15L G40 wheatbeer (Axis) vs Shin Ji (Allies +24)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine
                2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 2 infantry
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Volgograd to Rostov
                4 aaGuns, 2 armour, 12 artilleries, 33 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Burma to India
                2 bombers moved from Anhwe to India
                1 infantry moved from Burma to India
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Anhwe to Hopei
                2 fighters and 2 tactical_bombers moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in India, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 submarines and 3 transports moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Anhwe to Hunan
                10 fighters moved from Philippines to 19 Sea Zone
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shan State to Yunnan
                2 bombers moved from India to Shan State
                1 artillery moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
                2 tactical_bombers moved from Philippines to Japan
                1 fighter and 1 tactical_bomber moved from Philippines to Japan
                3 fighters and 2 tactical_bombers moved from Philippines to Yunnan
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 1 submarine placed in 19 Sea Zone
                1 artillery, 1 fighter and 6 infantry placed in Japan
                1 factory_minor placed in French Indo China
                Japanese undo move 3.
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Japanese collect 60 PUs (3 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 33 / 36
        Japanese : 63 / 75
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 11 / 16
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Quebec to Central United States
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 bomber moved from Midway to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to Midway
                1 armour, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 17 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                9 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Chahar to Hopei
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                9 infantry moved from Chahar to Anhwe
                1 fighter moved from Hopei to Chahar
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Brazil to British Guiana
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 armour, 3 artilleries, 2 fighters and 8 infantry moved from West India to India

    Combat - British
                Battle in India
                    British attack with 2 armour, 3 artilleries, 2 fighters and 8 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 2 armour, 3 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 aaGuns moved from West India to India
                2 fighters moved from India to Persia
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
                EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                EDIT: Changing ownership of Eire from Neutral_Allies to British
                EDIT: Adding units owned by British to Eire: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Belarus to Rostov
                      Italians take Bryansk from Russians
                2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 cruiser, 2 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Bryansk

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 28 / 36
        Japanese : 57 / 75
        Americans : 51 / 72
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from New South Wales to Queensland
                2 aaGuns, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • 15

    Did the site eat your post?  I saw the die rolls in my email a while ago.

  • 17

    I got a 404 error, so I assumed the site was down, will try to upload now.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Ukraine
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                1 tactical_bomber moved from Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Novgorod to Bryansk
                24 infantry moved from Belarus to Bryansk
                2 aaGuns, 7 armour, 16 artilleries and 8 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                1 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 aaGun moved from Yugoslavia to Northern Italy
                3 infantry moved from France to Northern Italy
                1 aaGun moved from France to Western Germany
                1 fighter moved from France to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to Southern Italy
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 armour and 2 mech_infantrys moved from Germany to Western Germany
                2 tactical_bombers moved from Gibraltar to 95 Sea Zone

    Place Units - Germans
                3 artilleries placed in France
                3 artilleries placed in Novgorod
                3 artilleries and 7 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 24 / 36
        Japanese : 53 / 75
        Americans : 51 / 72
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 mech_infantrys moved from Iraq to Egypt
                2 armour moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Volgograd to Russia
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 tactical_bombers moved from Japan to Anhwe
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                2 bombers moved from Shan State to Anhwe
                1 artillery and 3 infantry moved from Hunan to Anhwe
                1 infantry moved from Tsinghai to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Manchuria to Jehol
                5 fighters moved from 19 Sea Zone to Jehol
                1 fighter moved from 19 Sea Zone to Jehol
                4 fighters moved from 19 Sea Zone to Anhwe
                1 fighter moved from Japan to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Siberia from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 12 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 2 :  9/17 hits
                        Chinese roll dice for 12 infantry in Anhwe, round 2 :  5/12 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 9 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Anhwe, round 3 :  9/12 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  1/3 hits
                        1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 12 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 6 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 fighters and 1 infantry in Jehol, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                6 fighters moved from Jehol to 35 Sea Zone
                1 fighter and 3 tactical_bombers moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                5 tactical_bombers moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Manchuria
                1 fighter moved from Anhwe to Manchuria
                1 fighter moved from Anhwe to Manchuria
                1 fighter moved from Anhwe to Manchuria
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 5 submarines and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                1 fighter moved from Yunnan to Philippines
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Anhwe to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                3 infantry placed in Manchuria
                1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 56 / 55
        Americans : 51 / 72
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                9 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 bomber moved from Caroline Islands to Paulau Island

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Russians loiter and taunt
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Paulau Island
                    Americans attack with 1 bomber, 9 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Paulau Island from Japanese with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Marianas
                Battle in Marshall Islands
                Battle in Norway

    Non Combat Move - Americans
                2 aaGuns moved from Quebec to Eastern United States
                2 aaGuns moved from Eastern United States to Central United States
                4 fighters moved from Midway to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                9 fighters moved from Paulau Island to 33 Sea Zone
                1 tactical_bomber moved from Paulau Island to 33 Sea Zone
                1 bomber moved from Paulau Island to Caroline Islands
                1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Western United States to Wake Island

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 2 armour, 3 artilleries and 8 infantry moved from India to West India
                2 fighters moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Norway
                3 fighters moved from United Kingdom to Norway

    Place Units - British
                1 carrier, 1 fighter and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 2 armour, 3 artilleries and 8 infantry moved from India to West India
                2 fighters moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 armour and 4 mech_infantrys moved from Egypt to Iraq
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Norway
                3 fighters moved from United Kingdom to Norway

    Place Units - British
                1 carrier, 1 fighter and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 4 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Scotland: 4 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Rostov

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun and 2 artilleries moved from Western Ukraine to Ukraine
                1 artillery moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 22 / 29
        Japanese : 54 / 55
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 19 / 25
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from United Kingdom to Norway

    Non Combat Move - French

    Turn Complete - French

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