I rolled but forgot to post map before moving on to next ongoing game.
OK if I just redo my turn and adjust to match original dice?
15L axis-dominion (axis) vs hobo (allies +18)
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could u hold on, i’m going to make a change to my ncm?
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actually, nvm just go ahead, i’ll stick with what i did
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway
2 artilleries and 2 infantry moved from France to Southern France
4 artilleries and 10 infantry moved from France to Normandy Bordeaux
7 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
2 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 3 armour, 4 artilleries and 18 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; British defend with 5 infantry
Germans win, taking Normandy Bordeaux from French with 3 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 5 infantry
Casualties for French: 1 artillery and 4 infantry
Casualties for British: 5 infantry
Battle in Western Ukraine
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 3 artilleries and 4 infantry
Germans win, taking Norway from British with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 3 artilleries and 4 infantry
Battle in Southern France
Germans attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
4 mech_infantrys moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 aaGun, 16 armour, 1 artillery, 5 infantry and 13 mech_infantrys moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Poland to Baltic States
5 infantry moved from Novgorod to Baltic States
1 bomber moved from Archangel to Baltic States
2 fighters and 2 tactical_bombers moved from Norway to Denmark
1 aaGun moved from Western Germany to Denmark
4 mech_infantrys moved from Western Germany to Denmark
1 armour moved from France to Denmark
3 artilleries moved from France to Normandy Bordeaux
2 infantry moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
4 artilleries and 5 infantry moved from Bessarabia to Romania
1 bomber moved from Norway to Germany
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western GermanyPlace Units - Germans
2 infantry placed in Novgorod
1 infantry placed in Western Germany
7 armour placed in Germany
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 artilleries
EDIT: Adding units owned by Germans to Bessarabia: 4 artilleries
EDIT: Removing units owned by Germans from Romania: 5 infantry
EDIT: Adding units owned by Germans to Bessarabia: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Germans undo move 3.
3 armour placed in Western Germany
4 armour placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 4.
2 armour placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3,2,4,3,6,1,1
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 13 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Novgorod
1 bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
1 fighter moved from Rostov to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 13 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Rostov to Ukraine
1 bomber moved from Archangel to Russia
1 armour moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
2 aaGuns and 14 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Russia
5 artilleries and 3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Iraq to Egypt
1 armour and 6 mech_infantrys moved from India to Yunnan
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
3 armour, 1 fighter and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
not sure if you have seen my post in the general discussion the other day, but i have given up A&A for the foreseeable future. i had become too addicted and it’s been a challenge keeping the number of games and the amount of time spent down to where i could maintain a healthy, balanced life. however, it’s very possible that i may decide to come back after a few months off and resume this game, under the strict condition that i would take on no more than two games at any given time.
it’s up to you if you wish to put this on hold for some time for possible continuation, or to claim it for 2015 or 16. no matter what you choose, i am totally ok with it. it’s definitely an interesting game we got here!
sorry for the inconvenience, and take care for now!
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Sorry to hear this, but I know how it is - I’ve been there :lol:
I rather not keep a game hanging indefinitely so if you are sure you can’t continue I’ll have to call it.
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Sorry to hear this, but I know how it is - I’ve been there :lol:
I rather not keep a game hanging indefinitely so if you are sure you can’t continue I’ll have to call it.
yea, i can’t say how long it will be. it may be two weeks, 3 months, or never lol so if u do wanna call it or set a deadline, totally your decision.
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ok I’ll set a deadline at the end of nov. hopefully you can sort things out by then.
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ok I’ll set a deadline at the end of nov. hopefully you can sort things out by then.
that works, i appreciate it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 33 Sea Zone
6 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 32 Sea Zone
6 carriers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia -
scramble?
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scramble 1 fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 33 Sea Zone
6 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 32 Sea Zone
6 carriers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Americans scrambles to create a battle in territory 33 Sea Zone
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 4 fighters, 3 tactical_bombers and 6 transports
Americans defend with 1 fighter
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 6 carriers, 1 cruiser, 4 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Siberia
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Siberia from Russians with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caroline Islands
Japanese attack with 6 artilleries and 6 infantry
Americans defend with 1 airfield, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Japanese win, taking Caroline Islands from Americans with 6 artilleries and 3 infantry remaining. Battle score for attacker is 47
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 fighters, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Japanese
1 artillery moved from Shantung to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 aaGun, 3 artilleries and 2 infantry moved from Kwangsi to French Indo China
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
3 submarines moved from 36 Sea Zone to 33 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 battleship and 4 carriers moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Jehol to 19 Sea Zone
2 mech_infantrys moved from Jehol to 19 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung
3 submarines moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 armour moved from Chahar to Jehol
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
1 destroyer and 2 fighters placed in 20 Sea Zone
2 armour and 1 infantry placed in French Indo China
Japanese undo move 2.
1 armour and 2 artilleries placed in French Indo China
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 armour, 2 artilleries and 1 infantry placed in Japan
Japanese undo move 4.
1 armour, 2 artilleries and 1 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 3.
2 armour and 1 artillery placed in French Indo China
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery, 8 carriers, 1 cruiser, 9 destroyers, 13 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in Celebes
Battle in Sumatra
Battle in New GuineaNon Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 carriers and 10 submarines moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Central United States to Western United States
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 88 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - Americans
4 fighters, 1 infantry and 3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 19 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Hopei to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Anhwe to KansuPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 3 fighters, 9 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
British attack with 1 armour, 3 artilleries, 3 fighters, 9 infantry and 1 mech_infantry
Germans defend with 3 infantry
British win, taking Norway from Germans with 1 armour, 3 artilleries, 3 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Norway to 112 Sea Zone
2 fighters moved from Norway to United Kingdom
1 bomber moved from United Kingdom to French Equatorial Africa
1 aaGun moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
4 aaGuns, 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from India to Burma
1 infantry moved from West India to India
1 mech_infantry moved from India to YunnanPlace Units - British
4 artilleries, 5 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
I assumed you wouldn’t scramble west germany but if you want we can roll here. it wouldn’t affect anything except maybe exchange a few units probably at your disadvantage :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
4 armour, 1 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Denmark to Germany
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,6,5,6,5,4,4
Italians collect 5 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Hawaiian IslandsTurn Complete - ANZAC





