15L G40 Me1945 (Axis) vs. hobo (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from 26 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                Battle in Java

    Non Combat Move - Americans
                1 battleship, 3 carriers, 3 cruisers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from 22 Sea Zone to 42 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western United States to Wake Island
                1 fighter moved from 23 Sea Zone to Wake Island
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                1 bomber moved from India to Iraq

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 armour
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 72 Sea Zone to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 1 carrier and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                3 fighters moved from Normandy Bordeaux to Norway
                1 fighter moved from United Kingdom to Norway
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 infantry moved from India to West India

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 126 Sea Zone
                1 infantry moved from Belarus to Archangel
                      Italians take Archangel from Russians

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 126 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 infantry; Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 126 Sea Zone to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 armour moved from Egypt to Iraq
                1 fighter moved from Southern Italy to Egypt
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,4,2
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Western Germany : 1 aaGun and 1 fighter
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Belarus : 1 aaGun and 1 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 fighter
        113 Sea Zone : 1 cruiser
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iraq : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 40 / 62
        Russians : 24 / 29
        Japanese : 62 / 72
        Americans : 57 / 78
        Chinese : 5 / 7
        British : 35 / 37
        UK_Pacific : 6 / 6
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                4 fighters moved from 42 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 34 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Smolensk to Norway
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Finland
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to 114 Sea Zone
                1 mech_infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Finland
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Finland from Russians, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 114 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Belarus
                1 armour moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 fighter moved from Southern Italy to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 114 Sea Zone to Belarus
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                4 armour moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 mech_infantrys placed in Germany
                Germans undo move 5.
                2 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany
                Germans undo move 3.
                1 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 4 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Poland : 4 armour and 1 mech_infantry
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Holland Belgium : 1 artillery and 1 mech_infantry
        Belarus : 1 flag, 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys
        Baltic States : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 22 / 29
        Japanese : 62 / 72
        Americans : 57 / 78
        Chinese : 5 / 7
        British : 30 / 37
        UK_Pacific : 6 / 6
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 6 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Suiyuyan to Tsagaan Olom
                1 fighter moved from Archangel to Russia
                6 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Caucasus
                2 infantry moved from Suiyuyan to Kansu
                2 aaGuns and 13 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Timguska to Urals
                1 mech_infantry moved from Caucasus to Persia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 6 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Suiyuyan to Tsagaan Olom
                1 fighter moved from Archangel to Russia
                6 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Caucasus
                2 infantry moved from Suiyuyan to Kansu
                2 aaGuns and 13 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Timguska to Urals
                1 mech_infantry moved from Caucasus to Persia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Szechwan to Sikang
                1 bomber moved from Yunnan to Sikang
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Malaya to Burma
                      Japanese take Burma from UK_Pacific
                1 tactical_bomber moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 34 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam
                2 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Japan to 37 Sea Zone
                1 bomber moved from Sikang to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                1 artillery moved from Kweichow to Yunnan
                3 armour moved from Anhwe to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Szechwan to Yunnan
                2 armour moved from Szechwan to Hunan
                1 aaGun moved from Anhwe to Hunan
                3 artilleries and 8 infantry moved from Jehol to Anhwe
                1 armour moved from Dzavhan to Yenisey
                2 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Sakha to Buyant-Uhaa
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Manchuria to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 cruiser and 1 destroyer placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry placed in Malaya
                1 infantry placed in French Indo China
                1 mech_infantry placed in Manchuria
                Japanese undo move 7.
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
        Yunnan : 1 flag, 5 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun and 5 armour
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        36 Sea Zone : 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer and 1 transport
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 25
        Japanese : 64 / 64
        Americans : 57 / 78
        Chinese : 5 / 7
        British : 30 / 37
        UK_Pacific : 5 / 6
        Italians : 14 / 28
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • just to let you know in advance, the US transports got the carrying units mixed up - there should have been 1 unit on each transport in sz42 but both units got grouped to 1 transport.  so the transport going to borneo is actually carrying an artillery and the one going to paulau is carrying 1 infantry and 1 tank.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to Finland
                1 infantry moved from Norway to Finland
                2 fighters moved from 110 Sea Zone to Finland
                2 fighters moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 23 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 battleship and 3 cruisers moved from 42 Sea Zone to 34 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 3 cruisers, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 3 cruisers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Paulau Island
                Battle in Borneo

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Borneo: 1 armour
                EDIT: Adding units owned by Americans to Borneo: 1 artillery
                EDIT: Turning off Edit Mode
                3 carriers and 4 fighters moved from 42 Sea Zone to 34 Sea Zone
                1 carrier moved from 54 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 43 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Wake Island to 34 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Finland to Norway
                2 carriers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                5 bombers moved from Eastern United States to Gibraltar
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to Caroline Islands
                1 tactical_bomber moved from Wake Island to Caroline Islands

    Place Units - Americans
                1 armour and 2 infantry placed in Western United States
                1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 1.
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery and 1 transport
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 armour and 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from Norway to 125 Sea Zone
                3 fighters moved from Norway to 127 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Egypt
                1 fighter and 3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt


  • need scramble orders for novgorod and ool for egypt, I assume you just want best def for egypt but it’s almost a coin flip so I need to know which fighters do you prefer keeping in case you come out ahead.

  • '21 '20 '18 '17 '16 '15 '14 '13

    I would also love to save the Ger inf. Let’s go step by step and see your rolls first.
    No scramble.


  • 6 hits total first round

  • '21 '20 '18 '17 '16 '15 '14 '13

    Lose 4 Italian land units and 2 Ger tactical


  • my luck is acting up again, 3 hits in second round  :|

  • '21 '20 '18 '17 '16 '15 '14 '13

    Lose 3 Italian ftrs pls.

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