Forgot the walk in on Guam, so edited it in
15L G40 Me1945 (Axis) vs. hobo (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
4 infantry moved from Kiangsu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KiangsuPlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Sikang
1 infantry placed in Shensi
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany -
scramble orders for west germany
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western GermanyCombat - British
Battle in Western Germany
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys; Italians defend with 1 mech_infantry
British win, taking Western Germany from Germans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Union of South Africa to Egypt
1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from West India to Eastern Persia
1 bomber moved from Eastern Persia to Egypt
3 infantry and 1 mech_infantry moved from Persia to Eastern Persia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Southern France
2 artilleries and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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Your aggressive play is rewarded . . . plus several mistakes I made. Congratulations.
Still wanna a low luck game? I am ready.
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sure, low luck is good :-)
want to swap sides or you want to play axis again?
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I prefer bidding.
Before that let’s agree what low luck boxes we check for the game. There are four of them in the TripleA Game Option menu. I suggest all. If we play no tech, actually 3 left to decide. -
yeah no tech, low luck for all options
if you want to start the bid go ahead.
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Fair enough. Will PM.





