Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from French Indo China to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Anhwe
2 artilleries and 4 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Hopei
5 infantry moved from Kweichow to Anhwe
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 3 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 fighter
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Ceylon
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
3 infantry moved from French Indo China to Yunnan
1 infantry moved from West India to India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from Celebes to Philippines
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Hopei to French Indo China
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 fighters and 1 infantry placed in Japan
Japanese undo move 1.
1 mech_infantry placed in Japan
2 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,6,5,2,4,4,5,4,6,6,1,5,5,6,1,1,6,2,5,1,3,3,4,6,3,6,6,6,6,4,4
Japanese collect 40 PUs (10 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to Anhwe
9 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe
Combat - Americans
Battle in Anhwe
Americans attack with 1 artillery, 1 bomber, 12 fighters, 2 infantry and 4 tactical_bombers
Japanese defend with 1 aaGun, 3 artilleries and 9 infantry
Americans win, taking Anhwe from Japanese with 1 artillery, 1 bomber, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 2 fighters and 2 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 9 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber, 10 fighters and 4 tactical_bombers moved from Anhwe to Hopei
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Korea
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Adding units owned by Americans to Chahar: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Removing units owned by Americans from Chahar: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Removing units owned by Russians from Chahar: 1 aaGun and 9 infantry
EDIT: Adding units owned by Americans to Hopei: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 artillery and 12 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Kiangsi
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 9 infantry
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from Gibraltar to United Kingdom
1 bomber and 1 fighter moved from Egypt to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 artillery and 7 infantry moved from Shensi to Kweichow
Place Units - British
1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from Neutral_Allies
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
2 armour moved from Rostov to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 21 PUs (1 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Rostov to 98 Sea Zone
scramble sz 91?
no thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Rostov to 98 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 armour and 6 mech_infantrys moved from Southern Italy to Western Germany
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Russia to Samara
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
2 aaGuns, 12 armour, 11 artilleries, 16 infantry and 9 mech_infantrys moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
1 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Vyborg
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 bomber moved from 98 Sea Zone to Southern Italy
2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
2 tactical_bombers moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
Place Units - Germans
2 armour, 3 infantry and 5 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 4.
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Novosibirsk
2 fighters and 1 tactical_bomber moved from Shensi to Novosibirsk
1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Caucasus from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Novosibirsk
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 aaGun and 9 infantry moved from Chahar to Hopei
4 aaGuns, 2 armour, 8 artilleries and 48 infantry moved from Volgograd to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from French Indo China to Szechwan
2 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
2 mech_infantrys moved from French Indo China to Kiangsi
4 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Java
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 cruiser
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 2 bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
4 transports moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
4 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
2 mech_infantrys moved from India to Shan State
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Borneo
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,1
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery moved from Anhwe to Kiangsi
4 fighters and 4 tactical_bombers moved from Hopei to Kiangsi
Combat - Americans
Battle in Kiangsi
Americans attack with 1 artillery, 4 fighters and 4 tactical_bombers
Japanese defend with 2 mech_infantrys
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Kiangsi to Kweichow
4 fighters moved from Korea to Yenisey
1 armour and 1 mech_infantry moved from Korea to Buryatia
4 fighters moved from Hopei to Korea
1 bomber and 2 fighters moved from Hopei to Kweichow
2 fighters moved from Western United States to Midway
1 battleship, 6 carriers, 1 cruiser, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Korea
2 submarines moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 armour and 2 mech_infantrys placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Manchuria
1 infantry placed in Anhwe
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
2 carriers, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Denmark
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the British and 1 infantry owned by the British retreated to Kweichow
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Denmark
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 2 aaGuns, 4 infantry and 1 mech_infantry
British win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 aaGuns, 4 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Norway
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 2 artilleries and 3 infantry
British win, taking Norway from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
3 fighters moved from Denmark to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
2 fighters placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Oops, forgot to move gib units, can u edit the sb to uk and ftr to egy? Thx
sure, np.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Persia
Italians take Persia from British
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 mech_infantrys moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 artillery
Italians win, taking Denmark from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 98 Sea Zone to Southern Italy
EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
EDIT: 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Denmark to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Greece to Bulgaria
1 infantry moved from Holland Belgium to Western Germany
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 artillery moved from Queensland to New South Wales
4 fighters moved from Queensland to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs