ACGTO Lord of the Rings - DizzKneeLand33 (Good) v Entek (Evil)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Mordor
                Mordor buy 4 fortificationss, 2 orcss and 1 trolls; Remaining resources: 2 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating Dagorlads neutrality.
                1 orcs moved from Udun to Dagorlad
                      Mordor take Dagorlad from Neutral
                1 orcs moved from Udun to Dagorlad
                1 orcs moved from Minas Morgul to N. Ithilien
                      Mordor take N. Ithilien from Gondor
                1 orcs moved from Minas Morgul to S. Ithilien
                      Mordor take S. Ithilien from Gondor
                6 orcss moved from Gorgoroth to Minas Morgul
                1 nazgul moved from Barad Dur to Minas Morgul
                1 nazgul moved from Barad Dur to Minas Morgul
                1 nazgul moved from Barad Dur to Minas Morgul

    Combat - Mordor

    Non Combat Move - Mordor

    Place Units - Mordor
                4 fortificationss and 1 orcs placed in Minas Morgul
                1 orcs and 1 trolls placed in Barad Dur
                Mordor undo move 1.
                Mordor undo move 1.
                2 fortificationss, 2 orcss and 1 trolls placed in Minas Morgul
                2 fortificationss placed in Barad Dur

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 24 PUs total

    Territory Summary for Mordor :

    N. Ithilien : 1 flag, 1 orcs
        S. Ithilien : 1 flag, 1 orcs
        Minas Morgul : 1 castle, 6 fortificationss, 3 nazguls, 14 orcss, 6 siegeTowers, 4 towers and 4 trollss
        Barad Dur : 1 castle, 8 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        Dol Goldur : 1 castle, 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 2 trollss
        Dagorlad : 1 flag, 2 orcss

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 18 / 18
        Goblins : 12 / 12
        Elves : 22 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rohan
                Rohan buy 2 lightCavalrys, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry and 2 lightCavalrys moved from E. Emnet to Adorn

    Combat - Rohan
                Battle in Adorn
                    Rohan attack with 1 heavyCavalry and 2 lightCavalrys
                    Neutral defend with 1 spearInfantry
                    Rohan loses 0 PUs for violating Adorns neutrality.
                    Rohan win, taking Adorn from Neutral with 1 heavyCavalry and 2 lightCavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Rohan
                1 heavyCavalry and 6 lightCavalrys moved from E. Emnet to Westfold
                1 spearInfantry moved from Helms Deep to Westfold
                1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold

    Place Units - Rohan
                1 lightCavalry placed in Helms Deep
                Rohan undo move 1.
                1 spearInfantry placed in Helms Deep
                2 lightCavalrys, 1 spearInfantry and 1 trebuche placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 1 spearInfantry and 1 tower
        Westfold : 2 heavyCavalrys, 6 lightCavalrys and 6 spearInfantrys
        Eastfold : 1 castle, 4 fortificationss, 2 lightCavalrys, 1 spearInfantry and 1 trebuche
        Adorn : 1 flag, 1 heavyCavalry and 2 lightCavalrys

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 12 / 12
        Elves : 22 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Goblins
                Goblins buy 3 shooterss and 3 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                    Goblins loses 0 PUs for violating Celebrans neutrality.
                    Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                    Goblins loses 0 PUs for violating Eregions neutrality.
                    Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                1 stabbers moved from S. Caves to Celebran
                      Goblins take Celebran from Neutral
                2 stabberss moved from S. Caves to N. Dunland
                1 wargs moved from S. Caves to N. Dunland
                1 stabbers moved from Moria to Drimrill Dale
                      Goblins take Drimrill Dale from Neutral
                1 stabbers moved from Moria to Eregion
                      Goblins take Eregion from Neutral
                1 stabbers moved from N. Caves to Anduin West Bank
                      Goblins take Anduin West Bank from Neutral

    Combat - Goblins
                Battle in N. Dunland
                    Goblins attack with 2 stabberss and 1 wargs
                    Neutral defend with 1 spearInfantry
                        Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 2 :  0/3 hits
                        Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 :  0/1 hits
                        Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 3 :  1/3 hits
                        Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in N. Dunland
                    Goblins loses 0 PUs for violating N. Dunlands neutrality.
                    Goblins win, taking N. Dunland from Neutral with 2 stabberss and 1 wargs remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Goblins
                1 shooters moved from S. Caves to N. Dunland
                1 shooters moved from S. Caves to Celebran
                1 shooters moved from Moria to Eregion
                1 shooters moved from Moria to Drimrill Dale
                1 shooters moved from N. Caves to Anduin West Bank

    Place Units - Goblins
                2 shooterss placed in S. Caves
                1 shooters and 3 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 17 PUs; end with 17 PUs total

    Territory Summary for Goblins :

    Dol Goldur : 4 wargss
        Isengard : 4 wargss
        N. Caves : 1 bats, 1 castle, 1 shooters, 2 stabberss and 2 wargss
        Moria : 1 bats, 1 castle, 8 fortificationss, 4 shooterss, 9 stabberss, 2 trollss and 2 wargss
        S. Caves : 1 castle, 3 shooterss and 1 stabbers
        Anduin West Bank : 1 flag, 1 shooters and 1 stabbers
        Drimrill Dale : 1 flag, 1 shooters and 1 stabbers
        Celebran : 1 flag, 1 shooters and 1 stabbers
        N. Dunland : 1 flag, 1 shooters, 2 stabberss and 1 wargs
        Eregion : 1 flag, 1 shooters and 1 stabbers

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 17 / 17
        Elves : 22 / 22
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Elves
                Elves buy 7 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Rhovanions neutrality.
                    Elves loses 0 PUs for violating Anduin East Banks neutrality.
                    Elves loses 0 PUs for violating Carrocks neutrality.
                    Elves loses 0 PUs for violating Gladdens neutrality.
                    Elves loses 0 PUs for violating N. Brown Landss neutrality.
                    Elves loses 0 PUs for violating Ettenmoorss neutrality.
                1 hunters moved from S. Mirkwood to Rhovanion
                      Elves take Rhovanion from Neutral
                1 hunters moved from S. Mirkwood to Anduin East Bank
                      Elves take Anduin East Bank from Neutral
                1 hunters moved from N. Mirkwood to Carrock
                      Elves take Carrock from Neutral
                1 ents moved from S. Mirkwood to Gladden
                      Elves take Gladden from Neutral
                1 hunters moved from N. Mirkwood to Celduin
                1 ents moved from E. Mirkwood to Celduin
                1 ents moved from S. Mirkwood to N. Brown Lands
                      Elves take N. Brown Lands from Neutral
                1 eagles moved from E. Mirkwood to Celduin
                1 eagles moved from W. Mirkwood to Celduin
                1 eagles and 2 hunterss moved from Lorien to Celebran
                1 eagles and 2 hunterss moved from Lorien to Drimrill Dale
                1 hobbits and 2 hunterss moved from Rivendell to Eregion
                1 hunters moved from Rivendell to Ettenmoors
                      Elves take Ettenmoors from Neutral
                2 hunterss and 1 wizard moved from Rivendell to E. Arnor

    Combat - Elves
                Battle in Celebran
                    Elves attack with 1 eagles and 2 hunterss
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Celebran from Goblins with 1 eagles and 2 hunterss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 1 stabbers
                Battle in Celduin
                    Elves attack with 2 eagless, 1 ents and 1 hunters
                    Neutral defend with 1 spearInfantry
                    Elves loses 0 PUs for violating Celduins neutrality.
                    Elves win, taking Celduin from Neutral with 2 eagless, 1 ents and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Drimrill Dale
                    Elves attack with 1 eagles and 2 hunterss
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles and 2 hunterss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 1 stabbers
                Battle in E. Arnor
                    Elves attack with 2 hunterss and 1 wizard
                    Neutral defend with 1 spearInfantry
                    Elves loses 0 PUs for violating E. Arnors neutrality.
                    Elves win, taking E. Arnor from Neutral with 2 hunterss and 1 wizard remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Eregion
                    Elves attack with 1 hobbits and 2 hunterss
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Eregion from Goblins with 1 hobbits and 2 hunterss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 1 stabbers

    Non Combat Move - Elves
                1 hunters moved from Lorien to S. Mirkwood
                6 hunterss moved from High Mirkwood to Gladden
                2 wizards moved from High Mirkwood to Gladden
                1 ents moved from High Mirkwood to N. Mirkwood
                1 ents moved from N. Mirkwood to E. Mirkwood
                2 eagless moved from Celduin to Lorien
                1 eagles moved from Drimrill Dale to Lorien
                1 eagles moved from Celebran to Lorien
                8 entss moved from Fangorn to Westfold
                1 hunters moved from Lorien to Fangorn

    Place Units - Elves
                3 hobbitss and 1 hunters placed in Lorien
                3 hobbitss and 1 hunters placed in Rivendell
                1 hobbits placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 32 PUs; end with 32 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss, 3 hobbitss, 2 hunterss, 2 towers and 1 wizard
        High Mirkwood : 1 castle, 2 fortificationss, 1 hobbits and 1 tower
        N. Mirkwood : 1 ents
        W. Mirkwood : 1 ents
        E. Mirkwood : 1 ents
        S. Mirkwood : 1 hunters
        Lorien : 1 castle, 4 eagless, 3 hobbitss, 1 hunters, 3 towers and 2 wizards
        Fangorn : 1 hunters
        Westfold : 8 entss
        N. Brown Lands : 1 flag, 1 ents
        Rhovanion : 1 flag, 1 hunters
        Celduin : 1 flag, 1 ents and 1 hunters
        Anduin East Bank : 1 flag, 1 hunters
        Gladden : 1 flag, 1 ents, 6 hunterss and 2 wizards
        Carrock : 1 flag, 1 hunters
        Drimrill Dale : 1 flag, 2 hunterss
        Celebran : 1 flag, 2 hunterss
        Eregion : 1 flag, 1 hobbits and 2 hunterss
        Ettenmoors : 1 flag, 1 hunters
        E. Arnor : 1 flag, 2 hunterss and 1 wizard

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 18
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Haradrim
                Haradrim buy 2 galleons; Remaining resources: 2 PUs;

    Combat Move - Haradrim
                4 galleons moved from Bay of Harad to Harad Sea Coast
                1 caravel moved from Umbar Peninsula Coast to Harad Sea Coast
                1 caravel moved from Umbar Peninsula Coast to Harad Sea Coast

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 galleons placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    Minas Morgul : 4 corsairss
        Harad Road : 2 oliphants and 4 spearInfantrys
        N. Haradwaith : 1 oliphant and 2 spearInfantrys
        City of Corsairs : 1 castle, 3 corsairss, 2 fortificationss and 3 spearInfantrys
        Umbar : 1 oliphant and 2 spearInfantrys
        Harnen : 1 galleon
        Bay of Harad : 2 galleons
        Harad Sea Coast : 2 caravels and 4 galleons

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 31 / 33
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Gondor
                Gondor buy 3 heavyCavalrys, 2 spearInfantrys, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 caravels and 2 galleons moved from S. Gondor Coast to Harnen
                2 galleons moved from Gilrain to Harnen
                3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
                1 heavyCavalry moved from Anfalas to Druwaith Laur
                1 heavyCavalry moved from Anfalas to Druwaith Laur
                1 heavyCavalry moved from Anfalas to Druwaith Laur

    Combat - Gondor
                Battle in Harnen
                    Gondor attack with 2 caravels and 4 galleons
                    Haradrim defend with 1 galleon
                    Gondor win with 1 caravel and 4 galleons remaining. Battle score for attacker is 3
                    Casualties for Haradrim: 1 galleon
                    Casualties for Gondor: 1 caravel
                Battle in Druwaith Laur
                    Gondor attack with 3 heavyCavalrys, 3 spearInfantrys and 1 towerGuard
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                    Gondor win, taking Druwaith Laur from Neutral with 3 heavyCavalrys, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Gondor
                3 spearInfantrys moved from Anfalas to Pinnath Gelin
                2 spearInfantrys and 2 trebuches moved from W. Osg. to E. Osg.
                2 towerGuards moved from Minas Tirith to Anorien
                3 heavyCavalrys, 3 spearInfantrys, 2 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
                3 heavyCavalrys moved from Anorien to W. Osg.
                2 galleons moved from Lefnui to S. Gondor Coast
                1 spearInfantry moved from Belfalas to Morthond
                2 galleons and 1 spearInfantry moved from Morthond to S. Gondor Coast
                1 spearInfantry moved from Tolfolas to S. Gondor Coast
                2 spearInfantrys moved from S. Gondor Coast to S. Gondor
                10 undeads moved from Paths of the Dead to Lamedon

    Place Units - Gondor
                1 spearInfantry and 1 towerGuard placed in E. Osg.
                1 spearInfantry and 1 towerGuard placed in W. Osg.
                Gondor undo move 1.
                1 spearInfantry and 1 trebuche placed in E. Osg.
                3 heavyCavalrys and 1 towerGuard placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 32 PUs total

    Territory Summary for Gondor :

    E. Osg. : 1 castle, 2 heavyCavalrys, 6 spearInfantrys and 3 trebuches
        W. Osg. : 1 castle, 3 heavyCavalrys, 1 spearInfantry and 1 towerGuard
        Minas Tirith : 1 castle, 7 fortificationss, 3 heavyCavalrys, 4 towers and 1 towerGuard
        Anorien : 3 spearInfantrys, 4 towerGuards and 3 trebuches
        S. Gondor : 3 spearInfantrys
        Lamedon : 10 undeads
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Pinnath Gelin : 3 spearInfantrys
        Druwaith Laur : 1 flag, 3 heavyCavalrys, 2 spearInfantrys and 1 towerGuard
        Harnen : 1 caravel and 4 galleons
        S. Gondor Coast : 4 galleons

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 12 / 12
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
                3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                        Rhun roll dice for 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 :  7/16 hits
                        Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 :  3/9 hits
                        3 spearInfantrys owned by the Rhun, 4 fortificationss owned by the Dwarves, 2 berzerkerss owned by the Dwarves and 1 axeInfantry owned by the Dwarves lost in Iron Hills
                        Rhun roll dice for 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 3 :  4/13 hits
                        Dwarves roll dice for 2 axeInfantrys in Iron Hills, round 3 :  1/2 hits
                        1 spearInfantry owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Iron Hills
                    Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 18
                    Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
                    Casualties for Rhun: 4 spearInfantrys

    Non Combat Move - Rhun
                2 spearInfantrys moved from Rhun to N. Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 18 PUs; end with 18 PUs total

    Territory Summary for Rhun :

    Udun : 2 warChariots
        S. Rhun : 3 chariotArcherss
        Rhun : 1 castle, 2 fortificationss and 4 spearInfantrys
        N. Rhun : 2 spearInfantrys
        S. Rhovanion : 1 flag, 1 spearInfantry
        S. E. Rhovanion : 1 flag, 1 spearInfantry
        Iron Hills : 1 flag, 1 castle, 7 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 12 / 16

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dale
                Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Dale
                1 archers moved from S. Dale to N. Dale
                1 spearInfantry moved from N. Dale to S. Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    Territory Summary for Dale :

    S. Dale : 1 spearInfantry
        N. Dale : 4 archerss, 1 heavyCavalry and 4 spearInfantrys
        Lake Town : 1 castle, 4 fortificationss and 3 spearInfantrys

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 12 / 16

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Khand
                Khand buy 2 raiderss; Remaining resources: 2 PUs;

    Combat Move - Khand
                    Khand loses 0 PUs for violating Debatable Lands neutrality.
                3 raiderss moved from S. Khand to Khand
                1 warWolves moved from Khand to Debatable Land
                      Khand take Debatable Land from Neutral
                2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road

    Combat - Khand

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderss placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 12 PUs total

    Territory Summary for Khand :

    Khand : 1 castle, 2 fortificationss and 5 raiderss
        Harad Road : 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
        Debatable Land : 1 flag, 1 warWolves

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 16

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                    Dwarves loses 0 PUs for violating Withered Heaths neutrality.
                1 axeInfantry moved from Lonely Mtn. to Withered Heath
                      Dwarves take Withered Heath from Neutral

    Combat - Dwarves

    Non Combat Move - Dwarves
                5 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                4 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    Territory Summary for Dwarves :

    N. Dale : 5 axeInfantrys, 2 cannons and 2 phalanxs
        Lonely Mtn. : 4 axeInfantrys, 1 castle and 6 fortificationss
        Withered Heath : 1 flag, 1 axeInfantry

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Saruman
                Saruman buy 2 urukhais; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss moved from Isengard to S. Dunland
                1 urukhai moved from Isengard to S. Dunland
                2 orcss and 1 urukhai moved from Isengard to Fangorn

    Combat - Saruman
                Battle in S. Dunland
                    Saruman attack with 2 orcss and 1 urukhai
                    Neutral defend with 1 spearInfantry
                        Saruman roll dice for 2 orcss and 1 urukhai in S. Dunland, round 2 :  2/3 hits
                        Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in S. Dunland
                    Saruman loses 0 PUs for violating S. Dunlands neutrality.
                    Saruman win, taking S. Dunland from Neutral with 2 orcss and 1 urukhai remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Fangorn
                    Saruman attack with 2 orcss and 1 urukhai
                    Elves defend with 1 hunters
                        Saruman roll dice for 2 orcss and 1 urukhai in Fangorn, round 2 :  0/3 hits
                        Elves roll dice for 1 hunters in Fangorn, round 2 :  0/1 hits
                        Saruman roll dice for 2 orcss and 1 urukhai in Fangorn, round 3 :  0/3 hits
                        Elves roll dice for 1 hunters in Fangorn, round 3 :  0/1 hits
                        Saruman roll dice for 2 orcss and 1 urukhai in Fangorn, round 4 :  0/3 hits
                        Elves roll dice for 1 hunters in Fangorn, round 4 :  0/1 hits
                        Saruman roll dice for 2 orcss and 1 urukhai in Fangorn, round 5 :  1/3 hits
                        Elves roll dice for 1 hunters in Fangorn, round 5 :  0/1 hits
                        1 hunters owned by the Elves lost in Fangorn
                    Saruman win, taking Fangorn from Elves with 2 orcss and 1 urukhai remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Saruman

    Place Units - Saruman
                2 urukhais placed in Isengard

    Turn Complete - Saruman
                Saruman collect 13 PUs; end with 13 PUs total

    Territory Summary for Saruman :

    Fangorn : 1 flag, 2 orcss and 1 urukhai
        Dol Goldur : 4 urukhais
        Isengard : 1 castle, 4 fortificationss, 5 raiderss, 1 tower, 8 urukhais and 1 wizard
        S. Dunland : 1 flag, 2 orcss and 1 urukhai

    Production/PUs Summary :

    Saruman : 13 / 13
        Freefolk : 14 / 14
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 30 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Freefolk
                Freefolk buy 2 archerss and 4 hobbitss; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 2 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                1 archers moved from S. Downs to Cardolan
                1 archers, 1 lightCavalry and 2 spearInfantrys moved from S. Downs to Minhiriath

    Combat - Freefolk
                Battle in Cardolan
                    Freefolk attack with 2 archerss, 2 hobbitss and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Cardolans neutrality.
                    Freefolk win, taking Cardolan from Neutral with 2 archerss, 1 hobbits and 1 spearInfantry remaining. Battle score for attacker is 1
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Freefolk: 1 hobbits
                Battle in Minhiriath
                    Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                    Freefolk win, taking Minhiriath from Neutral with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk
                1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
                1 archers and 2 spearInfantrys moved from Breelands to S. Downs
                1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to Minhiriath
                1 lightCavalry moved from Fornost to Cardolan
                1 hobbits moved from Fornost to Breelands

    Place Units - Freefolk
                1 archers and 2 hobbitss placed in Bree
                1 archers and 1 hobbits placed in Hobbiton
                1 hobbits placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 16 PUs; end with 16 PUs total

    Territory Summary for Freefolk :

    Minhiriath : 1 flag, 2 archerss, 2 hobbitss, 1 lightCavalry and 3 spearInfantrys
        Cardolan : 1 flag, 2 archerss, 1 hobbits, 1 lightCavalry and 1 spearInfantry
        Fornost : 1 castle and 1 hobbits
        Breelands : 1 hobbits
        Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
        S. Downs : 2 archerss, 1 hobbits and 3 spearInfantrys
        Hobbiton : 1 archers, 1 castle and 1 hobbits

    Production/PUs Summary :

    Saruman : 13 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 30 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Mordor
                Mordor buy 2 orcss, 1 siegeTower and 2 trollss; Remaining resources: 2 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                2 orcss moved from Dagorlad to S. Brown Lands
                      Mordor take S. Brown Lands from Neutral

    Combat - Mordor

    Non Combat Move - Mordor
                14 orcss moved from Minas Morgul to N. Ithilien
                6 siegeTowers moved from Minas Morgul to N. Ithilien
                1 trolls moved from Minas Morgul to N. Ithilien
                3 nazguls and 3 trollss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                2 orcss, 1 siegeTower and 2 trollss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 24 PUs total

    Territory Summary for Mordor :

    N. Ithilien : 1 flag, 3 nazguls, 15 orcss, 6 siegeTowers and 4 trollss
        S. Ithilien : 1 flag, 1 orcs
        Minas Morgul : 1 castle, 6 fortificationss, 2 orcss, 1 siegeTower, 4 towers and 2 trollss
        Barad Dur : 1 castle, 8 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        Dol Goldur : 1 castle, 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 2 trollss
        Dagorlad : 1 flag
        S. Brown Lands : 1 flag, 2 orcss

    Production/PUs Summary :

    Saruman : 13 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 30 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rohan
                Rohan buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry and 1 lightCavalry moved from Adorn to S. Dunland
                2 spearInfantrys moved from Westfold to S. Dunland
                1 lightCavalry moved from Adorn to Fangorn
                1 heavyCavalry moved from Westfold to Fangorn
                2 spearInfantrys moved from Westfold to Fangorn

    Combat - Rohan
                Battle in S. Dunland
                    Rohan attack with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                    Saruman defend with 2 orcss and 1 urukhai
                    Saruman win with 1 urukhai remaining. Battle score for attacker is -9
                    Casualties for Saruman: 2 orcss
                    Casualties for Rohan: 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                    Saruman defend with 2 orcss and 1 urukhai
                    Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Saruman: 2 orcss and 1 urukhai
                    Casualties for Rohan: 2 spearInfantrys

    Non Combat Move - Rohan
                1 spearInfantry moved from Westfold to Adorn
                2 lightCavalrys, 1 spearInfantry and 1 trebuche moved from Eastfold to Anorien
                1 heavyCavalry and 6 lightCavalrys moved from Westfold to Anorien
                1 spearInfantry moved from Helms Deep to Eastfold

    Place Units - Rohan
                3 spearInfantrys and 1 trebuche placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Fangorn : 1 heavyCavalry and 1 lightCavalry
        Anorien : 1 heavyCavalry, 8 lightCavalrys, 1 spearInfantry and 1 trebuche
        Helms Deep : 1 castle, 6 fortificationss, 2 spearInfantrys and 1 tower
        Westfold : 1 spearInfantry
        Eastfold : 1 castle, 4 fortificationss, 4 spearInfantrys and 1 trebuche
        Adorn : 1 flag, 1 spearInfantry

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 17
        Elves : 32 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Goblins
                Goblins buy 1 stabbers and 3 wargss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                    Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
                    Goblins loses 0 PUs for violating Enedwaiths neutrality.
                2 stabberss and 1 wargs moved from Moria to Eregion
                1 wargs moved from N. Dunland to Eregion
                2 stabberss and 2 wargss moved from N. Caves to Drimrill Dale
                1 shooters moved from N. Dunland to N. Enedwaith
                      Goblins take N. Enedwaith from Neutral
                1 stabbers moved from N. Dunland to Enedwaith
                      Goblins take Enedwaith from Neutral
                1 stabbers moved from N. Dunland to Eregion
                4 wargss moved from Isengard to Fangorn
                4 wargss moved from Dol Goldur to S. Mirkwood

    Combat - Goblins
                Battle in S. Mirkwood
                    Goblins attack with 4 wargss
                    Elves defend with 1 hunters
                        Goblins roll dice for 4 wargss in S. Mirkwood, round 2 :  2/4 hits
                        Elves roll dice for 1 hunters in S. Mirkwood, round 2 :  1/1 hits
                        1 hunters owned by the Elves and 1 wargs owned by the Goblins lost in S. Mirkwood
                    Goblins win, taking S. Mirkwood from Elves with 3 wargss remaining. Battle score for attacker is -1
                    Casualties for Goblins: 1 wargs
                    Casualties for Elves: 1 hunters
                Battle in Drimrill Dale
                    Goblins attack with 2 stabberss and 2 wargss
                    Elves defend with 2 hunterss
                        Goblins roll dice for 2 stabberss and 2 wargss in Drimrill Dale, round 2 :  2/4 hits
                        Elves roll dice for 2 hunterss in Drimrill Dale, round 2 :  2/2 hits
                        2 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale
                    Goblins win, taking Drimrill Dale from Elves with 2 wargss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 2 stabberss
                    Casualties for Elves: 2 hunterss
                Battle in Eregion
                    Goblins attack with 3 stabberss and 2 wargss
                    Elves defend with 1 hobbits and 2 hunterss
                        Goblins roll dice for 3 stabberss and 2 wargss in Eregion, round 2 :  0/5 hits
                        Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 2 :  1/3 hits
                        1 stabbers owned by the Goblins lost in Eregion
                        Goblins roll dice for 2 stabberss and 2 wargss in Eregion, round 3 :  1/4 hits
                        Elves roll dice for 1 hobbits and 2 hunterss in Eregion, round 3 :  2/3 hits
                        2 stabberss owned by the Goblins and 1 hobbits owned by the Elves lost in Eregion
                        Goblins roll dice for 2 wargss in Eregion, round 4 :  1/2 hits
                        Elves roll dice for 2 hunterss in Eregion, round 4 :  0/2 hits
                        1 hunters owned by the Elves lost in Eregion
                        Goblins roll dice for 2 wargss in Eregion, round 5 :  2/2 hits
                        Elves roll dice for 1 hunters in Eregion, round 5 :  1/1 hits
                        1 hunters owned by the Elves and 1 wargs owned by the Goblins lost in Eregion
                    Goblins win, taking Eregion from Elves with 1 wargs remaining. Battle score for attacker is -1
                    Casualties for Goblins: 3 stabberss and 1 wargs
                    Casualties for Elves: 1 hobbits and 2 hunterss
                Battle in Fangorn
                    Goblins attack with 4 wargss
                    Rohan defend with 1 heavyCavalry and 1 lightCavalry
                        Goblins roll dice for 4 wargss in Fangorn, round 2 :  1/4 hits
                        Elves roll dice for 1 heavyCavalry and 1 lightCavalry in Fangorn, round 2 :  0/2 hits
                        1 lightCavalry owned by the Rohan lost in Fangorn
                        Goblins roll dice for 4 wargss in Fangorn, round 3 :  2/4 hits
                        Elves roll dice for 1 heavyCavalry in Fangorn, round 3 :  0/1 hits
                        1 heavyCavalry owned by the Rohan lost in Fangorn
                    Goblins win, taking Fangorn from Elves with 4 wargss remaining. Battle score for attacker is 9
                    Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

    Non Combat Move - Goblins
                1 shooters moved from Anduin West Bank to Drimrill Dale
                1 shooters moved from N. Caves to Anduin West Bank

    Place Units - Goblins
                1 stabbers and 3 wargss placed in Moria

    Turn Complete - Goblins
                Goblins collect 21 PUs; end with 21 PUs total

    Territory Summary for Goblins :

    S. Mirkwood : 1 flag, 3 wargss
        Fangorn : 1 flag, 4 wargss
        N. Caves : 1 bats and 1 castle
        Moria : 1 bats, 1 castle, 8 fortificationss, 4 shooterss, 8 stabberss, 2 trollss and 4 wargss
        S. Caves : 1 castle, 3 shooterss and 1 stabbers
        Anduin West Bank : 1 flag, 1 shooters and 1 stabbers
        Drimrill Dale : 1 flag, 1 shooters and 2 wargss
        N. Dunland : 1 flag
        Enedwaith : 1 flag, 1 stabbers
        N. Enedwaith : 1 flag, 1 shooters
        Eregion : 1 flag, 1 wargs

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 21 / 21
        Elves : 27 / 32
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Elves
                Elves buy 2 griffins, 5 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating E. Rhovanions neutrality.
                1 ents moved from N. Brown Lands to S. Mirkwood
                1 hunters moved from Rhovanion to S. Mirkwood
                1 hunters moved from Celduin to E. Rhovanion
                      Elves take E. Rhovanion from Neutral
                2 hobbitss moved from Rivendell to Eregion
                1 eagles moved from Lorien to Eregion
                1 hunters moved from Rivendell to Eregion
                1 ents moved from Westfold to Fangorn
                2 hunterss moved from Celebran to Fangorn
                2 eagless moved from Lorien to Fangorn
                1 eagles moved from Lorien to S. Mirkwood
                2 hobbitss moved from Lorien to Drimrill Dale
                1 hunters moved from Anduin East Bank to Drimrill Dale
                1 hunters moved from Gladden to Drimrill Dale
                1 ents moved from Gladden to Drimrill Dale
                1 hunters moved from Carrock to Anduin West Bank
                1 hunters moved from Gladden to S. Mirkwood
                4 hunterss and 2 wizards moved from Gladden to Anduin West Bank

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 eagles, 1 ents and 2 hunterss
                    Goblins defend with 3 wargss
                    Elves win, taking S. Mirkwood from Goblins with 1 eagles, 1 ents and 2 hunterss remaining. Battle score for attacker is 15
                    Casualties for Goblins: 3 wargss
                Battle in Drimrill Dale
                    Elves attack with 1 ents, 2 hobbitss and 2 hunterss
                    Goblins defend with 1 shooters and 2 wargss
                    Elves win, taking Drimrill Dale from Goblins with 1 ents and 2 hunterss remaining. Battle score for attacker is 8
                    Casualties for Goblins: 1 shooters and 2 wargss
                    Casualties for Elves: 2 hobbitss
                Battle in Eregion
                    Elves attack with 1 eagles, 2 hobbitss and 1 hunters
                    Goblins defend with 1 wargs
                    Elves win, taking Eregion from Goblins with 1 eagles, 2 hobbitss and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Fangorn
                    Elves attack with 2 eagless, 1 ents and 2 hunterss
                    Goblins defend with 4 wargss
                    Elves win, taking Fangorn from Goblins with 2 eagless, 1 ents and 2 hunterss remaining. Battle score for attacker is 20
                    Casualties for Goblins: 4 wargss
                Battle in Anduin West Bank
                    Elves attack with 5 hunterss and 2 wizards
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Anduin West Bank from Goblins with 5 hunterss and 2 wizards remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 1 stabbers

    Non Combat Move - Elves
                1 hobbits moved from High Mirkwood to Carrock
                1 ents moved from W. Mirkwood to Gladden
                1 ents moved from N. Mirkwood to W. Mirkwood
                7 entss moved from Westfold to E. Emnet
                2 hunterss and 1 wizard moved from E. Arnor to Rhudaur
                1 hunters moved from Ettenmoors to Rhudaur
                1 eagles moved from Eregion to Rivendell
                2 eagless moved from Fangorn to Lorien
                1 eagles moved from S. Mirkwood to Lorien

    Place Units - Elves
                3 hobbitss and 1 hunters placed in Rivendell
                1 griffin, 2 hobbitss and 1 hunters placed in Lorien
                1 griffin placed in Rivendell

    Turn Complete - Elves
                Elves collect 34 PUs; end with 34 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Elves from Lorien: 1 hobbits
                EDIT: Adding units owned by Elves to Celebran: 1 hobbits
                EDIT: Turning off Edit Mode

    Territory Summary for Elves :

    Rivendell : 1 castle, 1 eagles, 12 fortificationss, 1 griffin, 4 hobbitss, 2 hunterss, 2 towers and 1 wizard
        High Mirkwood : 1 castle, 2 fortificationss and 1 tower
        W. Mirkwood : 1 ents
        E. Mirkwood : 1 ents
        S. Mirkwood : 1 ents and 2 hunterss
        Lorien : 1 castle, 3 eagless, 1 griffin, 2 hobbitss, 2 hunterss, 3 towers and 2 wizards
        Fangorn : 1 ents and 2 hunterss
        E. Emnet : 7 entss
        N. Brown Lands : 1 flag
        Rhovanion : 1 flag
        E. Rhovanion : 1 flag, 1 hunters
        Celduin : 1 flag, 1 ents
        Anduin East Bank : 1 flag
        Gladden : 1 flag, 1 ents
        Carrock : 1 flag, 1 hobbits
        Anduin West Bank : 1 flag, 5 hunterss and 2 wizards
        Drimrill Dale : 1 flag, 1 ents and 2 hunterss
        Celebran : 1 flag, 1 hobbits
        Eregion : 1 flag, 2 hobbitss and 1 hunters
        Rhudaur : 3 hunterss and 1 wizard
        Ettenmoors : 1 flag
        E. Arnor : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 15 / 21
        Elves : 34 / 34
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 galleon; Remaining resources: 2 PUs;

    Combat Move - Haradrim
                2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien

    Non Combat Move - Haradrim
                2 caravels and 4 galleons moved from Harad Sea Coast to Umbar Peninsula Coast
                2 galleons moved from Bay of Harad to Umbar Peninsula Coast

    Place Units - Haradrim
                2 caravels and 1 galleon placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    S. Ithilien : 2 oliphants and 4 spearInfantrys
        Minas Morgul : 4 corsairss
        N. Haradwaith : 1 oliphant and 2 spearInfantrys
        City of Corsairs : 1 castle, 3 corsairss, 2 fortificationss and 3 spearInfantrys
        Umbar : 1 oliphant and 2 spearInfantrys
        Bay of Harad : 2 caravels and 1 galleon
        Umbar Peninsula Coast : 2 caravels and 6 galleons

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 15 / 21
        Elves : 34 / 34
        Haradrim : 18 / 20
        Gondor : 32 / 32
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 7 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                    Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
                3 spearInfantrys moved from Pinnath Gelin to Angren Bank
                1 heavyCavalry moved from Druwaith Laur to Angren Bank
                1 heavyCavalry moved from Druwaith Laur to Enedwaith Coast
                      Gondor take Enedwaith Coast from Neutral
                1 heavyCavalry, 2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith

    Combat - Gondor
                Battle in Angren Bank
                    Gondor attack with 1 heavyCavalry and 3 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Angren Banks neutrality.
                    Gondor win, taking Angren Bank from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Gondor: 1 spearInfantry
                Battle in Enedwaith
                    Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
                    Goblins defend with 1 stabbers
                    Gondor win, taking Enedwaith from Goblins with 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Gondor
                10 undeads moved from Lamedon to Lebennin
                3 spearInfantrys moved from S. Gondor to S. Gondor Coast
                4 galleons and 3 spearInfantrys moved from S. Gondor Coast to Anduin Mouth
                1 caravel and 4 galleons moved from Harnen to Anduin Mouth
                3 spearInfantrys moved from Anduin Mouth to Lossarnach
                3 heavyCavalrys, 1 spearInfantry and 1 towerGuard moved from W. Osg. to Anorien
                2 heavyCavalrys moved from E. Osg. to Anorien
                6 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg.
                3 heavyCavalrys and 1 towerGuard moved from Minas Tirith to Anorien

    Place Units - Gondor
                1 fortifications placed in E. Osg.
                1 fortifications and 1 towerGuard placed in W. Osg.
                7 spearInfantrys and 1 towerGuard placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 35 PUs; end with 35 PUs total

    Territory Summary for Gondor :

    E. Osg. : 1 castle and 1 fortifications
        W. Osg. : 1 castle, 1 fortifications, 6 spearInfantrys, 1 towerGuard and 3 trebuches
        Minas Tirith : 1 castle, 7 fortificationss, 7 spearInfantrys, 4 towers and 1 towerGuard
        Anorien : 8 heavyCavalrys, 4 spearInfantrys, 6 towerGuards and 3 trebuches
        Lossarnach : 3 spearInfantrys
        Lebennin : 10 undeads
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag, 1 heavyCavalry and 2 spearInfantrys
        Enedwaith : 1 flag, 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
        Enedwaith Coast : 1 flag, 1 heavyCavalry
        Anduin Mouth : 1 caravel and 8 galleons

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 34 / 34
        Haradrim : 18 / 20
        Gondor : 35 / 35
        Rhun : 18 / 18
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion
                1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
                1 spearInfantry moved from S. Rhovanion to Rhovanion
                      Rhun take Rhovanion from Elves
                1 spearInfantry moved from N. Rhun to S. Dale
                1 spearInfantry moved from Rhun to S. Dale
                3 spearInfantrys moved from Rhun to Celduin

    Combat - Rhun
                Battle in E. Rhovanion
                    Rhun attack with 3 chariotArcherss and 1 spearInfantry
                    Elves defend with 1 hunters
                        Rhun roll dice for 3 chariotArcherss and 1 spearInfantry in E. Rhovanion, round 2 :  1/4 hits
                        Elves roll dice for 1 hunters in E. Rhovanion, round 2 :  1/1 hits
                        1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in E. Rhovanion
                    Rhun win, taking E. Rhovanion from Elves with 3 chariotArcherss remaining. Battle score for attacker is 1
                    Casualties for Elves: 1 hunters
                    Casualties for Rhun: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 2 :  0/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 2 :  0/1 hits
                        Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 :  1/2 hits
                        Dale roll dice for 1 spearInfantry in S. Dale, round 3 :  0/1 hits
                        1 spearInfantry owned by the Dale lost in S. Dale
                    Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                Battle in Celduin
                    Rhun attack with 3 spearInfantrys
                    Elves defend with 1 ents
                        Rhun roll dice for 3 spearInfantrys in Celduin, round 2 :  0/3 hits
                        Elves roll dice for 1 ents in Celduin, round 2 :  0/1 hits
                        Rhun roll dice for 3 spearInfantrys in Celduin, round 3 :  1/3 hits
                        Elves roll dice for 1 ents in Celduin, round 3 :  0/1 hits
                        1 ents owned by the Elves lost in Celduin
                    Rhun win, taking Celduin from Elves with 3 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Elves: 1 ents

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                2 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 24 PUs; end with 24 PUs total

    Territory Summary for Rhun :

    Udun : 2 warChariots
        Rhun : 1 castle, 2 fortificationss and 2 spearInfantrys
        N. Rhun : 1 spearInfantry
        S. Rhovanion : 1 flag
        S. E. Rhovanion : 1 flag
        Rhovanion : 1 flag, 1 spearInfantry
        E. Rhovanion : 1 flag, 3 chariotArcherss
        Celduin : 1 flag, 3 spearInfantrys
        S. Dale : 1 flag, 2 spearInfantrys
        Iron Hills : 1 flag, 1 castle, 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 30 / 34
        Haradrim : 18 / 20
        Gondor : 35 / 35
        Rhun : 24 / 24
        Dale : 7 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 2 spearInfantrys moved from N. Dale to S. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 archers and 2 spearInfantrys
                    Rhun defend with 2 spearInfantrys
                    Dale win, taking S. Dale from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 6
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Dale
                3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    Territory Summary for Dale :

    S. Dale : 1 archers and 2 spearInfantrys
        N. Dale : 3 archerss, 1 heavyCavalry and 5 spearInfantrys
        Lake Town : 1 archers, 1 castle, 4 fortificationss and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 16 / 16
        Mordor : 22 / 24
        Rohan : 19 / 19
        Goblins : 14 / 21
        Elves : 30 / 34
        Haradrim : 18 / 20
        Gondor : 35 / 35
        Rhun : 22 / 24
        Dale : 9 / 9
        Khand : 10 / 12
        Dwarves : 12 / 12

Suggested Topics

  • 114
  • 5
  • 59
  • 89
  • 98
  • 126
  • 29
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.8k

Users

40.5k

Topics

1.8m

Posts