Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 bomber moved from Philippines to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Anhwe
4 carriers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 6 Sea Zone to Anhwe
1 mech_infantry moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from 6 Sea Zone to 4 Sea Zone
Combat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 16 Sea Zone to Japan
1 bomber moved from 7 Sea Zone to Japan
1 bomber moved from 4 Sea Zone to Japan
1 fighter moved from 4 Sea Zone to Siberia
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Shantung to Kiangsi
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Kiangsi
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 submarines placed in 36 Sea Zone
5 submarines placed in 6 Sea Zone
Japanese undo move 3.
3 submarines placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
1 submarine placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
Japanese undo move 6.
1 infantry placed in India
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Japanese collect 63 PUs (6 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Persia
1 bomber moved from Norway to Novgorod
Combat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Finland
4 fighters and 1 tactical_bomber moved from Norway to Finland
1 aaGun moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 mech_infantrys moved from Iraq to Persia
7 mech_infantrys moved from Persia to Eastern Persia
1 marine moved from Egypt to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
3 artilleries and 5 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 fighters and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Persia
1 bomber moved from Norway to Novgorod
Combat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Finland
4 fighters and 1 tactical_bomber moved from Norway to Finland
1 aaGun moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 mech_infantrys moved from Iraq to Persia
7 mech_infantrys moved from Persia to Eastern Persia
1 marine moved from Egypt to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
3 artilleries and 5 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 fighters and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by British to Finland: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Southern Italy to Holland Belgium
1 artillery moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour moved from Volgograd to Rostov
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,1,5,1,3,6,3,5
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Urals to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Tambov
1 mech_infantry moved from Belarus to Vologda
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Tambov to Bryansk
1 infantry moved from Bryansk to Smolensk
7 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Archangel
6 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Archangel
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
2 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns and 11 infantry moved from Western Germany to France
1 aaGun and 11 infantry moved from Germany to Western Germany
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,4,3,3,6,2,6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Archangel
5 armour and 6 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 5 armour, 1 artillery, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
retreated to Archangel
Germans win with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -51
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 5 armour, 1 artillery, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
50/50 :-P :-P
bump
hey i’m back
Hi! :-)
bump
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 6 fighters and 1 tactical_bomber moved from Finland to Archangel
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
5 infantry moved from Persia to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Battle in Archangel
British attack with 1 bomber, 6 fighters and 1 tactical_bomber
Germans defend with 3 armour, 2 fighters and 2 tactical_bombers
retreated to Archangel
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -35
Casualties for Germans: 3 armour
Casualties for British: 1 bomber, 3 fighters and 1 tactical_bomber
Battle in Northwest Persia
British attack with 3 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Northwest Persia from Italians with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 carrier, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery, 1 marine and 6 mech_infantrys moved from Eastern Persia to West India
2 fighters moved from Union of South Africa to 79 Sea Zone
3 fighters moved from Archangel to Russia
3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun and 4 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Persia to Eastern Persia
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 1 armour, 8 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Archangel to Karelia
1 bomber moved from Western Germany to Vyborg
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Karelia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
1 fighter moved from Archangel to Germany
1 tactical_bomber moved from Archangel to Germany
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Tsinghai to Volgograd
1 armour moved from Yenisey to Timguska
1 armour moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from France to Western Germany
Place Units - Germans
5 infantry placed in Western Germany
Germans undo move 1.
7 artilleries placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4,4,6,2,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs