XDAP 2 Yamamotowasdiced (Axis) vs Sushi-Tarocco connection (Allies+18)


  • @Caesar1:

    Sorry guys my friend Noll gives you his apologies but he has serious problems to connect to the internet for now.

    can you make the move for him for now?


  • I need few days more sorry guys I’m just changing house and the work schedule is very thight. If by tuesdy I wont be able to play yet I’ll leave the game to Caesar.


  • @Noll:

    I need few days more sorry guys I’m just changing house and the work schedule is very thight. If by tuesdy I wont be able to play yet I’ll leave the game to Caesar.

    oh ok, i understand then. thanks for explaining your situation.

    get through your move first. the game can wait till next week.


  • Guys, it took a LOT OF TIME, but I’m finally done!

    Writing from the new apartment, in a nice flat between 高田馬場駅 and  中野駅 , directly in the 早稲田どり, and with a (mostly) stable connection.

    The nice thing is that I burned my left hand (picture of the hand after 3 days of healing)

    Now FINALLY doing my turn, and I will be able to play QUICKLY from now on.

    SORRY FOR THE VERY, VERY BIG WAIT!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Central United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 battleship
                    Germans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from 10 Sea Zone to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • Waiting for scramble orders! (take your time  :-D )


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • no scramble

    @Noll:

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 bomber moved from Northern Italy to Tobruk
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 armour
                    Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                5 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,2,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total


  • damn, that looks painful  :-o

    glad you’re back in the action

    @Noll:

    Guys, it took a LOT OF TIME, but I’m finally done!

    Writing from the new apartment, in a nice flat between 高田馬場駅 and  中野駅 , directly in the 早稲田どり, and with a (mostly) stable connection.

    The nice thing is that I burned my left hand (picture of the hand after 3 days of healing)

    Now FINALLY doing my turn, and I will be able to play QUICKLY from now on.

    SORRY FOR THE VERY, VERY BIG WAIT!


  • you guys are up

    game is moving way too slowly….

  • '18 '16

    I can move almost with everyday frequency. I thought that game was suspended along time ago. I was randomly looking at the games running.

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 infantry moved from 62 Sea Zone to New South Wales
                2 fighters moved from New Zealand to New South Wales
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        South Australia : 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 38
        Japanese : 39 / 45
        Americans : 52 / 77
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 12 / 4
        ANZAC : 10 / 20
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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