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15L Soulblighter (axis) vs Balladeer (Allies +22)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Turn Complete - French

  • 18 16 15

    Pff, het aantal domme fouten dat ik maak is niet tier 1 waardig (en de dobbels helpen niet mee), ik overweeg nu al op te geven… Ik speel nog wel een beurt of zo, maar wees niet verbaasd als ik snel opgeef, want het slaat echt nergens op wat ik doe.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                4 bombers moved from Western Germany to 123 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 artillery moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Southern France
                1 armour moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                1 armour moved from France to Southern France
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                2 tactical_bombers moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece


  • @Balladeer:

    Pff, het aantal domme fouten dat ik maak is niet tier 1 waardig (en de dobbels helpen niet mee), ik overweeg nu al op te geven… Ik speel nog wel een beurt of zo, maar wees niet verbaasd als ik snel opgeef, want het slaat echt nergens op wat ik doe.

    Ik vond al dat je te veel risico nam. Als alles in jouw voordeel had uitgepakt, dan was de situatie nu compleet anders geweest. Overigens maakt iedereen fouten en ben je niet een mindere speler als je die fouten maakt. Je bent pas een mindere speler als je die fouten niet ziet…

    Scramble? Ik ga overigens Egypt stacken.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                4 bombers moved from Western Germany to 123 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 artillery moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Southern France
                1 armour moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                1 armour moved from France to Southern France
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                2 tactical_bombers moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece


  • Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?

  • 18 16 15

    Ik vond al dat je te veel risico nameens. Als alles in jouw voordeel had uitgepakt, dan was de situatie nu compleet anders geweest. Overigens maakt iedereen fouten en ben je niet een mindere speler als je die fouten maakt. Je bent pas een mindere speler als je die fouten niet ziet…

  • 18 16 15

    @Soulblighter:

    Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?

    Nee dank je

    En ik dacht dat de schepen van sz 111 naar sz 91 konden, als dat had gekund was het nog wel OK geweest, maar zo… Dom dom, maar idd, zo leer je weer wat.


  • @Balladeer:

    @Soulblighter:

    Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?

    Nee dank je

    En ik dacht dat de schepen van sz 111 naar sz 91 konden, als dat had gekund was het nog wel OK geweest, maar zo… Dom dom, maar idd, zo leer je weer wat.

    Je had ze beter kunnen gebruiken om de BS in Z110 kapot te maken. Dan had je 2 fighters extra gehad voor Z97. Z97 is dan nog steeds geen zekerheid, maar de kans is groter dat iemand niet scrambled. Overigens had je de vloot ook naar Z109 kunnen verplaatsen. Ik had de vloot daar wel kunnen zinken, maar dan had ik Egypt niet kunnen stacken en dan had ik veel carriers moeten bouwen. Waarschijnlijk had ik de vloot dan met rust gelaten. Egypt is belangrijker :).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                4 bombers moved from Western Germany to 123 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 artillery moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Southern France
                1 armour moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France
                1 armour moved from France to Southern France
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                2 tactical_bombers moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour, 1 fighter, 5 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 123 Sea Zone
                    Germans attack with 4 bombers and 3 submarines
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                4 bombers moved from 123 Sea Zone to Norway
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 fighters and 3 tactical_bombers moved from Western Germany to Egypt
                2 infantry moved from Yugoslavia to 97 Sea Zone
                1 tactical_bomber moved from Greece to Southern Italy
                1 fighter and 1 tactical_bomber moved from Greece to Egypt
                1 infantry moved from Romania to Slovakia Hungary
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from France to Western Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                1 carrier and 1 destroyer placed in 112 Sea Zone
                5 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • Krijg jij ook een error als je een savefile wil plaatsen?

  • 18 16 15

    @Soulblighter:

    @Balladeer:

    @Soulblighter:

    Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?

    Nee dank je

    En ik dacht dat de schepen van sz 111 naar sz 91 konden, als dat had gekund was het nog wel OK geweest, maar zo… Dom dom, maar idd, zo leer je weer wat.

    Je had ze beter kunnen gebruiken om de BS in Z110 kapot te maken. Dan had je 2 fighters extra gehad voor Z97. Z97 is dan nog steeds geen zekerheid, maar de kans is groter dat iemand niet scrambled. Overigens had je de vloot ook naar Z109 kunnen verplaatsen. Ik had de vloot daar wel kunnen zinken, maar dan had ik Egypt niet kunnen stacken en dan had ik veel carriers moeten bouwen. Waarschijnlijk had ik de vloot dan met rust gelaten. Egypt is belangrijker :).

    Mja heb ik ook naare gekeken, maar ik heb veel te gehaast gezet, waardoor ik gewoon niet goed genoeg opties heb afgewogen…

  • 18 16 15

    @Soulblighter:

    Krijg jij ook een error als je een savefile wil plaatsen?

    Nope, nergens last van!


  • Ik had overigens al gepost :P.

  • 18 16 15

    Tsja, ff antwoorden op een post gaat sneller dan een zet doen ;-)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                2 mech_infantrys moved from Volgograd to Sikang
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 7 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                Russians undo move 1.
                3 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Siam to Shan State
                4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Java
                Battle in Sumatra
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
                3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Manchuria
                1 aaGun moved from Jehol to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 1 artillery, 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
                EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • Ik was de russen vergeten. Dat is de reden voor de edit :P.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - Americans
                1 fighter moved from 98 Sea Zone to Alexandria
                1 fighter moved from Eastern United States to Gibraltar
                1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                2 fighters and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                11 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                4 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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