@dawgoneit french go
G40 Mallery/Calvin(Axis) vs. Ferrous/Cyan (Allies +18)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Bessarabia to Romania
1 bomber moved from Ukraine to Poland
2 fighters moved from Ukraine to RomaniaCombat - Russians
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Romania to Bessarabia
1 bomber moved from Poland to Bessarabia
2 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
4 aaGuns, 4 armour, 4 artilleries, 14 infantry and 7 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Russia to Ukraine
1 artillery and 5 infantry moved from Finland to Vyborg
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Kansu to NovgorodPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Jehol to Shensi
1 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
2 fighters moved from Kwangsi to Shensi
2 fighters moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in Johnston Island
Battle in Dutch New Guinea
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Johnston Island from Americans, taking Dutch New Guinea from ANZAC, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 aaGun and 10 infantry moved from Manchuria to Jehol
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Jehol
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Burma to KweichowPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Jehol to Shensi
1 armour moved from Yunnan to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
2 fighters moved from Kwangsi to Shensi
2 fighters moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in Johnston Island
Battle in Dutch New Guinea
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Johnston Island from Americans, taking Dutch New Guinea from ANZAC, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 aaGun and 10 infantry moved from Manchuria to Jehol
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Jehol
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Burma to KweichowPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Out of town for the weekend…have a good one yourselves!
-
Thanks have a good weekend
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 submarines moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone -
DO you want to submerge your subs?
-
Ferrous and I are going to concede this game. You guys did a fantastic job of playing the Axis. Its obvious we are very poor at coordinating and playing the allies. Would you care to play again with the same sides and the same bid?
-
I think I’ll pass, since I’d like to play some more League games. Do either you or Ferrous want to play a League game with me?
-
I have 3 league games going on right now. When I finish one I would interested in playing either or both of you.
Good Game BTW :)
-
Yes good game guys.
As for a league game, I would really like to but I am in 2 and I am trying to get down to one for a while. I have a lot of home projects I want to do this summer and if I have league games going it will be an excuse to not work on them. lol After that though I would be interested.
-
Just got back from the weekened trip….it’s Monday morning now, but if we can find another person, I’m in for a 2v2. Let me know if you have someone now, or I can use one of my contacts.





