Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid


  • No scramble for both seazones.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians


  • It is late and so I screwed up twice.  Remember to click “post turn summary” at the end of the move prior to hitting “done.”

    /fail on my part.  I did a manual save for Russia.

    In Yugoslavia I hit the attack again button and I didn’t mean too.  It is late, no excuse, but I am hoping you guys will let me retreat back to Romania and leaving the single troop in Yugoslavia as “Nuetral Allied”.  It is what I originally intended to do if I didn’t hit 5 times which is what I expected based on what I sent.

    You can view my edit by viewing the history of my move.  I tried to do it during non combat move, but it wouldn’t let me, so I edited it during placement.

    Sorry bout the crappy turn post, I got it now.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                6 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Amur
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 artillery moved from Russia to Smolensk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                6 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Amur
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 artillery moved from Russia to Smolensk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Tambov
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Yakut S.S.R.

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Nah man, as far as I can tell you just made some small mistakes. Idrk but the Romania move works amazingly well for you lol. We might have to talk about that cause only one infantry left there and you only lost infantry while fighting there.


  • @Dregonoid:

    Nah man, as far as I can tell you just made some small mistakes. Idrk but the Romania move works amazingly well for you lol. We might have to talk about that cause only one infantry left there and you only lost infantry while fighting there.

    R1 Germany lost 2, Yugo lost 4  = GERM/ Troops remain 6trp, 2art, 3tnk    YUGO/Troops remain 1trp

    R2 Germany lost 1, Yugo lost 1  = GERM/ Troops remain 5trp, 2 art, 3tnk  YUGO - nothing

    During the edit, I gave Yugo her 1 troop, but failed to give Germany her 6 troops back during the retreat.

    When I edited in the troops, I failed to edit in the troop lost to Germany on R2!!!

    So… lotta little mistakes, but now yet another.  I will edit that bad boy back in if the previous edit is allowed to continue.  As far as a great move, I do it for Italy really so she can get some IPC in the event her fleet gets crushed and loses N.Africa right off the bat.  Just kinda depends on the allies.  And should Germany take Yugo, it is no great loss…lol.  It just looks awesome when it works as intended.  During LL games you can literally do all sorts of attack/retreat moves that are simply bleh.  That is why the Battleship z111 is nifty if it works, but sucky if it doesn’t.  Now both Germany’s main fleet is vulnerable as it will ever get because I am missing 2 casualties.


  • I will never use yellow again… my eyes are bleeding.


  • I guess in the end it doesn’t really matter, Yugoslavia will get crushed regardless of what happens. Pls no more yellow, I literally started to cry when I tried to read it.


  • @Dregonoid:

    I guess in the end it doesn’t really matter, Yugoslavia will get crushed regardless of what happens. Pls no more yellow, I literally started to cry when I tried to read it.

    lol! win!

  • '19 '18 '17 '16 '15

    Sorry for a newbie question…is it J1 turn now?


  • Yes it is

  • '19 '18 '17 '16 '15

    Ah okie…sorry for waiting guys - will try to finish this later today.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese rolls :  0/1 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 bomber moved from Japan to Yunnan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 fighter moved from Formosa to Hunan
                4 infantry moved from Korea to Amur
                2 fighters moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Amur
                2 tactical_bombers moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 bomber moved from Japan to Amur
                2 tactical_bombers moved from 6 Sea Zone to Amur
                2 fighters moved from 6 Sea Zone to Amur
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                1 fighter moved from Okinawa to Amur
                1 fighter moved from Korea to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 16 infantry
                        Japanese roll dice for 2 battleships in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 :  13/29 hits
                        Russians roll dice for 16 infantry in Amur, round 2 :  3/16 hits
                        14 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 :  14/26 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 1 bomber, 8 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 16 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 33 Sea Zone to Kwangsi
                1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Amur to Kiangsu
                1 fighter moved from Amur to Kiangsu
                2 fighters and 2 tactical_bombers moved from Amur to Kiangsu
                5 fighters and 4 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 bomber, 3 fighters and 2 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 3 fighters and 2 tactical_bombers
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 5 fighters and 4 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Amur : 1 flag, 2 artilleries, 8 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 armour and 1 infantry
        43 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        35 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        5 Sea Zone : 2 battleships and 2 transports
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese rolls :  0/1 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 bomber moved from Japan to Yunnan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 fighter moved from Formosa to Hunan
                4 infantry moved from Korea to Amur
                2 fighters moved from Manchuria to Amur
                2 tactical_bombers moved from Manchuria to Amur
                2 tactical_bombers moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 bomber moved from Japan to Amur
                2 tactical_bombers moved from 6 Sea Zone to Amur
                2 fighters moved from 6 Sea Zone to Amur
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                1 fighter moved from Okinawa to Amur
                1 fighter moved from Korea to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 16 infantry
                        Japanese roll dice for 2 battleships in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 :  13/29 hits
                        Russians roll dice for 16 infantry in Amur, round 2 :  3/16 hits
                        14 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 :  14/26 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 1 bomber, 8 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 16 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 33 Sea Zone to Kwangsi
                1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Amur to Kiangsu
                1 fighter moved from Amur to Kiangsu
                2 fighters and 2 tactical_bombers moved from Amur to Kiangsu
                5 fighters and 4 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 bomber, 3 fighters and 2 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 3 fighters and 2 tactical_bombers
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 5 fighters and 4 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Amur : 1 flag, 2 artilleries, 8 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 armour and 1 infantry
        43 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        35 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        5 Sea Zone : 2 battleships and 2 transports
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • The Russian army got caught with their pants down I think.  :-o

  • '19 '18 '17 '16 '15

    :evil: :evil: Go Japan :-D


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 bomber moved from Central United States to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans rolls :  0/1 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 bomber moved from Central United States to Eastern United States

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 37 / 68
        Russians : 35 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

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