15L G40 Giallo(axis) vs Radiant(allies+16)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                11 armour, 14 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Bessarabia
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
                1 tactical_bomber moved from Southern Italy to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 bombers moved from Greece to Trans-Jordan
                1 bomber moved from Germany to Bessarabia
                1 bomber moved from Greece to 81 Sea Zone
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 artillery moved from Germany to Poland
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 11 armour, 14 artilleries, 17 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 11 armour, 14 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Trans-Jordan
                    Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 5 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                    British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 artilleries, 2 infantry and 1 tactical_bomber
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 2 infantry
                    1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans and 1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Greece
                1 fighter and 1 tactical_bomber moved from Bessarabia to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from 81 Sea Zone to Greece
                1 bomber moved from Bessarabia to Greece
                3 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                3 artilleries placed in Greece
                10 mech_infantrys placed in Germany
                Germans undo move 2.
                2 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 mech_infantrys moved from Suiyuyan to Novosibirsk
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Hunan to Shensi
                1 armour moved from Hunan to Shensi
                2 mech_infantrys moved from Kwangsi to Kiangsi
                1 fighter moved from Hunan to Novosibirsk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 artilleries moved from Siberia to 5 Sea Zone
                3 artilleries and 3 transports moved from 5 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
                2 fighters and 1 tactical_bomber moved from Amur to Chahar
                1 bomber moved from Amur to Anhwe
                1 bomber moved from Amur to Chahar
                1 fighter moved from 6 Sea Zone to Anhwe
                3 infantry moved from Manchuria to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 armour and 1 mech_infantry moved from Yenisey to Urals
                      Japanese take Timguska from Russians
                      Japanese take Urals from Russians
                1 artillery moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Sakha to Manchuria

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 carrier, 1 fighter and 1 transport
                    Units damaged: 1 carrier owned by the ANZAC
                    ANZAC win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                    1 fighter owned by the ANZAC forced to land in Java

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to Manchuria
                2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
                1 bomber moved from Chahar to Manchuria
                3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
                2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 5 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Yenisey to Urals

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Manchuria
                3 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 7 infantry and 6 mech_infantrys moved from Alaska to 2 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 7 infantry, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 7 transports moved from 2 Sea Zone to 4 Sea Zone
                1 submarine moved from 8 Sea Zone to 4 Sea Zone
                1 artillery, 7 infantry and 6 mech_infantrys moved from 4 Sea Zone to Soviet Far East
                1 battleship, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 artilleries and 6 infantry placed in Eastern United States
                Americans undo move 1.
                1 artillery and 2 infantry placed in Alaska
                4 artilleries and 4 infantry placed in Eastern United States
                1 submarine and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 13 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 5 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 9 artilleries, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
                        Chinese roll dice for 5 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 :  5/19 hits
                        Japanese roll dice for 9 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Kiangsu, round 2 :  7/25 hits
                        5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kiangsu, round 3 :  3/12 hits
                        Japanese roll dice for 9 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Kiangsu, round 3 :  10/20 hits
                        3 infantry owned by the Japanese, 6 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 :  1/2 hits
                        Japanese roll dice for 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Kiangsu, round 4 :  5/17 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
                    Japanese win with 9 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -42
                    Casualties for Chinese: 5 artilleries, 1 fighter and 13 infantry
                    Casualties for Japanese: 9 infantry
                Battle in Anhwe
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys moved from Kiangsi to Kiangsu
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from 43 Sea Zone to Borneo
                6 mech_infantrys moved from India to Eastern Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                3 armour, 2 fighters and 2 tactical_bombers moved from Iraq to Egypt
                2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 91 Sea Zone to 109 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                Battle in Kiangsu
                    British attack with 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
                    Japanese defend with 9 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys in Kiangsu, round 2 :  1/12 hits
                        Japanese roll dice for 9 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 :  7/16 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 6 infantry owned by the British lost in Kiangsu
                        British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 :  2/5 hits
                        Japanese roll dice for 9 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 :  4/15 hits
                        2 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 1 artillery owned by the British lost in Kiangsu
                        British roll dice for 1 fighter in Kiangsu, round 4 :  1/1 hits
                        Japanese roll dice for 9 artilleries, 3 fighters and 1 tactical_bomber in Kiangsu, round 4 :  3/13 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the British lost in Kiangsu
                    Japanese win, taking Borneo from Japanese with 8 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -35
                    Casualties for British: 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Egypt
                    British attack with 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 5 artilleries, 1 harbour and 2 infantry
                        British roll dice for 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 :  5/10 hits
                        Italians roll dice for 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/9 hits
                        3 artilleries owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  7/8 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 :  3/4 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British, 2 artilleries owned by the Italians and 2 armour owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 5 artilleries and 2 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 aaGun and 1 infantry moved from Burma to India

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                3 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,2,5,2,4,6,3,2
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,4
                UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 4 armour


  • Look at them battles in Kiangsu…

    How do you keep rolling above avg. round after round?  Do you have your Ph.D. in luck?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                2 fighters moved from Alexandria to Egypt
                1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
                5 transports moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 2 fighters
                    British defend with 1 armour and 1 harbour
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Egypt to Alexandria

    Place Units - Italians
                3 artilleries placed in Southern Italy
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Java to India
                1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsi to Anhwe

    Combat - ANZAC
                Battle in Celebes
                Battle in Anhwe
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    ANZAC win, taking Celebes from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Anhwe to Kiangsi
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                11 armour, 14 artilleries, 16 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Poland to Eastern Poland
                7 infantry moved from Novgorod to Karelia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Egypt
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; French defend with 2 infantry
                    Germans win, taking Egypt from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                3 aaGuns moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Germany to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 aaGuns moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                2 fighters and 6 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter and 3 mech_infantrys moved from Novosibirsk to Urals
                1 artillery and 9 infantry moved from Russia to Vologda
                1 armour moved from Shensi to Chahar
                1 armour moved from Shensi to Chahar
                1 mech_infantry moved from Kiangsi to Chahar
                1 mech_infantry moved from Kiangsi to Chahar

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Chahar
                    Russians attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Chahar
                        Russians roll dice for 2 armour and 1 mech_infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Urals
                    Russians attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 1 fighter and 3 mech_infantrys in Urals, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians lost in Urals
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Urals, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Urals, round 3 :  2/3 hits
                        1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Urals
                        Russians roll dice for 1 fighter in Urals, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 4 :  1/2 hits
                        1 fighter owned by the Russians lost in Urals
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 fighter and 3 mech_infantrys
                    Casualties for Japanese: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 3 artilleries and 53 infantry moved from Bryansk to Rostov
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • These dice are making me laugh so hard… :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

  • 21 20 19 18 17 16

    They make me smile as well :wink:

  • 21 20 19 18 17 16

    Nothing I can do about it…

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                7 artilleries moved from Kiangsu to Kiangsi
                1 destroyer moved from 19 Sea Zone to 5 Sea Zone
                1 destroyer moved from 19 Sea Zone to 7 Sea Zone
                1 artillery moved from Kiangsu to Anhwe
                1 bomber moved from Manchuria to Chahar
                1 tactical_bomber moved from Kiangsu to Chahar
                3 fighters moved from Kiangsu to Kiangsi
                3 tactical_bombers moved from 19 Sea Zone to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                3 fighters moved from 19 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from Philippines to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from Manchuria to Anhwe
                2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Amur to Manchuria
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in New Guinea
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking New Guinea from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 8 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns; ANZAC defend with 1 fighter; Chinese defend with 1 artillery and 5 infantry
                    Japanese win, taking Kiangsi from Chinese with 6 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for British: 2 aaGuns
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 1 artillery and 5 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 19 Sea Zone to 35 Sea Zone
                3 fighters moved from 43 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                4 fighters moved from Kiangsi to 19 Sea Zone
                3 tactical_bombers moved from Kiangsi to Kiangsu
                1 bomber moved from Anhwe to Kiangsu
                1 bomber moved from Chahar to Kiangsu
                1 tactical_bomber moved from Chahar to Kiangsu
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total


  • What???

    Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Casualties for Japanese: 1 submarine


  • What???

    Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 1 mech_infantry


  • Every single battle you go way ahead of avg.

    Why should I even continue if this dice rolling program is going so out of whack against me and benefiting you?


  • I see you took my destroyer off and then rolled a 2 for your sub…

    It doesn’t matter now then game is ruined cause of luck…

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