15L axis-dominion (axis) vs Ghostglider (allies +22)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 4 infantry moved from Yunnan to Kweichow
                1 fighter, 6 infantry and 1 tactical_bomber moved from Jehol to Anhwe
                2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Anhwe
                2 fighters and 2 tactical_bombers moved from Philippines to Anhwe
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Iraq to Syria
                      Japanese take Syria from British
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Anhwe

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 10 fighters, 6 infantry and 10 tactical_bombers
                    Chinese defend with 1 artillery and 15 infantry
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 10 fighters, 2 infantry and 10 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 artillery and 15 infantry

    Non Combat Move - Japanese
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Malaya to Shan State
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                3 destroyers moved from 39 Sea Zone to 36 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                3 submarines moved from 35 Sea Zone to 20 Sea Zone
                2 battleships moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                3 carriers moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
                1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 fighter moved from Anhwe to 20 Sea Zone
                2 bombers moved from Anhwe to French Indo China
                6 fighters and 6 tactical_bombers moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 carriers moved from 35 Sea Zone to 20 Sea Zone
                4 transports moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Eastern Persia to India

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in India
                3 infantry placed in Malaya
                1 fighter and 1 tactical_bomber placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
                4 fighters moved from Norway to Finland
                4 fighters moved from 112 Sea Zone to Finland
                6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                7 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Denmark
                Battle in Finland
                    Americans attack with 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 4 infantry and 1 mech_infantry
                        Americans roll dice for 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 :  5/12 hits
                        Germans roll dice for 4 infantry and 1 mech_infantry in Finland, round 2 :  0/5 hits
                        1 mech_infantry owned by the Germans and 4 infantry owned by the Germans lost in Finland
                    Americans win, taking Denmark from Germans, taking Finland from Germans with 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 infantry and 1 mech_infantry
                Battle in 46 Sea Zone
                    Americans attack with 7 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 7 fighters in 46 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                6 fighters moved from 46 Sea Zone to 33 Sea Zone
                6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                2 carriers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                4 fighters moved from Finland to 112 Sea Zone
                4 fighters moved from Finland to Norway

    Place Units - Americans
                3 infantry placed in Norway
                2 fighters placed in Western United States
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        33 Sea Zone : 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 carriers and 1 transport
        10 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 infantry
        Norway : 1 flag, 1 armour, 1 factory_minor, 4 fighters and 3 infantry
        Denmark : 1 flag, 1 mech_infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        123 Sea Zone : 2 transports
        97 Sea Zone : 1 submarine
        Brazil : 1 flag
        Finland : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 21 / 28
        Japanese : 64 / 69
        Americans : 62 / 80
        Chinese : 8 / 10
        British : 28 / 39
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 6 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 artillery

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 21 / 28
        Japanese : 63 / 69
        Americans : 62 / 80
        Chinese : 9 / 10
        British : 28 / 39
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers and 1 infantry moved from Trans-Jordan to Syria
                2 fighters moved from 81 Sea Zone to Syria

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Syria
                    British attack with 2 bombers, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 bombers, 2 fighters and 1 infantry in Syria, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Syria
                    British win, taking Syria from Japanese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Syria to 81 Sea Zone
                2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour and 5 mech_infantrys moved from Ethiopia to Egypt
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Syria to Gibraltar
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Syria to Trans-Jordan

    Place Units - British
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 3.
                British undo move 2.
                British undo move 1.
                1 transport placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 bomber, 7 infantry and 1 mech_infantry
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Norway : 1 aaGun
        Tobruk : 1 flag
        112 Sea Zone : 1 cruiser
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        Northwest Persia : 1 flag
        110 Sea Zone : 2 carriers, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 21 / 28
        Japanese : 62 / 69
        Americans : 62 / 80
        Chinese : 9 / 10
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers and 1 infantry moved from Trans-Jordan to Syria
                2 fighters moved from 81 Sea Zone to Syria

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Syria
                    British attack with 2 bombers, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 bombers, 2 fighters and 1 infantry in Syria, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Syria
                    British win, taking Syria from Japanese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Syria to 81 Sea Zone
                2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour and 5 mech_infantrys moved from Ethiopia to Egypt
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Syria to Gibraltar
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Syria to Trans-Jordan

    Place Units - British
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 3.
                British undo move 2.
                British undo move 1.
                1 transport placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 106 Sea Zone: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 bomber, 7 infantry and 1 mech_infantry
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Norway : 1 aaGun
        Tobruk : 1 flag
        112 Sea Zone : 1 cruiser
        106 Sea Zone : 1 armour, 1 artillery and 2 infantry
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        Northwest Persia : 1 flag
        110 Sea Zone : 2 carriers, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 21 / 28
        Japanese : 62 / 69
        Americans : 62 / 80
        Chinese : 9 / 10
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 11 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I have included two late ncm/edits - I hope you will allow - if not, just edit them back.

    1. moved the two US trns to Canada
    2. moved the 4 UK units to the two US trns.

    (nice attack in China BTW!)


  • @Ghostglider:

    I have included two late ncm/edits - I hope you will allow - if not, just edit them back.

    1. moved the two US trns to Canada
    2. moved the 4 UK units to the two US trns.

    (nice attack in China BTW!)

    edits are not an issue.

    thanks, i’m assuming you meant to sacrifice them like that, to gain a stronger positioning in the pac?


  • yes but I had hoped for a few more hits on defense :-)


  • @Ghostglider:

    yes but I had hoped for a few more hits on defense :-)

    i figured!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Rostov to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark

    Combat - Italians
                Battle in Denmark
                    Italians attack with 3 infantry
                    Americans defend with 1 mech_infantry
                    1 infantry owned by the Italians retreated to Western Germany
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Bryansk
                1 fighter moved from Ukraine to Southern Italy
                2 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,6,4,5,3,6,5
                Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 infantry
                EDIT: Adding units owned by French to 110 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode


  • 6 ANZ FTRs on 3 US carriers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 fighters moved from Iraq to Northwest Persia
                4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win, taking Finland from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 4 armour, 4 fighters and 4 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Northwest Persia from British with 4 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Denmark
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Denmark to Germany
                1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                7 armour and 7 mech_infantrys moved from Caucasus to Iraq
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                4 fighters moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 aaGun and 3 infantry moved from Archangel to Novgorod
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                2 aaGuns, 20 artilleries and 30 infantry moved from Rostov to Bryansk
                1 aaGun moved from Ukraine to Rostov
                3 armour moved from Volgograd to Bryansk
                4 mech_infantrys moved from Volgograd to Bryansk
                2 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                2 mech_infantrys placed in Western Germany
                1 armour, 1 fighter and 4 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,1,5,6,4,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 50 PUs (8 lost to blockades); end with 50 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                5 artilleries and 30 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd
                1 aaGun, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Smolensk to Russia
                11 artilleries and 2 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Smolensk
                1 aaGun and 3 infantry moved from Vologda to Russia
                1 infantry moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
                1 artillery moved from Samara to Vologda
                2 armour moved from Russia to Volgograd
                1 artillery moved from Samara to Vologda
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs


  • this is pretty much gg…you have the economics over me, not sure if i can win with fighting mostly narrowed down to attritional battles. i just let russia get too big…

    i will continue to play out for a little more just in case an opportunity comes up…who knows with dice. but i won’t be giving this one as much thought as i was up till now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 armour, 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Yunnan to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 bomber moved from French Indo China to Celebes
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from French Indo China to Kweichow
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber and 6 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Celebes from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                1 aaGun moved from Yunnan to Kweichow
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 7 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 35 Sea Zone
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                2 fighters moved from Kiangsi to Japan
                1 fighter moved from Kiangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
                1 tactical_bomber moved from Kiangsi to Manchuria
                2 tactical_bombers moved from Kiangsi to Manchuria
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 bomber moved from Celebes to Philippines
                1 bomber moved from Kweichow to French Indo China
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from India to Iraq

    Place Units - Japanese
                1 artillery and 2 infantry placed in Iraq
                3 armour placed in India
                3 fighters placed in Japan
                1 aaGun and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Norway to Finland
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from Norway to Finland
                4 fighters moved from 112 Sea Zone to Denmark

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Denmark
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Denmark from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Finland
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Finland to Norway
                4 fighters moved from Denmark to 112 Sea Zone
                1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 19 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 infantry placed in Norway
                1 carrier and 4 submarines placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

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