Bold vs. Adam (+19 big ones)

  • '19 '17

    @Boldfresh:

    yeah i meant the sub and 6 planes - if it were only the subs it wouldn’t matter what you scrambled since they could not be hit.

    so no scramble?

    Indeed no scramble.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from 36 Sea Zone to Jehol
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to Sumatra
                2 bombers moved from Philippines to Celebes
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 46 Sea Zone to 49 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Philippines to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to 55 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 1 artillery and 2 infantry
                    Japanese win, taking Java from Americans, taking Sumatra from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Guam
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking Guam from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to French Indo China
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 8 infantry moved from Shan State to Yunnan
                1 aaGun and 1 infantry moved from Szechwan to Yunnan
                2 mech_infantrys moved from Anhwe to Yunnan
                1 armour moved from Kiangsi to Yunnan
                4 artilleries and 4 infantry moved from Sikang to Szechwan
                1 infantry moved from Kazakhstan to Caucasus
                2 bombers moved from Celebes to Philippines
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 6 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                3 fighters and 2 tactical_bombers moved from Philippines to Yunnan
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Jehol to Shantung
                4 infantry moved from Anhwe to Shantung
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                7 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                2 fighters moved from 63 Sea Zone to 55 Sea Zone
                2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Germany
                1 submarine moved from 63 Sea Zone to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in 55 Sea Zone
                    Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in New Guinea

    Non Combat Move - Americans
                9 fighters moved from 55 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 8 submarines moved from 63 Sea Zone to 46 Sea Zone
                1 carrier and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 transport moved from 88 Sea Zone to 64 Sea Zone
                4 fighters moved from Holland Belgium to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                1 factory_minor placed in Norway
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 9 infantry
                EDIT: Adding units owned by Chinese to Chahar: 1 fighter and 9 infantry
                EDIT: Turning off Edit Mode

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 armour moved from Normandy Bordeaux to Western Germany
                      British take Western Germany from Germans
                1 bomber moved from Normandy Bordeaux to Germany
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Germany to Normandy Bordeaux
                2 aaGuns, 4 artilleries and 17 infantry moved from Burma to India
                1 artillery moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
                1 armour moved from Iraq to Persia
                1 artillery and 5 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Algeria to Normandy Bordeaux
                2 fighters moved from Norway to Normandy Bordeaux
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '17

    7 AA shots during SBR missed in a row, I’d say 9 would have been my all-time record.

  • '12

    and another 8 ball.  :lol:

  • '12

    @Adam514:

    7 AA shots during SBR missed in a row, I’d say 9 would have been my all-time record.

    my dice are epic.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Italians
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 armour and 2 fighters moved from Caucasus to Afghanistan
                6 infantry moved from Kazakhstan to Afghanistan
                3 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 3 infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Western Germany from British with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 4 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in Afghanistan
                    Italians attack with 2 armour, 2 fighters and 6 infantry
                    Neutral_True defend with 4 infantry
                    Italians win, taking Afghanistan from Neutral_True with 2 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Afghanistan to Kazakhstan
                1 aaGun moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Northern Italy to France
                3 infantry moved from Southern France to France
                4 infantry moved from Southern France to France
                3 bombers moved from French Indo China to Philippines
                1 infantry moved from Southern France to France
                3 aaGuns, 2 artilleries and 4 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Southern France
                1 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,2,2,3,1,1,3
                Italians collect 8 PUs (11 lost to blockades); end with 10 PUs total

  • '12

    another perfect convoy!

    and hosed in alexandria!  should never have made that attack.

  • '19 '17

    Yeah it was more bait than anything else and it went well for me.

    The convoy should be perfect with what I put in those zones…

  • '12

    yeah you have plenty in the zones to reach max convoy, but there’s probably a 25% chance that you dont, just guessing off hand.  no big deal, what’s italy going to do with money anyway, just squander it!

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                3 infantry moved from New South Wales to Queensland
                1 fighter moved from 42 Sea Zone to 46 Sea Zone
                2 infantry moved from Iraq to Turkey
                      ANZAC take Turkey from Neutral_True
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                1 fighter moved from Iraq to West India
                2 fighters moved from Norway to Normandy Bordeaux

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_True from Turkey: 8 infantry
                EDIT: Adding units owned by ANZAC to Turkey: 8 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
                ANZAC collect 9 PUs (3 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from France to Holland Belgium
                3 bombers moved from France to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Philippines to 45 Sea Zone
                3 fighters and 2 tactical_bombers moved from Caucasus to West India
                1 mech_infantry moved from Kazakhstan to West India
                1 tactical_bomber moved from Sikang to West India
                1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 mech_infantry moved from Szechwan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in West India
                    Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 infantry; ANZAC defend with 1 fighter
                    Germans win, taking West India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from West India to Afghanistan
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                8 artilleries and 19 infantry moved from Kazakhstan to Afghanistan
                8 armour and 15 mech_infantrys moved from Sikang to Kazakhstan
                1 armour moved from Szechwan to Kazakhstan
                3 bombers moved from Volgograd to Kazakhstan
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                3 mech_infantrys moved from Bulgaria to Yugoslavia
                5 mech_infantrys moved from Northern Italy to Yugoslavia
                9 mech_infantrys moved from Southern France to Yugoslavia
                7 infantry moved from Baltic States to Novgorod
                7 artilleries and 1 infantry moved from Baltic States to Poland
                1 bomber moved from 45 Sea Zone to Philippines

    Place Units - Germans
                2 bombers and 1 infantry placed in Novgorod
                3 bombers placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6,1,1,3,6,1,6
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '12

    @Adam514:

    Bryansk was quite…special.

    remember this comment?

    this is even more special.

    Battle in Kweichow
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

  • '12

    @Boldfresh:

    @Adam514:

    Bryansk was quite…special.

    remember this comment?

    this is even more special.

    Battle in Kweichow
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    rolls like this are all too common for me.  i’m so used to the “insult added to injury” scenario its not even funny.

  • '19 '17

    @Boldfresh:

    @Boldfresh:

    @Adam514:

    Bryansk was quite…special.

    remember this comment?

    this is even more special.

    Battle in Kweichow
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    rolls like this are all too common for me.  i’m so used to the “insult added to injury” scenario its not even funny.

    Why did you continue though? West India does compensate for it a bit.

  • '12

    i continued because i’m a masochist.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Archangel to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 fighters and 1 tactical_bomber moved from Persia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Samara
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Olgiy
                      Russians take Olgiy from Mongolians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                1 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians
                1 infantry moved from Buryatia to Amur
                2 aaGuns, 2 artilleries, 32 infantry and 1 mech_infantry moved from Russia to Samara
                1 armour moved from Bryansk to Samara
                2 aaGuns, 4 artilleries and 45 infantry moved from Bryansk to Belarus
                1 artillery moved from Archangel to Belarus

    Place Units - Russians
                3 artilleries, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,6,1,3,6,4,4,2,5,2,1,2,5,4
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

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