15L G40 Boldfresh (Allies+16) vs JuanSpain (Axis) REMATCH

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Belgian Congo to French Equatorial Africa

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 13x factory_major; Remaining resources: 66 PUs;
                Germans buy 22 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Vologda
                1 infantry moved from Smolensk to Vologda
                2 mech_infantrys moved from Bryansk to Vologda
                1 armour moved from Bryansk to Vologda
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Smolensk to Vologda
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Volgograd to Tsinghai
                3 artilleries moved from Ukraine to Bryansk
                1 fighter moved from Germany to Western Germany
                2 armour moved from Northern Italy to Western Germany
                4 mech_infantrys moved from Northern Italy to Germany
                2 infantry moved from France to Western Germany
                6 mech_infantrys moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                10 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 2 infantry moved from Kansu to Novosibirsk
                1 tactical_bomber moved from Kansu to Vologda
                1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour and 2 mech_infantrys
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Russians retreated to Russia
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 aaGun and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Novosibirsk to Russia
                1 submarine moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Russians
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

  • '12

    if you’d rather keep the aa in vologda go ahead and switch it out.

  • '19 '18 '17 '16 '15

    It is more interesting keeping the AA knowing that you would retreat, but it is logical max defense as you applied before knowing it so I will keep your selection. Thank you.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 5 artilleries and 14 mech_infantrys moved from Burma to India
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                2 mech_infantrys moved from Hopei to Kansu
                1 mech_infantry moved from Hopei to Shensi
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                2 bombers moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                8 fighters moved from 42 Sea Zone to Celebes
                6 fighters moved from 42 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                3 fighters moved from Egypt to Southern Italy
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries and 14 mech_infantrys
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 14 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 14 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shensi to Tsinghai
                2 tactical_bombers moved from Shensi to Tsinghai
                1 fighter moved from Kansu to Tsinghai
                1 tactical_bomber moved from Kansu to Tsinghai
                2 bombers moved from Kansu to Suiyuyan
                2 mech_infantrys moved from Suiyuyan to Timguska
                1 infantry moved from Evenkiyskiy to Urals
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                2 carriers moved from 42 Sea Zone to 44 Sea Zone
                4 fighters moved from Celebes to 44 Sea Zone
                10 fighters moved from Celebes to 35 Sea Zone
                5 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Yunnan to Burma
                3 tactical_bombers moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Egypt to Persia

    Place Units - Japanese
                3 armour placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya
                4 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 5 artilleries and 14 mech_infantrys moved from Burma to India
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                2 mech_infantrys moved from Hopei to Kansu
                1 mech_infantry moved from Hopei to Shensi
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                2 bombers moved from Yunnan to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                8 fighters moved from 42 Sea Zone to Celebes
                6 fighters moved from 42 Sea Zone to Celebes
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                3 fighters moved from Egypt to Southern Italy
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries and 14 mech_infantrys
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 14 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 14 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shensi to Tsinghai
                2 tactical_bombers moved from Shensi to Tsinghai
                1 fighter moved from Kansu to Tsinghai
                1 tactical_bomber moved from Kansu to Tsinghai
                2 bombers moved from Kansu to Suiyuyan
                2 mech_infantrys moved from Suiyuyan to Timguska
                1 infantry moved from Evenkiyskiy to Urals
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 42 Sea Zone to 44 Sea Zone
                2 carriers moved from 42 Sea Zone to 44 Sea Zone
                4 fighters moved from Celebes to 44 Sea Zone
                10 fighters moved from Celebes to 35 Sea Zone
                5 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Yunnan to Burma
                3 tactical_bombers moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Egypt to Persia

    Place Units - Japanese
                3 armour placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya
                4 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 airfields, 1 armour, 3 bombers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                7 bombers moved from Norway to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                2 submarines moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 bomber moved from Normandy Bordeaux to 95 Sea Zone
                2 fighters and 2 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from 22 Sea Zone to Marianas

  • '12

    Scramble in z95?

  • '12

    i suppose give OOL if possible - so this battle doesn’t take 3 days…  :-P

  • '19 '18 '17 '16 '15

    No scramble, max defense. Thx

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Northern Italy
                1 bomber and 1 fighter moved from Norway to Northern Italy
                1 fighter moved from 110 Sea Zone to Northern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Italians
                1 armour moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    British attack with 1 bomber, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Italians defend with 1 factory_minor and 3 infantry
                    British win, taking Northern Italy from Italians with 1 bomber, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
                1 bomber and 2 tactical_bombers moved from Northern Italy to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Union of South Africa to Rhodesia
                7 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 aaGuns, 3 artilleries and 13 infantry moved from West India to Eastern Persia
                1 fighter moved from West India to Eastern Persia
                1 battleship moved from 26 Sea Zone to 33 Sea Zone

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 armour and 1 bomber placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Timguska to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                1 mech_infantry moved from Samara to Novosibirsk
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from French Central Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                2 infantry moved from France to Southern France
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Novosibirsk
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Northern Italy
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                3 infantry moved from Iraq to Persia
                7 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Tsinghai to Samara

    Place Units - Italians
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                16 mech_infantrys moved from Western Germany to Southern Italy
                2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
                2 mech_infantrys moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Vologda to Bryansk
                1 armour moved from Vologda to Bryansk
                1 aaGun moved from Smolensk to Vologda
                1 mech_infantry moved from Novosibirsk to Vologda
                23 mech_infantrys moved from Germany to Northern Italy
                2 armour moved from Western Germany to Southern Italy
                13 infantry moved from Germany to Western Germany
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                16 mech_infantrys moved from Western Germany to Southern Italy
                2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
                2 mech_infantrys moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Vologda to Bryansk
                1 armour moved from Vologda to Bryansk
                1 aaGun moved from Smolensk to Vologda
                1 mech_infantry moved from Novosibirsk to Vologda
                23 mech_infantrys moved from Germany to Northern Italy
                2 armour moved from Western Germany to Southern Italy
                13 infantry moved from Germany to Western Germany
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 mech_infantry
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 aaGun
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 5 PUs total

  • '12

    well juan, that luck thing is happening again.

  • '12

    i’m not using my LL reroll there, but maybe you will allow that battle in novo (91%) to succeed with an artillery remaining and give me the chance to modify my noncom.

  • '12

    remember when i said i should have asked for several low luck rerolls in exchange for letting you change your german noncom and save berlin?

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