Yeah, full scramble.
Odonis vs Soul (Allies +18) G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 23 PUs;
British buy 1 artillery, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
3 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to French Equatorial Africa
1 fighter moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Norway to FinlandCombat - British
Battle in Rhodesia
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 2 : 0/4 hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 1/1 hits
1 infantry owned by the British lost in Rhodesia
British roll dice for 1 artillery, 1 fighter and 1 infantry in Rhodesia, round 3 : 1/3 hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the British lost in Finland
British roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Finland, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Finland, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Rhodesia to Union of South Africa
1 fighter moved from French Equatorial Africa to Nigeria
1 artillery and 5 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 armour, 1 artillery and 2 infantry moved from Tunisia to LibyaPlace Units - British
1 harbour placed in Iceland
1 artillery and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Nigeria : 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Rhodesia : 1 artillery
French Equatorial Africa : 1 flag, 2 infantry
Norway : 1 fighter and 1 mech_infantry
Libya : 1 armour, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 artillery
Brazil : 1 flag
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 4 mech_infantrys
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 44 / 76
Russians : 21 / 30
Japanese : 59 / 64
Americans : 61 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 25 / 33
ANZAC : 17 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Syria
Italians take Trans-Jordan from British
Italians take Syria from Russians
1 armour moved from Egypt to Iraq
Italians take Iraq from Russians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Libya
1 bomber moved from Kazakhstan to Libya
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
2 fighters moved from Egypt to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Syria
Italians take Trans-Jordan from British
Italians take Syria from Russians
1 armour moved from Egypt to Iraq
Italians take Iraq from Russians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Libya
1 bomber moved from Kazakhstan to Libya
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
2 fighters moved from Egypt to LibyaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Libya
Italians attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
French defend with 3 infantry; British defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Libya from French with 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for French: 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
2 fighters moved from Libya to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Caucasus to Kazakhstan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 76
Russians : 17 / 30
Japanese : 59 / 64
Americans : 56 / 76
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 33 / 43
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 47 / 76
Russians : 17 / 30
Japanese : 59 / 64
Americans : 56 / 76
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 33 / 43
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 armour and 3 mech_infantrys moved from Vyborg to Finland
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
2 armour moved from Ukraine to Tambov
1 mech_infantry moved from Caucasus to Tambov
16 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia -
Scramble in 110?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 armour and 3 mech_infantrys moved from Vyborg to Finland
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
2 armour moved from Ukraine to Tambov
1 mech_infantry moved from Caucasus to Tambov
16 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery and 1 infantry moved from Belgian Congo to RhodesiaCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Archangel
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Rhodesia
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans win, taking Rhodesia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 39 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with 1 submarine remaining. Battle score for attacker is -20
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in Tambov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 3 armour and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Finland from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 110 Sea Zone
Germans attack with 2 bombers and 4 fighters
British defend with 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 carrier, 2 destroyers and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers and 4 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Northwest Persia
Germans attack with 16 armour and 4 mech_infantrys
Russians defend with 2 armour and 3 mech_infantrys
Germans win, taking Northwest Persia from Russians with 16 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 armour and 3 mech_infantrys
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 armour moved from Ukraine to Caucasus
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 aaGuns and 11 infantry moved from Ukraine to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
7 infantry moved from Western Germany to Germany
1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery and 4 infantry placed in Western Germany
1 mech_infantry placed in Germany
2 infantry placed in France
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
5 artilleries and 25 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 artillery and 14 infantry moved from Russia to Samara
1 infantry moved from Kansu to Tsinghai
2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to Bryansk
21 infantry moved from Russia to Vologda
2 infantry moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 5 artilleries, 25 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 5 artilleries, 25 infantry and 1 mech_infantry in Tambov, round 2 : 5/31 hits
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery and 16 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 16 infantry in Samara, round 2 : 2/17 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 24 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries and 24 infantry in Vologda, round 2 : 6/26 hits
Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
2 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 fighter and 1 tactical_bomber
Bryansk : 1 artillery and 2 infantry
Russia : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
Tambov : 5 artilleries, 23 infantry and 1 mech_infantry
Vologda : 2 artilleries and 24 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 15 infantry
114 Sea Zone : 1 cruiser
Persia : 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 76
Russians : 18 / 18
Japanese : 59 / 64
Americans : 56 / 76
Chinese : 3 / 3
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 31 / 43
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 mech_infantry moved from Kazakhstan to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 fighter moved from French Indo China to Kansu
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 mech_infantry moved from Kazakhstan to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 fighter moved from French Indo China to Kansu
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from BritishCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 armour
Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -21
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Philippines
3 fighters moved from Philippines to 6 Sea Zone
2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 bomber moved from Sumatra to India
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
1 mech_infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 9 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to British Columbia
1 bomber and 1 fighter moved from Western United States to British Columbia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
2 artilleries, 2 infantry and 2 mech_infantrys moved from Norway to Finland
1 bomber moved from Western Australia to 41 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Alaska
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Alaska from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 3 armour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 : 1/6 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Finland, round 2 : 3/5 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans and 2 infantry owned by the Americans lost in Finland
Americans roll dice for 2 artilleries and 1 mech_infantry in Finland, round 3 : 0/3 hits
Germans roll dice for 3 armour and 1 mech_infantry in Finland, round 3 : 1/4 hits
1 mech_infantry owned by the Americans lost in Finland
2 artilleries owned by the Americans retreated to Norway
Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in British Columbia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from British Columbia to Hawaiian Islands
1 fighter moved from British Columbia to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 bomber moved from 41 Sea Zone to Western Australia
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 123 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 123 Sea Zone to 101 Sea Zone
1 transport moved from 109 Sea Zone to 123 Sea Zone
1 transport moved from 110 Sea Zone to 123 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
British Columbia : 1 infantry
Western Australia : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters and 1 harbour
Midway : 1 airfield and 1 fighter
41 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 transport
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
United Kingdom : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 2 infantry
123 Sea Zone : 2 transports
101 Sea Zone : 3 transports
91 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 1 destroyer and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 76
Russians : 18 / 18
Japanese : 66 / 72
Americans : 54 / 74
Chinese : 2 / 3
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 31 / 43
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 51 / 76
Russians : 18 / 18
Japanese : 66 / 72
Americans : 54 / 74
Chinese : 2 / 2
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 31 / 43
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_minor; Remaining resources: 28 PUs;
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Nigeria to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 4 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 0/5 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 4 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 5 : 2/4 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Rhodesia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rhodesia, round 2 : 1/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Rhodesia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Rhodesia
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rhodesia, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Rhodesia, round 3 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Rhodesia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 5 : 1/3 hits
Germans roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Rhodesia
British win, taking Rhodesia from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery moved from Eastern Persia to Persia
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Rhodesia : 1 artillery, 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 fighter
Holland Belgium : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 4 mech_infantrys
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 47 / 76
Russians : 18 / 18
Japanese : 66 / 72
Americans : 54 / 74
Chinese : 2 / 2
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 29 / 43
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Egypt to French Equatorial Africa
2 fighters moved from Alexandria to French Equatorial Africa
1 bomber moved from Tobruk to French Equatorial Africa
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Egypt to French Equatorial Africa
2 fighters moved from Alexandria to French Equatorial Africa
1 bomber moved from Tobruk to French Equatorial Africa
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 2 fighters
Italians win, taking French Equatorial Africa from British with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 2 fighters
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Battle in GibraltarNon Combat Move - Italians
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Tobruk to Egypt
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 armour moved from Syria to Iraq
2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from French Equatorial Africa to Egypt
1 armour moved from Kazakhstan to Northwest PersiaPlace Units - Italians
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 80 Sea Zone
ANZAC take 80 Sea Zone from Germans
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 76
Russians : 18 / 18
Japanese : 62 / 72
Americans : 54 / 74
Chinese : 2 / 2
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 34 / 44
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 47 / 76
Russians : 18 / 18
Japanese : 62 / 72
Americans : 54 / 74
Chinese : 2 / 2
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 34 / 44
ANZAC : 17 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
3 armour and 1 mech_infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
1 armour and 1 mech_infantry moved from Archangel to Smolensk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
5 infantry moved from Western Ukraine to Bryansk