, 8 fortificationss, 8 shooterss, 2 stabberss, 1 trolls and 3 wargss
        S. Caves : 1 castle
        Drimrill Dale : 1 flag, 1 shooters, 2 stabberss and 1 wargs
        Celebran : 1 flag, 1 shooters, 3 stabberss and 1 trolls
        N. Dunland : 1 flag, 3 shooterss

    Production/PUs Summary :

    Saruman : 13 / 17
        Freefolk : 19 / 19
        Mordor : 24 / 24
        Rohan : 19 / 19
        Goblins : 15 / 15
        Elves : 25 / 34
        Haradrim : 18 / 20
        Gondor : 33 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 1 eagles, 1 griffin, 2 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hobbits and 1 hunters moved from Eregion to N. Caves
                1 wizard moved from Rhudaur to N. Caves
                3 hunterss moved from Rhudaur to N. Caves
                1 hunters moved from Rivendell to N. Caves
                1 ents moved from W. Mirkwood to S. Mirkwood
                1 ents moved from Gladden to S. Mirkwood
                3 eagless and 1 griffin moved from Lorien to S. Mirkwood
                1 hunters moved from Lorien to S. Mirkwood
                1 eagles and 1 griffin moved from Rivendell to Drimrill Dale
                1 hobbits moved from Lorien to Celebran
                5 hunterss and 2 wizards moved from Anduin West Bank to Drimrill Dale
                1 hobbits, 1 hunters and 2 wizards moved from Lorien to Celebran
                1 eagles moved from Drimrill Dale to Celebran
                7 entss moved from E. Emnet to Anorien

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 3 eagless, 2 entss, 1 griffin and 1 hunters
                    Mordor defend with 1 orcs, 1 siegeTower and 2 trollss
                    Elves win, taking S. Mirkwood from Mordor with 3 eagless, 2 entss and 1 griffin remaining. Battle score for attacker is 15
                    Casualties for Mordor: 1 orcs, 1 siegeTower and 2 trollss
                    Casualties for Elves: 1 hunters
                Battle in N. Caves
                    Elves attack with 1 hobbits, 5 hunterss and 1 wizard
                    Goblins defend with 1 bats, 1 castle and 2 shooterss
                    Elves win, taking N. Caves from Goblins with 5 hunterss and 1 wizard remaining. Battle score for attacker is 7
                    Casualties for Goblins: 1 bats and 2 shooterss
                    Casualties for Elves: 1 hobbits
                Battle in Celebran
                    Elves attack with 1 eagles, 2 hobbitss, 1 hunters and 2 wizards
                    Goblins defend with 1 shooters, 3 stabberss and 1 trolls
                    2 wizards retreated to Lorien
                    Goblins win with 1 trolls remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters and 3 stabberss
                    Casualties for Elves: 2 hobbitss and 1 hunters
                Battle in Anorien
                    Elves attack with 7 entss
                    Mordor defend with 4 trollss
                    Elves win, taking Anorien from Mordor with 4 entss remaining. Battle score for attacker is 9
                    Casualties for Mordor: 4 trollss
                    Casualties for Elves: 3 entss
                Battle in Drimrill Dale
                    Elves attack with 1 griffin, 5 hunterss and 2 wizards
                    Goblins defend with 1 shooters, 2 stabberss and 1 wargs
                    Elves win, taking Drimrill Dale from Goblins with 1 griffin, 3 hunterss and 2 wizards remaining. Battle score for attacker is 3
                    Casualties for Goblins: 1 shooters, 2 stabberss and 1 wargs
                    Casualties for Elves: 2 hunterss

    Non Combat Move - Elves
                1 griffin moved from Drimrill Dale to Lorien
                3 eagless and 1 griffin moved from S. Mirkwood to Lorien
                1 eagles moved from Celebran to Lorien
                1 hobbits moved from Carrock to Gladden
                1 hobbits moved from Rivendell to Eregion
                1 hunters and 1 wizard moved from Rivendell to N. Caves
                1 ents moved from E. Mirkwood to Celduin

    Place Units - Elves
                2 hobbitss, 1 hunters and 1 wizard placed in Lorien
                1 eagles, 1 griffin and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 29 PUs; end with 30 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 1 eagles, 12 fortificationss, 1 griffin, 3 hobbitss, 1 hunters and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss and 1 tower
        S. Mirkwood : 2 entss
        Lorien : 1 castle, 4 eagless, 2 griffins, 2 hobbitss, 1 hunters, 3 towers and 3 wizards
        Anorien : 4 entss
        N. Caves : 1 flag, 1 castle, 6 hunterss and 2 wizards
        N. Brown Lands : 1 flag
        Celduin : 1 ents
        Anduin East Bank : 1 flag
        Gladden : 1 flag, 1 hobbits
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag, 3 hunterss and 2 wizards
        Eregion : 1 flag, 1 hobbits
        Ettenmoors : 1 flag
        E. Arnor : 1 flag

    Production/PUs Summary :

    Saruman : 13 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 12 / 15
        Elves : 29 / 30
        Haradrim : 18 / 20
        Gondor : 34 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 5 corsairss; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
                4 corsairss moved from Minas Morgul to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien
                1 oliphant moved from Umbar to Harad Road
                2 caravels and 6 galleons moved from Umbar Peninsula Coast to Umbar Coast
                2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar Peninsula

    Combat - Haradrim
                Battle in E. Osg.
                    Haradrim attack with 2 oliphants and 4 spearInfantrys
                    Gondor defend with 1 castle and 1 fortifications
                        Haradrim roll dice for 2 oliphants and 4 spearInfantrys in E. Osg., round 2 :  2/6 hits
                        Gondor roll dice for 1 fortifications in E. Osg., round 2 :  0/1 hits
                        1 fortifications owned by the Gondor lost in E. Osg.
                    Haradrim win, taking E. Osg. from Gondor with 2 oliphants and 4 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 fortifications

    Non Combat Move - Haradrim

    Place Units - Haradrim
                5 corsairss placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    S. Ithilien : 4 corsairss and 1 oliphant
        E. Osg. : 1 flag, 1 castle, 2 oliphants and 4 spearInfantrys
        Harad Road : 1 oliphant
        N. Haradwaith : 2 spearInfantrys
        City of Corsairs : 1 castle, 5 corsairss and 2 fortificationss
        Umbar : 2 spearInfantrys
        Umbar Peninsula : 3 corsairss and 3 spearInfantrys
        Umbar Peninsula Coast : 2 caravels and 1 galleon
        Umbar Coast : 2 caravels and 6 galleons

    Production/PUs Summary :

    Saruman : 13 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 12 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 32 / 35
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 1 heavyCavalry, 3 rafts, 3 spearInfantrys, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 heavyCavalry moved from Angren Bank to S. Dunland
                1 spearInfantry moved from Enedwaith to S. Dunland
                1 heavyCavalry, 1 spearInfantry and 1 towerGuard moved from Enedwaith to N. Dunland
                1 heavyCavalry moved from Enedwaith Coast to N. Dunland

    Combat - Gondor
                Battle in S. Dunland
                    Gondor attack with 1 heavyCavalry and 1 spearInfantry
                    Saruman defend with 1 urukhai
                    Gondor win, taking S. Dunland from Saruman with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai
                Battle in N. Dunland
                    Gondor attack with 2 heavyCavalrys, 1 spearInfantry and 1 towerGuard
                    Goblins defend with 3 shooterss
                    Gondor win, taking N. Dunland from Goblins with 2 heavyCavalrys and 1 towerGuard remaining. Battle score for attacker is 3
                    Casualties for Goblins: 3 shooterss
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Gondor
                1 trebuche moved from W. Osg. to Anorien
                3 spearInfantrys moved from Lossarnach to W. Osg.
                10 undeads moved from Lebennin to Lossarnach
                7 spearInfantrys moved from Minas Tirith to Anorien
                1 towerGuard moved from Minas Tirith to Anorien
                1 spearInfantry moved from W. Osg. to Lossarnach
                2 spearInfantrys moved from Angren Bank to Enedwaith

    Place Units - Gondor
                3 rafts placed in Morthond
                2 fortificationss placed in W. Osg.
                1 heavyCavalry, 3 spearInfantrys, 2 towerGuards and 1 trebuche placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 34 PUs; end with 34 PUs total

    Territory Summary for Gondor :

    W. Osg. : 1 castle, 3 fortificationss, 8 spearInfantrys, 1 towerGuard and 2 trebuches
        Minas Tirith : 1 castle, 7 fortificationss, 1 heavyCavalry, 3 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche
        Anorien : 7 spearInfantrys, 1 towerGuard and 1 trebuche
        Lossarnach : 1 spearInfantry and 10 undeads
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag, 1 heavyCavalry and 1 spearInfantry
        N. Dunland : 1 flag, 2 heavyCavalrys and 1 towerGuard
        Enedwaith : 1 flag, 2 spearInfantrys
        Enedwaith Coast : 1 flag
        Anduin Mouth : 1 caravel and 8 galleons
        Morthond : 3 rafts

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 20 / 24
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 2 chariotArcherss and 2 warChariots; Remaining resources: 2 PUs;

    Combat Move - Rhun
                7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale
                2 warChariots moved from Udun to S. Brown Lands

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 5 axeInfantrys and 2 cannons; Dale defend with 3 archerss, 1 heavyCavalry and 5 spearInfantrys
                        Rhun roll dice for 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in N. Dale, round 2 :  1/16 hits
                        Dale roll dice for 3 archerss, 5 axeInfantrys, 2 cannons, 1 heavyCavalry and 5 spearInfantrys in N. Dale, round 2 :  7/16 hits
                        6 spearInfantrys owned by the Rhun, 1 chariotArchers owned by the Rhun and 1 archers owned by the Dale lost in N. Dale
                    6 chariotArcherss, 2 warChariots and 1 warWagon retreated to Iron Hills
                    Dale win with 2 archerss, 5 axeInfantrys, 2 cannons, 1 heavyCavalry and 5 spearInfantrys remaining. Battle score for attacker is -20
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 chariotArchers and 6 spearInfantrys

    Non Combat Move - Rhun
                2 spearInfantrys moved from Rhun to N. Rhun
                1 spearInfantry moved from N. Rhun to Iron Hills

    Place Units - Rhun
                2 chariotArcherss and 2 warChariots placed in Iron Hills

    Turn Complete - Rhun
                Rhun collect 20 PUs; end with 22 PUs total

    Territory Summary for Rhun :

    Rhun : 1 castle and 2 fortificationss
        N. Rhun : 2 spearInfantrys
        S. Brown Lands : 2 warChariots
        S. Rhovanion : 1 flag
        S. E. Rhovanion : 1 flag
        Rhovanion : 1 flag, 1 spearInfantry
        E. Rhovanion : 1 flag, 3 chariotArcherss
        Iron Hills : 1 flag, 1 castle, 8 chariotArcherss, 1 spearInfantry, 4 warChariots and 1 warWagon

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 20 / 22
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 2 chariotArcherss and 2 warChariots; Remaining resources: 2 PUs;

    Combat Move - Rhun
                7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale
                2 warChariots moved from Udun to S. Brown Lands

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 5 axeInfantrys and 2 cannons; Dale defend with 3 archerss, 1 heavyCavalry and 5 spearInfantrys
                        Rhun roll dice for 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in N. Dale, round 2 :  1/16 hits
                        Dale roll dice for 3 archerss, 5 axeInfantrys, 2 cannons, 1 heavyCavalry and 5 spearInfantrys in N. Dale, round 2 :  7/16 hits
                        6 spearInfantrys owned by the Rhun, 1 chariotArchers owned by the Rhun and 1 archers owned by the Dale lost in N. Dale
                    6 chariotArcherss, 2 warChariots and 1 warWagon retreated to Iron Hills
                    Dale win with 2 archerss, 5 axeInfantrys, 2 cannons, 1 heavyCavalry and 5 spearInfantrys remaining. Battle score for attacker is -20
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 chariotArchers and 6 spearInfantrys

    Non Combat Move - Rhun
                2 spearInfantrys moved from Rhun to N. Rhun
                1 spearInfantry moved from N. Rhun to Iron Hills

    Place Units - Rhun
                2 chariotArcherss and 2 warChariots placed in Iron Hills

    Turn Complete - Rhun
                Rhun collect 20 PUs; end with 22 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Rhun from Iron Hills: 2 chariotArcherss and 2 warChariots
                EDIT: Adding units owned by Rhun to Rhun: 2 chariotArcherss and 2 warChariots
                EDIT: Turning off Edit Mode

    Territory Summary for Rhun :

    Rhun : 1 castle, 2 chariotArcherss, 2 fortificationss and 2 warChariots
        N. Rhun : 2 spearInfantrys
        S. Brown Lands : 2 warChariots
        S. Rhovanion : 1 flag
        S. E. Rhovanion : 1 flag
        Rhovanion : 1 flag, 1 spearInfantry
        E. Rhovanion : 1 flag, 3 chariotArcherss
        Iron Hills : 1 flag, 1 castle, 6 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 20 / 22
        Dale : 9 / 9
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 2 spearInfantrys moved from S. Dale to Rhun
                1 heavyCavalry moved from N. Dale to Rhun
                1 archers and 3 spearInfantrys moved from N. Dale to N. Rhun

    Combat - Dale
                Battle in Rhun
                    Dale attack with 1 archers, 1 heavyCavalry and 2 spearInfantrys
                    Rhun defend with 1 castle, 2 chariotArcherss, 2 fortificationss and 2 warChariots
                    Rhun win with 1 chariotArchers remaining. Battle score for attacker is 7
                    Casualties for Dale: 1 archers, 1 heavyCavalry and 2 spearInfantrys
                    Casualties for Rhun: 1 chariotArchers, 2 fortificationss and 2 warChariots
                Battle in N. Rhun
                    Dale attack with 1 archers and 3 spearInfantrys
                    Rhun defend with 2 spearInfantrys
                    Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Dale
                1 spearInfantry moved from N. Dale to Celduin
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
                1 spearInfantry moved from N. Dale to S. Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag, 1 archers and 2 spearInfantrys
        Celduin : 1 spearInfantry
        S. Dale : 1 spearInfantry
        N. Dale : 2 archerss and 2 spearInfantrys
        Lake Town : 1 archers, 1 castle, 4 fortificationss and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 17 / 22
        Dale : 12 / 12
        Khand : 11 / 12
        Dwarves : 14 / 14

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 2 raiderss and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                5 raiderss moved from Harad Road to S. Ithilien
                1 raiders, 1 warWolves and 1 xbowInfantry moved from Khand to Harad Road
                1 warWolves moved from Harad Road to S. Ithilien

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderss and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Territory Summary for Khand :

    S. Ithilien : 5 raiderss and 1 warWolves
        E. Osg. : 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 2 raiderss and 1 xbowInfantry
        Harad Road : 1 raiders and 1 xbowInfantry
        Debatable Land : 1 flag, 1 warWolves

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 17 / 22
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 14 / 14

  • 20 16 15 14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 1 berzerkers and 1 cannon; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                4 axeInfantrys and 2 phalanxs moved from Celduin to Rhun

    Combat - Dwarves
                Battle in Rhun
                    Dwarves attack with 4 axeInfantrys and 2 phalanxs
                    Rhun defend with 1 castle and 1 chariotArchers
                    Dwarves captures 22PUs while taking Rhun capital
                    Dwarves win, taking Rhun from Rhun with 3 axeInfantrys and 2 phalanxs remaining. Battle score for attacker is 1
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Dwarves
                3 axeInfantrys moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                1 axeInfantry, 1 berzerkers and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 20 PUs; end with 42 PUs total

    Territory Summary for Dwarves :

    Rhun : 1 flag, 3 axeInfantrys, 1 castle and 2 phalanxs
        Celduin : 1 flag
        N. Dale : 8 axeInfantrys and 2 cannons
        Lonely Mtn. : 1 axeInfantry, 1 berzerkers, 1 cannon, 1 castle and 6 fortificationss
        Withered Heath : 1 flag, 1 axeInfantry

    Production/PUs Summary :

    Saruman : 12 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 11 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 20 / 42

  • 20 19 18 17 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Saruman
                Saruman buy 3 orcss and 2 raiderss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 raiderss and 1 urukhai moved from Isengard to S. Dunland
                2 urukhais moved from Fangorn to Westfold
                3 urukhais moved from Isengard to Westfold
                1 urukhai moved from Isengard to Westfold
                1 wizard moved from Isengard to Westfold

    Combat - Saruman
                Battle in S. Dunland
                    Saruman attack with 2 raiderss and 1 urukhai
                    Gondor defend with 1 heavyCavalry and 1 spearInfantry
                        Saruman roll dice for 2 raiderss and 1 urukhai in S. Dunland, round 2 :  2/3 hits
                        Gondor roll dice for 1 heavyCavalry and 1 spearInfantry in S. Dunland, round 2 :  2/2 hits
                        1 heavyCavalry owned by the Gondor, 1 spearInfantry owned by the Gondor and 2 raiderss owned by the Saruman lost in S. Dunland
                    Saruman win, taking S. Dunland from Gondor with 1 urukhai remaining. Battle score for attacker is 0
                    Casualties for Saruman: 2 raiderss
                    Casualties for Gondor: 1 heavyCavalry and 1 spearInfantry
                Battle in Westfold
                    Saruman attack with 6 urukhais and 1 wizard
                    Rohan defend with 4 spearInfantrys and 1 trebuche
                        Saruman roll dice for 6 urukhais and 1 wizard in Westfold, round 2 :  3/7 hits
                        Rohan roll dice for 4 spearInfantrys and 1 trebuche in Westfold, round 2 :  2/5 hits
                        2 spearInfantrys owned by the Rohan, 2 urukhais owned by the Saruman and 1 trebuche owned by the Rohan lost in Westfold
                        Saruman roll dice for 4 urukhais and 1 wizard in Westfold, round 3 :  2/5 hits
                        Rohan roll dice for 2 spearInfantrys in Westfold, round 3 :  0/2 hits
                        2 spearInfantrys owned by the Rohan lost in Westfold
                    Saruman win, taking Westfold from Rohan with 4 urukhais and 1 wizard remaining. Battle score for attacker is 6
                    Casualties for Saruman: 2 urukhais
                    Casualties for Rohan: 4 spearInfantrys and 1 trebuche

    Non Combat Move - Saruman

    Place Units - Saruman
                3 orcss and 2 raiderss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 17 PUs; end with 17 PUs total

    Territory Summary for Saruman :

    Fangorn : 1 flag
        Westfold : 1 flag, 4 urukhais and 1 wizard
        Dol Goldur : 4 urukhais
        Isengard : 1 castle, 4 fortificationss, 3 orcss, 2 raiderss and 1 tower
        S. Dunland : 1 flag, 1 urukhai

    Production/PUs Summary :

    Saruman : 17 / 17
        Freefolk : 19 / 19
        Mordor : 22 / 24
        Rohan : 15 / 19
        Goblins : 11 / 15
        Elves : 29 / 30
        Haradrim : 20 / 20
        Gondor : 33 / 34
        Rhun : 11 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 20 / 42

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