@Jacob16 No scramble
Pherman1215 (Axis) vs Balladeer (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from India to Yunnan
Japanese take Burma from UK_Pacific
Japanese take Yunnan from Chinese
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
3 carriers moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
5 transports moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in India
1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,5,2,4,2,4,4,6,5,1,2,2,5,5,5,2,5,4,3,3,5,4,1,4,3
Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Jehol to Szechwan
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
1 bomber moved from Egypt to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
2 fighters moved from 92 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
1 bomber moved from Egypt to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
2 fighters moved from 92 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 40 to 41
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 7 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in CelebesNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
4 fighters moved from Guam to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
15 armour, 11 artilleries, 20 infantry and 11 mech_infantrys moved from Bryansk to Russia
2 tactical_bombers moved from Novgorod to Volgograd
1 mech_infantry moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 15 armour, 11 artilleries, 20 infantry and 12 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 11 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Smolensk to Rostov
2 fighters and 4 tactical_bombers moved from Volgograd to Rostov
2 bombers moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
2 artilleries and 3 infantry moved from Finland to Norway
3 bombers moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 armour, 8 artilleries, 2 fighters, 49 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 armour, 8 artilleries, 2 fighters, 49 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 2 armour, 8 artilleries, 2 fighters, 49 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Shensi
4 aaGuns moved from Samara to Volgograd
1 aaGun and 9 infantry moved from Jehol to ChaharTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Anhwe
2 artilleries and 4 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Hopei
5 infantry moved from Kweichow to AnhweCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 3 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 fighter
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Ceylon
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
3 infantry moved from French Indo China to Yunnan
1 infantry moved from West India to India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from Celebes to Philippines
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Hopei to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 fighters and 1 infantry placed in Japan
Japanese undo move 1.
1 mech_infantry placed in Japan
2 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,6,5,2,4,4,5,4,6,6,1,5,5,6,1,1,6,2,5,1,3,3,4,6,3,6,6,6,6,4,4
Japanese collect 40 PUs (10 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to Anhwe
9 fighters and 3 tactical_bombers moved from 6 Sea Zone to AnhweCombat - Americans
Battle in Anhwe
Americans attack with 1 artillery, 1 bomber, 12 fighters, 2 infantry and 4 tactical_bombers
Japanese defend with 1 aaGun, 3 artilleries and 9 infantry
Americans win, taking Anhwe from Japanese with 1 artillery, 1 bomber, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 2 fighters and 2 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 9 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber, 10 fighters and 4 tactical_bombers moved from Anhwe to HopeiPlace Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Korea
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Adding units owned by Americans to Chahar: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Removing units owned by Americans from Chahar: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Removing units owned by Russians from Chahar: 1 aaGun and 9 infantry
EDIT: Adding units owned by Americans to Hopei: 1 bomber, 10 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 artillery and 12 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Hopei
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Kiangsi
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 9 infantry
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from Gibraltar to United Kingdom
1 bomber and 1 fighter moved from Egypt to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns, 1 artillery and 7 infantry moved from Shensi to KweichowPlace Units - British
1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from Neutral_Allies
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
2 armour moved from Rostov to Northwest PersiaPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 21 PUs (1 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Rostov to 98 Sea Zone -
scramble sz 91?
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no thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 bombers moved from Southern Italy to 91 Sea Zone
2 bombers moved from Rostov to 98 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyerNon Combat Move - Germans
2 armour and 6 mech_infantrys moved from Southern Italy to Western Germany
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Russia to Samara
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
2 aaGuns, 12 armour, 11 artilleries, 16 infantry and 9 mech_infantrys moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
1 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Vyborg
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 bomber moved from 98 Sea Zone to Southern Italy
2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
2 tactical_bombers moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Southern ItalyPlace Units - Germans
2 armour, 3 infantry and 5 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 4.
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs