@crockett36 i mean great start for the Italians
15L G40 wheatbeer (Axis) vs Shin Ji (Allies +24)
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Apologies for the long wait! It was a combination of a busy day at work and massive option paralysis. Really could not decide which hemisphere to focus on with the USA, and what to do at that point.
Curious to see how this plays out!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 aaGun moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Belarus
1 artillery moved from Bessarabia to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 48 / 54
Russians : 33 / 34
Japanese : 58 / 82
Americans : 51 / 71
Chinese : 6 / 6
British : 33 / 34
UK_Pacific : 5 / 5
Italians : 11 / 16
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from Caroline Islands to New South Wales
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
2 aaGuns, 9 armour, 16 artilleries, 24 infantry and 10 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from Romania to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 93 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 fighter placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 54 / 63
Russians : 27 / 34
Japanese : 58 / 82
Americans : 51 / 71
Chinese : 6 / 6
British : 33 / 34
UK_Pacific : 5 / 5
Italians : 11 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Rostov
4 aaGuns, 2 armour, 12 artilleries, 33 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to India
2 bombers moved from Anhwe to India
1 infantry moved from Burma to India
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in India, round 2 : 3/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 submarines and 3 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Anhwe to Hunan
10 fighters moved from Philippines to 19 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Yunnan
2 bombers moved from India to Shan State
1 artillery moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
2 tactical_bombers moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Philippines to Japan
3 fighters and 2 tactical_bombers moved from Philippines to Yunnan
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 carriers and 1 submarine placed in 19 Sea Zone
1 artillery, 1 fighter and 6 infantry placed in Japan
1 factory_minor placed in French Indo China
Japanese undo move 3.
1 factory_minor placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 60 PUs (3 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 50 / 63
Russians : 33 / 36
Japanese : 63 / 75
Americans : 51 / 71
Chinese : 4 / 6
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 11 / 16
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 17 Sea ZoneNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Quebec to Central United States
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Midway to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Midway
1 armour, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
9 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 fighter moved from Chahar to Hopei
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
9 infantry moved from Chahar to Anhwe
1 fighter moved from Hopei to Chahar
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Brazil to British Guiana
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 armour, 3 artilleries, 2 fighters and 8 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 2 armour, 3 artilleries, 2 fighters and 8 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 armour, 3 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns moved from West India to India
2 fighters moved from India to Persia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Changing ownership of Eire from Neutral_Allies to British
EDIT: Adding units owned by British to Eire: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Belarus to Rostov
Italians take Bryansk from Russians
2 artilleries and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 cruiser, 2 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to BryanskPlace Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 50 / 63
Russians : 28 / 36
Japanese : 57 / 75
Americans : 51 / 72
Chinese : 7 / 7
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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Did the site eat your post? I saw the die rolls in my email a while ago.
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I got a 404 error, so I assumed the site was down, will try to upload now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
1 tactical_bomber moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Bryansk
24 infantry moved from Belarus to Bryansk
2 aaGuns, 7 armour, 16 artilleries and 8 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 aaGun moved from Yugoslavia to Northern Italy
3 infantry moved from France to Northern Italy
1 aaGun moved from France to Western Germany
1 fighter moved from France to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Southern Italy
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Western Germany
2 tactical_bombers moved from Gibraltar to 95 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 54 / 64
Russians : 24 / 36
Japanese : 53 / 75
Americans : 51 / 72
Chinese : 7 / 7
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Iraq to Egypt
2 armour moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Novosibirsk to SamaraPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 tactical_bombers moved from Japan to Anhwe
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 bombers moved from Shan State to Anhwe
1 artillery and 3 infantry moved from Hunan to Anhwe
1 infantry moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Manchuria to Jehol
5 fighters moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to Jehol
4 fighters moved from 19 Sea Zone to Anhwe
1 fighter moved from Japan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Siberia from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Anhwe, round 2 : 9/17 hits
Chinese roll dice for 12 infantry in Anhwe, round 2 : 5/12 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 9 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Anhwe, round 3 : 9/12 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 12 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 6 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Jehol, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters moved from Jehol to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
5 tactical_bombers moved from Anhwe to Hunan
1 fighter moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 5 submarines and 2 transports moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 fighter moved from Yunnan to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Anhwe to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs totalProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 56 / 55
Americans : 51 / 72
Chinese : 5 / 7
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau IslandCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Russians loiter and taunt
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Paulau Island
Americans attack with 1 bomber, 9 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in Marshall Islands
Battle in NorwayNon Combat Move - Americans
2 aaGuns moved from Quebec to Eastern United States
2 aaGuns moved from Eastern United States to Central United States
4 fighters moved from Midway to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
9 fighters moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to Wake IslandPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total





