TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 40 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Szechwan to Sikang
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 6 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Sikang from Chinese with 6 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in South West Africa
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking South West Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Union of South Africa
Non Combat Move - Japanese
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to Formosa
Place Units - Japanese
3 armour placed in India
1 fighter placed in Malaya
2 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,1,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,4,6,2,2,1,2,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,2,5,5,6,2,2,5,4,2,5
Japanese collect 17 PUs (32 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs