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    yesno789

    @yesno789

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    Latest posts made by yesno789

    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  0/1 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 techTokens; 3 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Philippines to 33 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 battleship and 1 carrier placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 55 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield and 1 fighter
          Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
          Midway : 1 airfield
          33 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
          26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 battleship and 1 carrier
          Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
          Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

      Production/PUs Summary :

      Germans : 40 / 47
          Russians : 33 / 39
          Japanese : 38 / 38
          Americans : 52 / 55
          Chinese : 6 / 8
          British : 27 / 33
          UK_Pacific : 20 / 20
          Italians : 12 / 12
          ANZAC : 10 / 12
          French : 11 / 0
          Dutch : 8 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Null / Other
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Shensi
                  1 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs total

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Suiyuyan : 1 infantry

      Production/PUs Summary :

      Germans : 40 / 47
          Russians : 33 / 39
          Japanese : 38 / 38
          Americans : 52 / 55
          Chinese : 6 / 8
          British : 27 / 33
          UK_Pacific : 20 / 20
          Italians : 12 / 12
          ANZAC : 10 / 12
          French : 11 / 0
          Dutch : 8 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ∞
              Standard Deviation : ∞
              Total rolls : 1

      Null / Other
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ∞
              Standard Deviation : ∞
              Total rolls : 1

      I can’t post the saved game. I will send the saved game through emails

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      Game History

      Round: 2

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  0/1 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 techTokens; 3 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Philippines to 33 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 battleship and 1 carrier placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 55 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield and 1 fighter
          Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
          Midway : 1 airfield
          33 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
          26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 battleship and 1 carrier
          Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
          Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

      Production/PUs Summary :

      Germans : 40 / 47
          Russians : 33 / 39
          Japanese : 38 / 38
          Americans : 52 / 55
          Chinese : 6 / 8
          British : 27 / 33
          UK_Pacific : 20 / 20
          Italians : 12 / 12
          ANZAC : 10 / 12
          French : 11 / 0
          Dutch : 8 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ∞
              Standard Deviation : ∞
              Total rolls : 1

      Null / Other
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ∞
              Standard Deviation : ∞
              Total rolls : 1

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  0/1 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 0 techTokens; 3 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Philippines to 33 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 battleship and 1 carrier placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 55 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield and 1 fighter
          Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
          Midway : 1 airfield
          33 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
          26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 battleship and 1 carrier
          Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
          Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

      Production/PUs Summary :

      Germans : 40 / 47
          Russians : 33 / 39
          Japanese : 38 / 38
          Americans : 52 / 55
          Chinese : 6 / 8
          British : 27 / 33
          UK_Pacific : 20 / 20
          Italians : 12 / 12
          ANZAC : 10 / 12
          French : 11 / 0
          Dutch : 8 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Null / Other
                  3 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      Sorry everyone for the late response. I’ll be posting my turn soon

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      Email it to us please. I don’t know why the servers aren’t working.

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      I think a glitch happened. I can’t seem to be able to download your Italian turn. Can you repost the saved file?

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Hopei

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Hopei
                  1 infantry placed in Szechwan
                  1 infantry placed in Kweichow
                  Chinese undo move 3.
                  Chinese undo move 2.
                  Chinese undo move 1.
                  2 infantry placed in Szechwan
                  2 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 8 PUs total

      Territory Summary for Chinese :

      Suiyuyan : 2 infantry
          Kweichow : 2 infantry
          Hopei : 3 infantry
          Szechwan : 1 fighter and 8 infantry

      Production/PUs Summary :

      Germans : 37 / 68
          Russians : 35 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 8 / 8
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Hopei

      posted in Team Games
      Y
      yesno789
    • RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  0/1 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 1 cruiser, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                  1 fighter moved from Western United States to Wake Island
                  1 bomber moved from Central United States to Eastern United States

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield and 1 fighter
          Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
          Midway : 1 airfield
          33 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
          26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
          Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
          Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

      Production/PUs Summary :

      Germans : 37 / 68
          Russians : 35 / 37
          Japanese : 32 / 42
          Americans : 52 / 52
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Team Games
      Y
      yesno789