15L axis-dominion (axis) vs PGMatt (allies +23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 artilleries, 9 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Hopei
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Korea to Hunan
                1 fighter moved from Kiangsu to Kwangsi
                1 fighter moved from Kwangsi to Hunan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 fighters
                EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery, 2 fighters and 1 infantry
                EDIT: Removing units owned by Japanese from Hunan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 unit repaired.
                1 bomber moved from Malta to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 artilleries and 1 mech_infantry moved from Tobruk to Libya
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in Libya
                    British attack with 2 artilleries and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Libya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 93 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 cruiser
                    British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Malta
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to Kenya
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
                2 aaGuns and 7 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 battleship and 1 cruiser moved from 56 Sea Zone to 54 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 aaGun and 1 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6,2,1
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 6 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Yugoslavia to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to Eastern Poland
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Romania

    Turn Complete - Italians
                Italians collect 11 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • france?

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • '16

    @axis-dominion:

    france?

    is coming.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Romania to Bessarabia
                5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                2 mech_infantrys moved from Germany to Holland Belgium
                1 armour moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery
                    Germans win, taking Holland Belgium from French with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Bessarabia
                    Germans attack with 5 armour, 3 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 5 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
                EDIT: Adding units owned by Germans to Southern France: 1 armour
                EDIT: Removing units owned by Germans from Southern France: 1 artillery
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to France
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                3 aaGuns, 3 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Yugoslavia
                5 infantry moved from Finland to Karelia
                1 artillery moved from Southern France to France

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • assumed no scramble in 110, but if u would choose otherwise, we can roll here on the forum

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                2 fighters moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters moved from Belarus to Bryansk
                6 infantry moved from Archangel to Smolensk
                2 armour and 8 infantry moved from Russia to Bryansk
                3 infantry moved from Rostov to Bryansk
                2 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Yenisey to Timguska
                1 aaGun and 13 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Siam to Shan State
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to Shan State
                2 bombers moved from Kwangsi to Shan State
                2 fighters moved from Kiangsi to Kwangtung
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
                1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                2 bombers moved from Shan State to Kiangsi
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
                1 aaGun moved from Korea to Manchuria
                2 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Soviet Far East to Amur
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 4 infantry moved from Hopei to Shensi
                1 artillery moved from Suiyuyan to Shensi
                2 fighters and 2 tactical_bombers moved from Jehol to Kiangsi
                1 aaGun moved from Jehol to Chahar
                1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 69 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 armour and 1 mech_infantry moved from Western United States to Eastern United States
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • hey i forgot my subs and my german bomber, would u allow me to edit them?


  • i have to drive out to work right now, so if u do allow, plz edit my bomber from africa back to s.italy, and my subs from 106 to 121

  • '16

    OK.  I’m thinking about how I feel about it.


  • Ok well technically it’s your call of course, but it was clearly a simple forgetting of units done in a rush (not something I do often btw), and there’s absolutely no affect on Russia’s turn. If u think it impacted America then of course feel free to adjust your ncm as u need. I appreciate the consideration.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '16

    @axis-dominion:

    Ok well technically it’s your call of course, but it was clearly a simple forgetting of units done in a rush (not something I do often btw), and there’s absolutely no affect on Russia’s turn. If u think it impacted America then of course feel free to adjust your ncm as u need. I appreciate the consideration.

    I have given this significant thought and have come to the conclusion that I cannot allow the edits.  As I fully expect that this choice will not sit well with you and quite possibly be interpreted as poor sportsmanship, I’m going to explain the key reasons I came to this choice.
    1.  You had Japan’s turn to identify and correct the German move mistake.
    2.  Notwithstanding that I absolutely agree with you that it was a mistake / over-sight I cannot help but feel, especially in the case of the Africa bomber, that is was my mistake(s) that put the bomber into place.  I had to live with the mistake of not seeing the bomber in range of the two transports you sank that turn.
    3.  Lastly, since I sincerely feel that I’m facing a superior player, my only hope to make a game of it will be capitalize on your limited mistakes.  If I allowed the edit, it wouldn’t just be correcting a missed move, it would be taking away one of my (limited) chances to make up some TUV.

    Thanks,

    Matt.

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