@fasthard scramble 110?
16L G40 Giallo(Allies+21) vs CdnRanger(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Persia to Volgograd
1 artillery moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Novosibirsk
British take Novosibirsk from Japanese
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in Volgograd
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
British win, taking Volgograd from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Rostov
British attack with 1 artillery
Italians defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - British
10 armour, 10 artilleries, 16 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
10 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Persia
6 mech_infantrys moved from Iraq to Persia
1 bomber moved from Volgograd to Persia
1 artillery moved from 81 Sea Zone to Egypt
3 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,4,5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,4,4,1
British collect 30 PUs (10 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Samara to Kazakhstan
Italians take Kazakhstan from Russians
2 mech_infantrys moved from Tambov to Novosibirsk
1 bomber moved from Southern Italy to Novosibirsk
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 armour and 1 infantry moved from Algeria to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 94 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits
1 aaGun owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novosibirsk
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Novosibirsk
Italians win, taking Novosibirsk from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Italians attack with 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
1 infantry owned by the British lost in Volgograd
Italians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Volgograd, round 3 : 0/5 hits
British roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 artillery and 3 mech_infantrys in Volgograd, round 4 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Volgograd
2 mech_infantrys owned by the Italians and 1 artillery owned by the Italians retreated to Rostov
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Tambov to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
1 carrier and 1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to Tobruk
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Morocco to Tunisia
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Novosibirsk to VologdaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 infantry
Cyprus : 1 flag
Malta : 1 flag, 1 artillery
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 fighter
Tobruk : 1 armour and 2 infantry
Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys
Nenetsia : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 artilleries
Ukraine : 1 artillery, 1 infantry and 1 mech_infantry
Novosibirsk : 1 flag, 2 mech_infantrys
Vologda : 1 bomber
Smolensk : 1 flag
Samara : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
97 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 61 / 83
Russians : 2 / 0
Japanese : 74 / 87
Americans : 50 / 70
Chinese : 2 / 8
British : 39 / 30
UK_Pacific : 0 / 0
Italians : 22 / 27
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier, 1 destroyer and 1 submarine moved from 50 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to New Guinea
3 fighters moved from Queensland to New Guinea
1 fighter moved from 45 Sea Zone to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 fighter moved from Caucasus to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Tambov to Volgograd
1 bomber moved from Southern Italy to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Olgiy to Tsinghai
1 armour moved from Timguska to Tsinghai
1 bomber moved from Russia to Tsinghai
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 3 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 1/4 hits
British roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits
1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tsinghai
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 aaGun, 6 armour, 8 artilleries, 14 infantry and 13 mech_infantrys moved from Ukraine to Rostov
2 aaGuns, 10 armour, 24 artilleries, 29 infantry and 10 mech_infantrys moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 infantry moved from Urals to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to Rostov
1 artillery and 4 infantry moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Smolensk to Rostov
1 artillery moved from Vologda to Russia
1 aaGun moved from Timguska to Novosibirsk
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Tsinghai to Rostov
1 bomber moved from Volgograd to Rostov
1 fighter moved from Western Germany to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea ZonePlace Units - Germans
1 carrier and 1 submarine placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
5 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 1 armour
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Timguska : 1 flag
Olgiy : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Poland : 2 artilleries and 4 infantry
Germany : 1 factory_major and 5 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 infantry
Southern Italy : 1 bomber and 2 fighters
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 artilleries, 3 infantry and 3 mech_infantrys
Rostov : 1 flag, 3 aaGuns, 19 armour, 32 artilleries, 2 bombers, 44 infantry and 27 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 artillery, 5 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag, 1 artillery and 4 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 7 infantry
Novosibirsk : 1 aaGun
Vologda : 1 flag, 1 armour and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 carrier and 1 transport
119 Sea Zone : 1 submarine
96 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
Greece : 1 flag
97 Sea Zone : 1 carrier, 2 fighters and 1 submarine
Yugoslavia : 1 flag, 1 armour and 1 factory_minor
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 85
Russians : 1 / 0
Japanese : 74 / 87
Americans : 50 / 70
Chinese : 1 / 8
British : 37 / 30
UK_Pacific : 0 / 0
Italians : 22 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
2 infantry moved from Caucasus to Volgograd
4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Northwest Persia
4 aaGuns, 2 armour, 28 artilleries, 29 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
4 fighters and 1 tactical_bomber moved from Volgograd to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shensi to Sikang
1 armour moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from West India to Eastern PersiaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Sikang
Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Sikang, round 2 : 1/5 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 armour moved from Dzavhan to Amur
12 artilleries moved from India to West India
9 mech_infantrys moved from India to West India
3 mech_infantrys moved from Burma to West India
1 armour moved from Burma to West India
1 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Shan State
1 carrier and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Amur to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 submarine placed in 39 Sea Zone
2 artilleries placed in India
1 infantry placed in Kwangtung
1 infantry placed in Malaya
1 infantry placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 5 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 3 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 tactical_bombers
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 11 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 2 aaGuns, 5 armour, 22 artilleries, 10 infantry and 16 mech_infantrys
Urals : 1 flag
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
80 Sea Zone : 1 submarine
70 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 85
Russians : 2 / 0
Japanese : 76 / 86
Americans : 50 / 70
Chinese : 0 / 8
British : 37 / 30
UK_Pacific : 0 / 0
Italians : 22 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
2 bombers moved from British Columbia to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from New Guinea to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 bombers moved from 8 Sea Zone to Hawaiian Islands
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to EgyptPlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
10 artilleries and 15 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 80 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Eastern Persia to Persia
2 tactical_bombers moved from Eastern Persia to PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,5,2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 29 PUs (8 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
1 bomber moved from Vologda to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from 96 Sea Zone to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/12 hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 aaGun moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
2 artilleries moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Tunisia to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to TunisiaPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Alexandria : 1 flag, 1 infantry
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour
Romania : 1 mech_infantry
Tobruk : 1 armour, 2 artilleries and 3 infantry
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 artillery, 1 bomber, 2 fighters and 1 infantry
Nenetsia : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 artilleries
Novosibirsk : 1 flag
Caucasus : 1 flag, 1 aaGun, 2 artilleries, 2 infantry and 5 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
95 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 63 / 85
Russians : 2 / 0
Japanese : 76 / 86
Americans : 50 / 73
Chinese : 0 / 8
British : 35 / 29
UK_Pacific : 0 / 0
Italians : 24 / 35
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Guinea to Queensland
3 fighters moved from New Guinea to New Zealand
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 80 Sea Zone
2 bombers moved from Rostov to 80 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 fighter moved from 97 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Vologda to Volgograd -
Scramble in 91?
Thx -
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no, can you include the save next, its a bit easier for me
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OOps, sorry it was late…. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 80 Sea Zone
2 bombers moved from Rostov to 80 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 fighter moved from 97 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Vologda to VolgogradCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 3 bombers in 80 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Germans and 1 destroyer owned by the British lost in 80 Sea Zone
Germans roll dice for 1 bomber in 80 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Germans and 1 cruiser owned by the British lost in 80 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 3 bombers
Casualties for British: 1 cruiser and 1 destroyer
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 19 armour, 32 artilleries, 44 infantry and 27 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Tsinghai to Caucasus
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Novosibirsk to Samara
2 artilleries and 3 infantry moved from Bryansk to Rostov
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Russia to Tambov
1 infantry moved from Vologda to Samara
1 artillery and 4 infantry moved from Novgorod to Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from 91 Sea Zone to Morocco
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 2 mech_infantrys placed in Yugoslavia
2 infantry and 1 mech_infantry placed in Germany
Germans undo move 7.
Germans undo move 3.
3 artilleries placed in Ukraine
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Timguska : 1 flag, 1 infantry
Olgiy : 1 flag
Morocco : 1 aaGun, 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Poland : 5 infantry
Germany : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Tobruk : 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 artillery and 1 infantry
Belarus : 1 artillery and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 artillery, 7 infantry and 1 mech_infantry
Rostov : 1 flag, 5 artilleries and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 artilleries and 4 infantry
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 5 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 3 aaGuns, 20 armour, 32 artilleries, 44 infantry and 30 mech_infantrys
Samara : 1 aaGun and 1 infantry
96 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag
92 Sea Zone : 2 submarines
Yugoslavia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
91 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 90
Russians : 0 / 0
Japanese : 76 / 86
Americans : 50 / 73
Chinese : 0 / 8
British : 35 / 29
UK_Pacific : 0 / 0
Italians : 24 / 35
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Gave you best defence in SZ80 - I’ll change the survivor if ya like -
Cheers!
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i give up, ill post it. Weak game from my side waited too long couldnt make up my mind which side and then it was too late. Well played from your side!!
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Thanks for the game Giallo!
Cheers!