like you said, let’s change it up!
Odonis vs Soul (Allies +18) G40L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery moved from Belgian Congo to French Equatorial Africa
3 fighters moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 bomber moved from Anglo Egyptian Sudan to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery moved from Belgian Congo to French Equatorial Africa
3 fighters moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 bomber moved from Anglo Egyptian Sudan to PersiaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery and 3 fighters
British defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Kazakhstan
3 fighters moved from French Equatorial Africa to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Southern France to France
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer and 2 transports placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 submarine and 2 transports
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 65
Russians : 22 / 35
Japanese : 53 / 60
Americans : 54 / 75
Chinese : 3 / 3
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 28 / 33
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Libya : 1 flag, 3 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 22 / 35
Japanese : 53 / 60
Americans : 54 / 75
Chinese : 3 / 3
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 28 / 33
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 artillery and 1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British -
intercept?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 artillery and 1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from BritishCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Novgorod
10 armour and 4 mech_infantrys moved from Bryansk to Caucasus
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Archangel to Novgorod
2 aaGuns, 1 artillery and 13 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Russia to Novgorod
4 armour and 4 mech_infantrys moved from Bryansk to Novgorod
1 aaGun moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Belarus to ArchangelPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 artillery and 1 infantry placed in France
2 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Vologda to Archangel
3 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest PersiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/8 hits
Germans roll dice for 3 artilleries and 2 infantry in Archangel, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/6 hits
Germans roll dice for 3 artilleries in Archangel, round 3 : 2/3 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 bomber; Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 4 : 0/2 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 5 : 0/2 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits
1 infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Russians attack with 2 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Novosibirsk to Kansu
1 fighter moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Trans-Jordan to PersiaPlace Units - Russians
2 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Syria : 1 flag
Bryansk : 1 artillery and 1 infantry
Archangel : 2 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 71 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 artillery
Samara : 1 artillery
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 armour and 3 mech_infantrys
Persia : 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 22 / 30
Japanese : 53 / 60
Americans : 54 / 75
Chinese : 3 / 3
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 26 / 33
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from Philippines to Malaya
1 fighter and 2 tactical_bombers moved from Kweichow to Malaya
1 mech_infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Turkmenistan to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Suiyuyan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from Kweichow to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from Philippines to Malaya
1 fighter and 2 tactical_bombers moved from Kweichow to Malaya
1 mech_infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Turkmenistan to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Suiyuyan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from Kweichow to MalayaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 harbour and 3 infantry
Japanese win, taking Malaya from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Shensi
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Java
Battle in AlaskaNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Eastern United States to Alaska
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to Java
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Celebes to 42 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 125 Sea Zone to Finland
1 infantry moved from Norway to FinlandCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 2 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
1 bomber owned by the Americans lost in Alaska
Americans roll dice for 1 bomber in Alaska, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Alaska
Japanese win with 1 artillery remaining. Battle score for attacker is -21
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Finland
retreated to Finland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Finland to Norway
3 transports moved from 125 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to Iceland
1 bomber moved from Java to Western Australia
1 fighter moved from 42 Sea Zone to Western Australia
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Western Australia : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 armour
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
2 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 artillery, 1 fighter and 1 infantry
United Kingdom : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
123 Sea Zone : 1 destroyer and 4 transports
109 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 1 carrier, 2 destroyers and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 76
Russians : 21 / 30
Japanese : 60 / 64
Americans : 61 / 76
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 26 / 33
ANZAC : 17 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 47 / 76
Russians : 21 / 30
Japanese : 59 / 64
Americans : 61 / 76
Chinese : 3 / 3
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 26 / 33
ANZAC : 17 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 23 PUs;
British buy 1 artillery, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
3 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to French Equatorial Africa
1 fighter moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Norway to FinlandCombat - British
Battle in Rhodesia
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 2 : 0/4 hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 2 : 1/1 hits
1 infantry owned by the British lost in Rhodesia
British roll dice for 1 artillery, 1 fighter and 1 infantry in Rhodesia, round 3 : 1/3 hits
Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the British lost in Finland
British roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Finland, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Finland, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Rhodesia to Union of South Africa
1 fighter moved from French Equatorial Africa to Nigeria
1 artillery and 5 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 armour, 1 artillery and 2 infantry moved from Tunisia to LibyaPlace Units - British
1 harbour placed in Iceland
1 artillery and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Nigeria : 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Rhodesia : 1 artillery
French Equatorial Africa : 1 flag, 2 infantry
Norway : 1 fighter and 1 mech_infantry
Libya : 1 armour, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 artillery
Brazil : 1 flag
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 4 mech_infantrys
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 44 / 76
Russians : 21 / 30
Japanese : 59 / 64
Americans : 61 / 76
Chinese : 3 / 3
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 25 / 33
ANZAC : 17 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Syria
Italians take Trans-Jordan from British
Italians take Syria from Russians
1 armour moved from Egypt to Iraq
Italians take Iraq from Russians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Libya
1 bomber moved from Kazakhstan to Libya
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
2 fighters moved from Egypt to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Syria
Italians take Trans-Jordan from British
Italians take Syria from Russians
1 armour moved from Egypt to Iraq
Italians take Iraq from Russians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Libya
1 bomber moved from Kazakhstan to Libya
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
2 fighters moved from Egypt to LibyaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Libya
Italians attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
French defend with 3 infantry; British defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Libya from French with 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for French: 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Libya to Tobruk
1 fighter moved from Libya to Tobruk
2 fighters moved from Libya to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Caucasus to Kazakhstan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 76
Russians : 17 / 30
Japanese : 59 / 64
Americans : 56 / 76
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 33 / 43
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 47 / 76
Russians : 17 / 30
Japanese : 59 / 64
Americans : 56 / 76
Chinese : 3 / 3
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 33 / 43
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 armour and 3 mech_infantrys moved from Vyborg to Finland
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
2 armour moved from Ukraine to Tambov
1 mech_infantry moved from Caucasus to Tambov
16 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia -
Scramble in 110?





