Odonis vs Soul (Allies +18) G40L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 17 / 30
        Japanese : 59 / 64
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 33 / 43
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 17 / 30
        Japanese : 59 / 64
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 33 / 43
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                3 armour and 3 mech_infantrys moved from Vyborg to Finland
                1 bomber moved from Novgorod to 110 Sea Zone
                1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Germany to 110 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Volgograd to Samara
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                2 armour moved from Ukraine to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                16 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia

  • '20 '19 '18 '15 '13

    Scramble in 110?


  • Yes

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                3 armour and 3 mech_infantrys moved from Vyborg to Finland
                1 bomber moved from Novgorod to 110 Sea Zone
                1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Germany to 110 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Volgograd to Samara
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                2 armour moved from Ukraine to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                16 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia

    Combat - Germans
                Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Archangel
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Archangel from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Rhodesia
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Rhodesia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 39 Sea Zone
                    Germans attack with 1 cruiser and 1 destroyer
                    ANZAC defend with 1 submarine
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 cruiser and 1 destroyer
                Battle in Tambov
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 3 armour and 3 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Finland from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 4 fighters
                    British defend with 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 carrier, 2 destroyers and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 bombers and 4 fighters
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 carrier and 2 destroyers
                Battle in Northwest Persia
                    Germans attack with 16 armour and 4 mech_infantrys
                    Russians defend with 2 armour and 3 mech_infantrys
                    Germans win, taking Northwest Persia from Russians with 16 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 armour and 3 mech_infantrys
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                1 fighter moved from Bryansk to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                2 aaGuns and 11 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 2 infantry moved from France to Western Germany
                7 infantry moved from Western Germany to Germany
                1 transport moved from 81 Sea Zone to 95 Sea Zone
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 artillery and 4 infantry placed in Western Germany
                1 mech_infantry placed in Germany
                2 infantry placed in France
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                5 artilleries and 25 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Tambov
                1 artillery and 14 infantry moved from Russia to Samara
                1 infantry moved from Kansu to Tsinghai
                2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 3 infantry moved from Russia to Bryansk
                21 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    retreated to Tsinghai
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 5 artilleries, 25 infantry and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 5 artilleries, 25 infantry and 1 mech_infantry in Tambov, round 2 :  5/31 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 2 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 16 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 16 infantry in Samara, round 2 :  2/17 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 24 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 artilleries and 24 infantry in Vologda, round 2 :  6/26 hits
                        Italians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Vologda
                    Russians win, taking Vologda from Italians with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                2 artilleries, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 fighter and 1 tactical_bomber
        Bryansk : 1 artillery and 2 infantry
        Russia : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
        Tambov : 5 artilleries, 23 infantry and 1 mech_infantry
        Vologda : 2 artilleries and 24 infantry
        Smolensk : 1 infantry
        Samara : 1 artillery and 15 infantry
        114 Sea Zone : 1 cruiser
        Persia : 1 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 18 / 18
        Japanese : 59 / 64
        Americans : 56 / 76
        Chinese : 3 / 3
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 31 / 43
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 mech_infantry moved from Kazakhstan to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Novosibirsk to Kansu
                1 fighter moved from French Indo China to Kansu
                1 artillery moved from Alaska to British Columbia
                      Japanese take British Columbia from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 mech_infantry moved from Kazakhstan to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Novosibirsk to Kansu
                1 fighter moved from French Indo China to Kansu
                1 artillery moved from Alaska to British Columbia
                      Japanese take British Columbia from British

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 fighter and 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to Philippines
                3 fighters moved from Philippines to 6 Sea Zone
                2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 bomber moved from Sumatra to India
                1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan
                1 mech_infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in India
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 9 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to British Columbia
                1 bomber and 1 fighter moved from Western United States to British Columbia
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Norway to Finland
                1 bomber moved from Western Australia to 41 Sea Zone
                1 fighter moved from Western Australia to 42 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Alaska
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Alaska from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Finland
                    Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Germans defend with 3 armour and 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 :  1/6 hits
                        Germans roll dice for 3 armour and 2 mech_infantrys in Finland, round 2 :  3/5 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans and 2 infantry owned by the Americans lost in Finland
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Finland, round 3 :  0/3 hits
                        Germans roll dice for 3 armour and 1 mech_infantry in Finland, round 3 :  1/4 hits
                        1 mech_infantry owned by the Americans lost in Finland
                    2 artilleries owned by the Americans retreated to Norway
                    Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                Battle in British Columbia
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in British Columbia, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in British Columbia, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from British Columbia to Hawaiian Islands
                1 fighter moved from British Columbia to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 bomber moved from 41 Sea Zone to Western Australia
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 110 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                3 transports moved from 123 Sea Zone to 101 Sea Zone
                1 transport moved from 109 Sea Zone to 123 Sea Zone
                1 transport moved from 110 Sea Zone to 123 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                1 bomber placed in Western United States
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 artillery and 5 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        British Columbia : 1 infantry
        Western Australia : 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters and 1 harbour
        Midway : 1 airfield and 1 fighter
        41 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag, 1 submarine
        1 Sea Zone : 1 transport
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        United Kingdom : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
        123 Sea Zone : 2 transports
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 destroyer and 1 submarine
        110 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 18 / 18
        Japanese : 66 / 72
        Americans : 54 / 74
        Chinese : 2 / 3
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 31 / 43
        ANZAC : 13 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 76
        Russians : 18 / 18
        Japanese : 66 / 72
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 31 / 43
        ANZAC : 13 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 1x factory_minor; Remaining resources: 28 PUs;
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Nigeria to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 3 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 4 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 5 :  2/4 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 5 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Rhodesia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 1 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rhodesia, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Rhodesia, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Rhodesia
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rhodesia, round 3 :  1/4 hits
                        Germans roll dice for 2 artilleries in Rhodesia, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Rhodesia
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Rhodesia, round 4 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 5 :  1/3 hits
                        Germans roll dice for 1 artillery in Rhodesia, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Rhodesia
                    British win, taking Rhodesia from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Eastern Persia to Persia
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                3 infantry placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Rhodesia : 1 artillery, 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 fighter
        Holland Belgium : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 4 mech_infantrys
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 18 / 18
        Japanese : 66 / 72
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 29 / 43
        ANZAC : 13 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Egypt to French Equatorial Africa
                2 fighters moved from Alexandria to French Equatorial Africa
                1 bomber moved from Tobruk to French Equatorial Africa
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Egypt to French Equatorial Africa
                2 fighters moved from Alexandria to French Equatorial Africa
                1 bomber moved from Tobruk to French Equatorial Africa
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
                    British defend with 2 fighters
                    Italians win, taking French Equatorial Africa from British with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                Battle in Gibraltar

    Non Combat Move - Italians
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 fighter moved from Tobruk to Egypt
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 armour moved from Syria to Iraq
                2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 bomber moved from French Equatorial Africa to Egypt
                1 armour moved from Kazakhstan to Northwest Persia

    Place Units - Italians
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Italians collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                      ANZAC take 80 Sea Zone from Germans
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 18 / 18
        Japanese : 62 / 72
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 34 / 44
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        United Kingdom : 2 infantry
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 18 / 18
        Japanese : 62 / 72
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 34 / 44
        ANZAC : 17 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                3 armour and 1 mech_infantry moved from Finland to Norway
                2 fighters moved from Western Germany to Norway
                1 armour and 1 mech_infantry moved from Archangel to Smolensk
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from France to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                5 infantry moved from Western Ukraine to Bryansk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                3 armour and 1 mech_infantry moved from Finland to Norway
                2 fighters moved from Western Germany to Norway
                1 armour and 1 mech_infantry moved from Archangel to Smolensk
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from France to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                5 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Morocco
                Battle in Bryansk
                    Germans attack with 1 armour and 5 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Morocco from French, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Norway
                    Germans attack with 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is -39
                    Casualties for Germans: 3 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 3 artilleries and 2 infantry

    Non Combat Move - Germans
                1 armour and 6 mech_infantrys moved from Novgorod to Finland
                2 mech_infantrys moved from Archangel to Karelia
                2 armour moved from Volgograd to Caucasus
                16 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                7 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to France
                10 infantry moved from Germany to Western Germany
                2 artilleries moved from Western Germany to Denmark

    Place Units - Germans
                5 infantry placed in Western Germany
                3 infantry placed in France
                2 mech_infantrys placed in Germany
                1 bomber and 2 fighters placed in Western Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 13 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                2 artilleries and 24 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 artillery and 5 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 artillery and 8 infantry moved from Tambov to Rostov
                1 artillery and 5 infantry moved from Tambov to Volgograd
                2 artilleries and 3 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 artilleries, 17 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 5 artilleries, 17 infantry and 2 mech_infantrys in Bryansk, round 2 :  4/24 hits
                        Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 infantry
        Belarus : 1 infantry
        Bryansk : 5 artilleries, 16 infantry and 2 mech_infantrys
        Rostov : 1 artillery and 9 infantry
        Archangel : 2 artilleries and 24 infantry
        Russia : 6 aaGuns, 1 airfield, 3 armour and 1 factory_major
        Novosibirsk : 1 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 18 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Persia : 1 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 74
        Russians : 26 / 31
        Japanese : 60 / 72
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 25 / 31
        UK_Pacific : 0 / 0
        Italians : 33 / 44
        ANZAC : 17 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 13 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                2 artilleries and 24 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 artillery and 5 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 artillery and 8 infantry moved from Tambov to Rostov
                1 artillery and 5 infantry moved from Tambov to Volgograd
                2 artilleries and 3 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 artilleries, 17 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 5 artilleries, 17 infantry and 2 mech_infantrys in Bryansk, round 2 :  4/24 hits
                        Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Suiyuyan: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Belarus : 1 infantry
        Bryansk : 5 artilleries, 16 infantry and 2 mech_infantrys
        Rostov : 1 artillery and 9 infantry
        Archangel : 2 artilleries and 24 infantry
        Russia : 6 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter and 1 tactical_bomber
        Novosibirsk : 1 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 18 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Persia : 1 armour and 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 74
        Russians : 26 / 31
        Japanese : 60 / 72
        Americans : 54 / 74
        Chinese : 2 / 2
        British : 25 / 31
        UK_Pacific : 0 / 0
        Italians : 33 / 44
        ANZAC : 17 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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