TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Shensi to Sikang
1 bomber moved from French Indo China to Sikang
4 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
2 artilleries and 8 infantry moved from Shensi to Tsinghai
6 fighters and 6 tactical_bombers moved from Anhwe to Kansu
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kwangtung to Kwangsi
4 infantry moved from Anhwe to Kweichow
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 1 artillery, 6 fighters, 4 infantry and 6 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Chinese: 7 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 2 infantry moved from Kweichow to Szechwan
1 bomber moved from Sikang to French Indo China
1 bomber moved from Borneo to French Indo China
6 fighters and 6 tactical_bombers moved from Kansu to Shensi
2 infantry moved from 19 Sea Zone to Jehol
3 fighters moved from Japan to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 artillery and 2 transports moved from 45 Sea Zone to 20 Sea Zone
1 armour and 1 artillery moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 fighters, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs