Odonis vs Soul (Allies +18) G40L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 34 / 51
        Russians : 29 / 37
        Japanese : 55 / 60
        Americans : 64 / 84
        Chinese : 3 / 5
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 31 / 46
        ANZAC : 21 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Union of South Africa to 70 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British
                Battle in 70 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 70 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in French Equatorial Africa
                    British attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 :  4/6 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tanganyika Territory
                    British attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery and 3 infantry moved from South West Africa to Rhodesia
                1 fighter moved from 70 Sea Zone to Union of South Africa
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                3 infantry placed in Norway
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Rhodesia : 1 artillery and 3 infantry
        Tanganyika Territory : 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 armour, 2 artilleries and 2 mech_infantrys
        Normandy Bordeaux : 2 aaGuns, 1 artillery and 6 infantry
        Norway : 1 flag, 1 factory_minor and 3 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 32 / 51
        Russians : 29 / 37
        Japanese : 55 / 60
        Americans : 64 / 84
        Chinese : 3 / 5
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 28 / 46
        ANZAC : 21 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                4 fighters moved from Egypt to Northwest Persia
                3 artilleries and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Northern Italy to Romania
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 fighter moved from Belarus to Romania
                2 mech_infantrys moved from Northern Italy to Romania

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                4 fighters moved from Egypt to Northwest Persia
                3 artilleries and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Northern Italy to Romania
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 fighter moved from Belarus to Romania
                2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Italians creates battle in territory 80 Sea Zone
                Battle in Finland
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking 80 Sea Zone from ANZAC, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Italians attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 3 artilleries, 4 fighters and 2 infantry
                    Russians defend with 4 armour, 6 infantry and 4 mech_infantrys
                    retreated to Northwest Persia
                    Russians win with 4 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 artilleries and 2 infantry
                Battle in Southern France
                    Italians attack with 7 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Romania to Eastern Poland
                4 fighters moved from Northwest Persia to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                3 infantry placed in Novgorod
                Italians undo move 3.
                1 infantry placed in Novgorod
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 35 PUs; end with 35 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 2 bombers
                    Japanese defend with 2 carriers and 1 destroyer
                        ANZAC roll dice for 2 bombers in 36 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers and 1 destroyer in 36 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 2 bombers in 36 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 carriers and 1 destroyer in 36 Sea Zone, round 3 :  1/3 hits
                        1 bomber owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber in 36 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers and 1 destroyer in 36 Sea Zone, round 4 :  3/3 hits
                        1 bomber owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 2 carriers and 1 destroyer remaining. Battle score for attacker is -24
                    Casualties for ANZAC: 2 bombers

    Non Combat Move - ANZAC
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        54 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 35 / 51
        Russians : 25 / 37
        Japanese : 55 / 60
        Americans : 61 / 84
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 35 / 49
        ANZAC : 21 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 36 PUs;
                Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Germany to Russia
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov

  • '20 '19 '18 '15 '13

    intercept in Russia?


  • Nope.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 36 PUs;
                Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Germany to Russia
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery and 5 infantry moved from Northern Italy to Western Germany
                2 artilleries moved from Germany to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                8 infantry placed in Germany
                2 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
                Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                4 armour, 4 infantry and 4 mech_infantrys moved from Northwest Persia to Persia

    Combat - Russians
                Battle in Persia
                    Russians attack with 4 armour, 4 infantry and 4 mech_infantrys
                    Italians defend with 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
                        Russians roll dice for 4 armour, 4 infantry and 4 mech_infantrys in Persia, round 2 :  3/12 hits
                        Italians roll dice for 2 artilleries, 4 fighters and 1 infantry in Persia, round 2 :  5/7 hits
                        4 infantry owned by the Russians, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                        Russians roll dice for 4 armour and 3 mech_infantrys in Persia, round 3 :  1/7 hits
                        Italians roll dice for 4 fighters in Persia, round 3 :  4/4 hits
                        1 armour owned by the Russians, 1 fighter owned by the Italians and 3 mech_infantrys owned by the Russians lost in Persia
                        Russians roll dice for 3 armour in Persia, round 4 :  3/3 hits
                        Italians roll dice for 3 fighters in Persia, round 4 :  2/3 hits
                        2 armour owned by the Russians and 3 fighters owned by the Italians lost in Persia
                    Russians win, taking Persia from Italians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 artilleries, 4 fighters and 1 infantry
                    Casualties for Russians: 3 armour, 4 infantry and 4 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Rostov to Volgograd
                3 infantry moved from Kazakhstan to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                1 armour, 6 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Rostov : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 8 armour, 1 artillery, 1 factory_major, 1 fighter, 44 infantry, 10 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 6 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 38 / 44
        Russians : 27 / 30
        Japanese : 55 / 60
        Americans : 58 / 84
        Chinese : 3 / 5
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 33 / 49
        ANZAC : 21 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from Japan to 21 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from Japan to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Hunan to Shensi
                2 mech_infantrys moved from Anhwe to Shensi
                1 fighter moved from Anhwe to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to French Indo China
                3 fighters moved from 21 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 fighter placed in India
                Japanese undo move 1.
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 mech_infantry placed in India
                Japanese undo move 4.
                1 artillery placed in India
                Japanese undo move 3.
                1 artillery placed in French Indo China
                1 mech_infantry placed in Kiangsu
                1 infantry placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 34 Sea Zone to 42 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                3 fighters moved from 34 Sea Zone to 21 Sea Zone
                1 fighter moved from 34 Sea Zone to Java
                1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                2 bombers moved from Normandy Bordeaux to 95 Sea Zone
                1 fighter moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 4 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Java, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win, taking Java from Japanese with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Germans defend with 1 transport; Italians defend with 1 carrier and 1 fighter
                        Americans roll dice for 3 bombers and 1 fighter in 95 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 carrier, 1 fighter and 1 transport in 95 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 3 bombers in 95 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Italians and 1 transport owned by the Germans lost in 95 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 carrier and 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 21 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 21 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
                    Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Southern France :  0/1 hits
                        Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Southern France, round 2 :  9/13 hits
                        Italians roll dice for 1 aaGun and 7 infantry in Southern France, round 2 :  4/7 hits
                        1 aaGun owned by the Italians, 4 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 aaGun and 7 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                3 bombers moved from 95 Sea Zone to Normandy Bordeaux
                1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern France to Gibraltar
                1 bomber moved from 42 Sea Zone to Queensland
                3 fighters moved from 21 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 carriers, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 42 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 54 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to Queensland: 2 fighters
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode
                1 submarine placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
                EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 68 PUs; end with 72 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Paulau Island : 1 flag
        Marianas : 1 flag
        Queensland : 1 bomber and 2 fighters
        New Guinea : 1 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        26 Sea Zone : 2 submarines
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag
        54 Sea Zone : 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 armour
        Libya : 1 flag
        92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
        101 Sea Zone : 1 carrier, 1 fighter and 4 transports
        91 Sea Zone : 2 destroyers and 6 transports
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 35 / 44
        Russians : 27 / 30
        Japanese : 57 / 66
        Americans : 68 / 92
        Chinese : 1 / 5
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 49
        ANZAC : 17 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Kansu, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 35 / 44
        Russians : 27 / 30
        Japanese : 57 / 66
        Americans : 68 / 92
        Chinese : 1 / 3
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 30 / 49
        ANZAC : 17 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Norway to Finland
                2 fighters moved from United Kingdom to Finland
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Finland
                    British attack with 2 fighters and 3 infantry
                    Italians defend with 1 armour and 2 mech_infantrys
                        British roll dice for 2 fighters and 3 infantry in Finland, round 2 :  2/5 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Italians and 3 infantry owned by the British lost in Finland
                    retreated to Finland
                    Italians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Finland to Norway

    Place Units - British
                1 artillery and 2 infantry placed in Norway
                1 transport placed in 71 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 3 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 artillery and 3 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 artillery
        Rhodesia : 1 artillery and 2 infantry
        French Equatorial Africa : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
        Normandy Bordeaux : 3 aaGuns, 1 artillery and 9 infantry
        Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 35 / 44
        Russians : 27 / 30
        Japanese : 57 / 66
        Americans : 68 / 92
        Chinese : 1 / 3
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 28 / 49
        ANZAC : 17 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Persia
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 infantry moved from Novgorod to Archangel
                      Italians take Archangel from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Persia
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 infantry moved from Novgorod to Archangel
                      Italians take Archangel from Russians

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 artillery
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Persia
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Persia from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                3 mech_infantrys moved from Romania to Yugoslavia
                1 aaGun, 6 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
                2 artilleries moved from Trans-Jordan to Egypt
                1 armour moved from Finland to Karelia

    Place Units - Italians
                7 infantry placed in Northern Italy
                2 artilleries and 1 mech_infantry placed in Southern Italy
                2 mech_infantrys placed in Egypt
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 34 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 2 artilleries and 2 infantry
        42 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 35 / 44
        Russians : 22 / 30
        Japanese : 57 / 66
        Americans : 68 / 92
        Chinese : 1 / 3
        British : 30 / 32
        UK_Pacific : 0 / 0
        Italians : 34 / 38
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 armour moved from Ukraine to Volgograd
                25 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 armour moved from Ukraine to Volgograd
                25 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour and 25 mech_infantrys
                    Russians defend with 1 factory_minor and 6 infantry
                    Germans win, taking Volgograd from Russians with 3 armour and 24 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 6 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 armour
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                14 infantry moved from Western Germany to France
                10 infantry moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Bryansk to Germany
                1 fighter moved from Germany to Western Germany
                1 bomber moved from Bryansk to Western Germany
                1 infantry moved from Bryansk to Smolensk
                1 aaGun, 7 artilleries and 9 infantry moved from Bryansk to Ukraine
                6 mech_infantrys moved from Bryansk to Eastern Poland
                3 mech_infantrys moved from Bryansk to Eastern Poland
                2 armour moved from Iraq to Caucasus

    Place Units - Germans
                2 armour placed in Ukraine
                4 infantry and 3 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

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