Turn complete.
15L Soulblighter (axis) vs Balladeer (Allies +22)
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Scramble 3 fighters.
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Scramble 3 fighters.
Max defense. Tip BB, then cruiser, then italian fighters, then german fighter and BB for last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Egypt to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
1 artillery retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship
Casualties for British: 1 fighter
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 97 Sea Zone
Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -24
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Iceland
1 infantry moved from United Kingdom to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1,1,5
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
2 fighters moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine and 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine and 1 transportNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Ethiopia
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea ZoneTurn Complete - French
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Pff, het aantal domme fouten dat ik maak is niet tier 1 waardig (en de dobbels helpen niet mee), ik overweeg nu al op te geven… Ik speel nog wel een beurt of zo, maar wees niet verbaasd als ik snel opgeef, want het slaat echt nergens op wat ik doe.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
4 bombers moved from Western Germany to 123 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 artillery moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Southern France
1 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
1 armour moved from France to Southern France
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece -
Pff, het aantal domme fouten dat ik maak is niet tier 1 waardig (en de dobbels helpen niet mee), ik overweeg nu al op te geven… Ik speel nog wel een beurt of zo, maar wees niet verbaasd als ik snel opgeef, want het slaat echt nergens op wat ik doe.
Ik vond al dat je te veel risico nam. Als alles in jouw voordeel had uitgepakt, dan was de situatie nu compleet anders geweest. Overigens maakt iedereen fouten en ben je niet een mindere speler als je die fouten maakt. Je bent pas een mindere speler als je die fouten niet ziet…
Scramble? Ik ga overigens Egypt stacken.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
4 bombers moved from Western Germany to 123 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 artillery moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Southern France
1 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
1 armour moved from France to Southern France
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece -
Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?
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Ik vond al dat je te veel risico nameens. Als alles in jouw voordeel had uitgepakt, dan was de situatie nu compleet anders geweest. Overigens maakt iedereen fouten en ben je niet een mindere speler als je die fouten maakt. Je bent pas een mindere speler als je die fouten niet ziet…
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Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?
Nee dank je
En ik dacht dat de schepen van sz 111 naar sz 91 konden, als dat had gekund was het nog wel OK geweest, maar zo… Dom dom, maar idd, zo leer je weer wat.
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Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?
Nee dank je
En ik dacht dat de schepen van sz 111 naar sz 91 konden, als dat had gekund was het nog wel OK geweest, maar zo… Dom dom, maar idd, zo leer je weer wat.
Je had ze beter kunnen gebruiken om de BS in Z110 kapot te maken. Dan had je 2 fighters extra gehad voor Z97. Z97 is dan nog steeds geen zekerheid, maar de kans is groter dat iemand niet scrambled. Overigens had je de vloot ook naar Z109 kunnen verplaatsen. Ik had de vloot daar wel kunnen zinken, maar dan had ik Egypt niet kunnen stacken en dan had ik veel carriers moeten bouwen. Waarschijnlijk had ik de vloot dan met rust gelaten. Egypt is belangrijker :).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
4 bombers moved from Western Germany to 123 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 artillery moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Southern France
1 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
1 armour moved from France to Southern France
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Southern Italy to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 123 Sea Zone
Germans attack with 4 bombers and 3 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
4 bombers moved from 123 Sea Zone to Norway
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Egypt
2 infantry moved from Yugoslavia to 97 Sea Zone
1 tactical_bomber moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Greece to Egypt
1 infantry moved from Romania to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from France to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
5 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Krijg jij ook een error als je een savefile wil plaatsen?
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Zelfde post, maar kreeg een foutmelding bij de vorige. Scramble?
Nee dank je
En ik dacht dat de schepen van sz 111 naar sz 91 konden, als dat had gekund was het nog wel OK geweest, maar zo… Dom dom, maar idd, zo leer je weer wat.
Je had ze beter kunnen gebruiken om de BS in Z110 kapot te maken. Dan had je 2 fighters extra gehad voor Z97. Z97 is dan nog steeds geen zekerheid, maar de kans is groter dat iemand niet scrambled. Overigens had je de vloot ook naar Z109 kunnen verplaatsen. Ik had de vloot daar wel kunnen zinken, maar dan had ik Egypt niet kunnen stacken en dan had ik veel carriers moeten bouwen. Waarschijnlijk had ik de vloot dan met rust gelaten. Egypt is belangrijker :).
Mja heb ik ook naare gekeken, maar ik heb veel te gehaast gezet, waardoor ik gewoon niet goed genoeg opties heb afgewogen…
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Ik had overigens al gepost :P.
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Tsja, ff antwoorden op een post gaat sneller dan een zet doen ;-)





