Took destroyer hit on sub instead of tilting BB.
15L G40 Me1945 (Axis) vs. Ghostglider (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 armour and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Tanganyika TerritoryCombat - British
British creates battle in territory 19 Sea Zone
Battle in 110 Sea Zone
British attack with 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer
British roll dice for 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Shan State
British attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 97 Sea Zone
1 transport moved from 60 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 armour placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 armour and 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 29 infantry
Malaya : 1 harbour
19 Sea Zone : 1 flag, 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Rhodesia : 2 mech_infantrys
Tanganyika Territory : 1 mech_infantry
French Equatorial Africa : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 1 aaGun and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
74 Sea Zone : 1 transport
109 Sea Zone : 1 flag
97 Sea Zone : 2 fighters
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 64
Russians : 22 / 28
Japanese : 50 / 50
Americans : 59 / 85
Chinese : 10 / 11
British : 35 / 35
UK_Pacific : 9 / 9
Italians : 18 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
In z97: 2 UK FTRs on 1 US carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 fighters moved from Philippines to Jehol
2 destroyers moved from 62 Sea Zone to 52 Sea ZoneCombat - ANZAC
Battle in 52 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 52 Sea Zone
ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Jehol
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
ANZAC win, taking Jehol from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Jehol to 19 Sea Zone
1 cruiser moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to 19 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Jehol : 1 artillery
Okinawa : 1 flag
Marianas : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
19 Sea Zone : 1 cruiser, 3 fighters and 1 transport
52 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 47 / 64
Russians : 22 / 28
Japanese : 49 / 50
Americans : 59 / 85
Chinese : 11 / 11
British : 35 / 35
UK_Pacific : 9 / 9
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
United Kingdom : 4 infantryProduction/PUs Summary :
Germans : 47 / 64
Russians : 22 / 28
Japanese : 49 / 50
Americans : 59 / 85
Chinese : 11 / 11
British : 35 / 35
UK_Pacific : 9 / 9
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Vyborg to Finland
2 infantry moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
Germans take Caucasus from Russians
1 infantry moved from Iraq to Persia
Germans take Persia from Russians
2 fighters moved from Bryansk to Volgograd
1 mech_infantry moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland BelgiumCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Greece
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Volgograd to Bryansk
2 aaGuns, 1 armour and 2 mech_infantrys moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter moved from Iraq to Bryansk
2 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 fighter moved from Western Germany to Bryansk
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to YugoslaviaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 tactical_bomber
EDIT: Changing ownership of Greece from Americans to Germans
EDIT: Adding units owned by Germans to Greece: 1 mech_infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 3 fighters and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,5,1,4,1,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,3,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 53 PUs (8 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag, 2 armour and 1 mech_infantry
Trans-Jordan : 1 flag
Egypt : 1 armour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 armour
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 24 armour, 6 artilleries, 5 fighters, 24 infantry and 11 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 2 armour and 3 mech_infantrys
Finland : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 61 / 75
Russians : 14 / 28
Japanese : 49 / 50
Americans : 57 / 85
Chinese : 11 / 11
British : 31 / 35
UK_Pacific : 9 / 9
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
3 infantry moved from Yenisey to DzavhanCombat - Russians
Battle in Dzavhan
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Dzavhan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Dzavhan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Dzavhan
Russians roll dice for 2 infantry in Dzavhan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Dzavhan, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Dzavhan
Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Dzavhan, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Kazakhstan
Russians roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 4/4 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun and 2 infantry moved from Russia to Samara
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Amur : 1 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 2 infantry
Russia : 3 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 aaGun and 2 infantry
Novosibirsk : 1 infantry
Smolensk : 1 aaGun and 2 infantry
Samara : 1 aaGun and 2 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 60 / 75
Russians : 15 / 15
Japanese : 49 / 50
Americans : 57 / 85
Chinese : 11 / 11
British : 31 / 35
UK_Pacific : 9 / 9
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
2 fighters moved from Japan to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Burma to Shan State
4 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from Shantung to Jehol
1 fighter moved from Iraq to 99 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from Kwangsi to India
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 destroyers in 20 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 3 : 0/3 hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 4 : 2/2 hits
Chinese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 99 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 2 armour and 1 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the British, 2 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 6 armour, 8 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 29 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 1/5 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 6 armour, 8 artilleries, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 15/32 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 29 infantry in India, round 2 : 14/31 hits
12 infantry owned by the British, 10 infantry owned by the Japanese, 3 aaGuns owned by the British, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 6 armour, 6 artilleries, 2 infantry and 4 tactical_bombers in India, round 3 : 9/18 hits
UK_Pacific roll dice for 2 artilleries and 17 infantry in India, round 3 : 4/19 hits
9 infantry owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 6 armour, 2 artilleries, 2 infantry and 4 tactical_bombers in India, round 4 : 8/14 hits
UK_Pacific roll dice for 2 artilleries and 8 infantry in India, round 4 : 5/10 hits
8 infantry owned by the British, 2 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
Japanese roll dice for 4 armour, 1 infantry and 4 tactical_bombers in India, round 5 : 4/9 hits
UK_Pacific roll dice for 2 artilleries in India, round 5 : 1/2 hits
1 armour owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 armour, 8 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 29 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Caucasus
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 aaGun moved from Burma to Yunnan
2 tactical_bombers moved from India to Burma
2 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from India to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to Shantung
1 fighter moved from Amur to Manchuria
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Jehol to ShantungPlace Units - Japanese
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,3,2,3,2,1,2,6,6,3,2,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,3
Japanese collect 44 PUs (11 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Hunan : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 2 tactical_bombers
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
39 Sea Zone : 2 transports
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Egypt : 1 fighter and 1 tactical_bomber
Caucasus : 1 fighterProduction/PUs Summary :
Germans : 60 / 75
Russians : 13 / 15
Japanese : 55 / 63
Americans : 57 / 85
Chinese : 11 / 11
British : 31 / 35
UK_Pacific : 5 / 0
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
4 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Amur
2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 bombers moved from Algeria to Tobruk
2 fighters moved from 97 Sea Zone to Tobruk
2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-JordanCombat - Americans
Battle in Korea
Battle in Trans-Jordan
Battle in Amur
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Amur
Americans win, taking Korea from Japanese, taking Trans-Jordan from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Tobruk
Americans attack with 3 bombers and 2 fighters
Italians defend with 1 mech_infantry
Americans roll dice for 3 bombers and 2 fighters in Tobruk, round 2 : 2/5 hits
Italians roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Tobruk
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
3 bombers moved from Tobruk to Malta
1 fighter moved from Tobruk to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
1 fighter moved from Amur to 6 Sea Zone
1 carrier and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 14 Sea Zone
2 fighters moved from Hawaiian Islands to Iwo Jima
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters moved from 19 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
2 fighters placed in Western United States
1 artillery and 3 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 119 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 2 fighters
Korea : 1 flag, 1 artillery
Anhwe : 1 fighter and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers and 1 destroyer
22 Sea Zone : 1 flag
14 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 transport
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Trans-Jordan : 2 infantry and 2 mech_infantrys
Malta : 3 bombers
Anglo Egyptian Sudan : 2 artilleries and 2 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag
Sardinia : 1 flag
108 Sea Zone : 1 carrier
87 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 3 submarines
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 75
Russians : 13 / 15
Japanese : 52 / 63
Americans : 60 / 85
Chinese : 11 / 11
British : 33 / 35
UK_Pacific : 5 / 0
Italians : 17 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Chahar to Anhwe
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 fighter moved from Suiyuyan to AnhwePlace Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Kweichow
1 infantry placed in Shensi
Chinese undo move 3.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery, 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 59 / 75
Russians : 13 / 15
Japanese : 47 / 63
Americans : 60 / 85
Chinese : 16 / 18
British : 33 / 35
UK_Pacific : 5 / 0
Italians : 17 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 74 Sea Zone to 59 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
2 fighters moved from 110 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Libya
1 transport moved from 82 Sea Zone to 71 Sea ZonePlace Units - British
2 destroyers and 1 submarine placed in 71 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Malaya : 1 harbour
19 Sea Zone : 1 flag
6 Sea Zone : 1 battleship
59 Sea Zone : 1 transport
Belgian Congo : 3 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 fighters and 1 tactical_bomber
Gibraltar : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 artillery, 1 infantry and 2 mech_infantrys
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun and 2 infantry
Holland Belgium : 1 flag
Libya : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 fighters
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Eastern Persia : 1 flag
71 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 75
Russians : 13 / 15
Japanese : 47 / 63
Americans : 60 / 85
Chinese : 16 / 18
British : 35 / 35
UK_Pacific : 5 / 0
Italians : 15 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Northwest Persia to Persia
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Western Germany to PolandPlace Units - Italians
2 aaGuns and 1 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,5,6,1,1,6,1,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,2,4,5,5
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 aaGuns, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 aaGun
Western Germany : 1 mech_infantry
Poland : 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Bryansk : 2 fighters
Bessarabia : 1 flag, 1 armour
Western Ukraine : 1 flag
80 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 artilleryProduction/PUs Summary :
Germans : 59 / 75
Russians : 13 / 15
Japanese : 47 / 63
Americans : 60 / 85
Chinese : 16 / 18
British : 35 / 35
UK_Pacific : 5 / 0
Italians : 15 / 14
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
2 destroyers moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to South Australia
2 infantry moved from South Australia to New South Wales
3 fighters moved from 6 Sea Zone to Philippines
1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
2 destroyers moved from 52 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
3 fighters moved from 6 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
Scotland : 1 infantry
United Kingdom : 3 infantryProduction/PUs Summary :
Germans : 59 / 75
Russians : 13 / 15
Japanese : 47 / 63
Americans : 60 / 85
Chinese : 16 / 18
British : 35 / 35
UK_Pacific : 5 / 0
Italians : 15 / 14
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Tambov
2 fighters moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Tambov : 0/2 hits
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Smolensk : 0/2 hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 2 fighters in Smolensk, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 2 fighters in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 fighters in Smolensk, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 aaGun and 2 infantry
AA fire in Norway : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Norway, round 2 : 1/3 hits
British roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Norway
Germans roll dice for 1 armour and 1 fighter in Norway, round 3 : 0/2 hits
British roll dice for 2 infantry in Norway, round 3 : 0/2 hits
Germans roll dice for 1 armour and 1 fighter in Norway, round 4 : 0/2 hits
British roll dice for 2 infantry in Norway, round 4 : 0/2 hits
Germans roll dice for 1 armour and 1 fighter in Norway, round 5 : 1/2 hits
British roll dice for 2 infantry in Norway, round 5 : 1/2 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 1 armour in Norway, round 6 : 1/1 hits
British roll dice for 1 infantry in Norway, round 6 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
2 fighters moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Western Germany to Egypt
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Yugoslavia to Romania
2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern ItalyPlace Units - Germans
1 factory_minor placed in Caucasus
2 armour and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,4,4,2,3,1,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 60 PUs (7 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 armour and 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Romania : 2 mech_infantrys
Poland : 1 armour and 1 mech_infantry
Germany : 1 factory_major
Norway : 1 armour
Holland Belgium : 1 infantry
Southern Italy : 2 armour and 2 mech_infantrys
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 25 armour, 7 artilleries, 3 fighters, 24 infantry and 12 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 2 armour and 2 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor, 2 fighters and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 67 / 88
Russians : 11 / 15
Japanese : 47 / 63
Americans : 60 / 85
Chinese : 16 / 18
British : 29 / 35
UK_Pacific : 5 / 0
Italians : 15 / 14
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Russia to Vologda
1 infantry moved from Urals to Vologda
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
1 artillery owned by the Russians retreated to Urals
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 fighter moved from Tambov to Urals
1 fighter and 1 tactical_bomber moved from Archangel to Urals
1 aaGun and 1 infantry moved from Samara to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter moved from Manchuria to Korea
1 artillery moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Shantung to Jehol
1 tactical_bomber moved from 36 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to Hunan
2 tactical_bombers moved from Burma to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to Kiangsi
2 fighters moved from 20 Sea Zone to Kiangsu
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 fighter moved from Yunnan to Hunan
1 artillery moved from Shantung to Kiangsu
1 cruiser moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 3 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from UK_Pacific with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ethiopia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 3/3 hits
British roll dice for 1 mech_infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Ethiopia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Kiangsu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsu
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Malaya from UK_Pacific, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Kiangsi, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 fighters and 1 tactical_bomber in Korea, round 3 : 2/3 hits
Americans roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Korea
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Jehol to Shantung
1 armour moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Hunan to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 carriers and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Hunan to Shantung
2 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 fighter moved from Caucasus to Egypt
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from Kiangsi to 19 Sea Zone
2 tactical_bombers moved from Kiangsi to 19 Sea Zone
1 armour moved from Buryatia to SakhaPlace Units - Japanese
1 fighter and 1 tactical_bomber placed in Shantung
3 submarines placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
3 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,5,2,1,4,2,2,4,4,3,5,2,1,6,2,1,5,3,6,4,6,6,1,3,3,3
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 4 armour, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Kwangsi : 1 flag, 1 airfield and 1 harbour
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag, 1 aaGun, 1 armour and 1 infantry
Hunan : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 armour
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 3 submarines
Dzavhan : 1 flag
19 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 7 submarines, 2 tactical_bombers and 1 transport
17 Sea Zone : 1 destroyer
West India : 1 flag
Egypt : 2 fighters and 1 tactical_bomber
76 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 64 / 88
Russians : 14 / 19
Japanese : 54 / 56
Americans : 60 / 85
Chinese : 14 / 18
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
2 fighters moved from Iwo Jima to 17 Sea Zone
1 mech_infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
3 bombers moved from Malta to Egypt -
No hits in round 1; 2 hits in EGY in round 2 - please give casulties…
(expensive battle) -
Lose 2 inf.