@msoot said in L26 BM4 Avner(X) vs msoot(L+22):
@Avner Scramble in sz 97?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber and 2 fighters moved from Egypt to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Burma to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Caucasus
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Iraq
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 artillery moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Burma to West India
3 artilleries and 2 infantry moved from India to Burma
2 fighters moved from Burma to India
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from India to Eastern Persia
Place Units - UK_Pacific
1 armour and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 14 PUs (1 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Western Germany to Tobruk
3 fighters moved from Southern Italy to Tobruk
1 tactical_bomber moved from 95 Sea Zone to Tobruk
1 fighter and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Novgorod to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Tobruk from British with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tambov to Bryansk
2 artilleries moved from Bryansk to Rostov
1 carrier and 2 destroyers moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Libya
2 aaGuns, 1 artillery and 2 infantry moved from Novgorod to Belarus
Place Units - Italians
1 airfield placed in Libya
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
The Anzac inf are on the UK tp.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Eire to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 carriers, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from United Kingdom to Scotland
2 fighters moved from Western Germany to Scotland
1 bomber and 1 fighter moved from Western Germany to Eire
1 fighter moved from Normandy Bordeaux to Eire
1 bomber moved from Western Germany to Eire
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Western Germany to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Novgorod to Samara
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Caucasus
1 bomber moved from Western Germany to Kazakhstan
Combat - Germans
Battle in Eire
Germans attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 fighter
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 fighter
Battle in Scotland
Germans attack with 1 artillery, 2 fighters and 2 infantry
French defend with 1 infantry; British defend with 1 airfield
Germans win, taking Scotland from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Volgograd
1 bomber and 1 fighter moved from Caucasus to Bryansk
1 fighter moved from Samara to Bryansk
2 bombers moved from Smolensk to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
6 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 5 infantry moved from Novgorod to Belarus
1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Eire to 109 Sea Zone
2 bombers moved from Eire to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Western Germany to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Place Units - Germans
1 carrier placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 carrier placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Novosibirsk to Russia
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 infantry moved from Manchuria to Amur
3 infantry moved from Iraq to Northwest Persia
Place Units - Russians
2 infantry placed in Russia
3 mech_infantrys placed in Iraq
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs
Edited both Amur and Italian Somaliland, forgot them when doing combat. I did plan them a while back, and the combat had no influence on the edits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 bombers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
2 bombers moved from Olgiy to Novosibirsk
1 mech_infantry moved from Olgiy to Urals
Japanese take Urals from Russians
1 destroyer, 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Novosibirsk to Bryansk
1 aaGun, 2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Olgiy to Timguska
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 carriers and 4 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
3 bombers placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Edited both Amur and Italian Somaliland, forgot them when doing combat. I did plan them a while back, and the combat had no influence on the edits.
No problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Hainan
Battle in Korea
Battle in 37 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Morocco from Italians, taking Hainan from Japanese, taking Korea from Japanese, taking 37 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Burma
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 bombers moved from Iceland to French West Africa
5 bombers moved from New Zealand to French West Africa
1 fighter moved from Western United States to British Guiana
1 fighter moved from Iceland to 106 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 carrier, 2 destroyers and 5 submarines moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
2 mech_infantrys placed in French Indo China
2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
3 artilleries and 5 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 artillery placed in Jehol
Chinese undo move 1.
3 artilleries placed in Manchuria
1 artillery placed in Yunnan
3 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
Non Combat Move - British
3 mech_infantrys moved from West India to Persia
1 armour moved from India to Eastern Persia
2 infantry moved from India to West India
4 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from Siam to Burma
2 mech_infantrys moved from Iraq to Egypt
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Northwest Persia to Egypt
2 fighters moved from Eastern Persia to Egypt
1 fighter moved from Iraq to Egypt
2 fighters moved from Northwest Persia to Egypt
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,6,4,3,5,5,5,3,2,6,1,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
Non Combat Move - British
3 mech_infantrys moved from West India to Persia
1 armour moved from India to Eastern Persia
2 infantry moved from India to West India
4 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from Siam to Burma
2 mech_infantrys moved from Iraq to Egypt
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Northwest Persia to Egypt
2 fighters moved from Eastern Persia to Egypt
1 fighter moved from Iraq to Egypt
2 fighters moved from Northwest Persia to Egypt
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,6,4,3,5,5,5,3,2,6,1,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Sorry about another edit, no dice were rolled but still. It was also an obvious edit though. Making a list of things not to forget for each game seems more and more appropriate…as well as not making moves too late at night.
No worries. Recently I’ve learned not to rush to finish a move because I can hear the baby waking up :)
No worries. Recently I’ve learned not to rush to finish a move because I can hear the baby waking up :)
Haha :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Libya to Morocco
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Libya to Gibraltar
2 artilleries moved from Rostov to Caucasus
1 fighter moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 2 artilleries and 1 fighter
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 infantry moved from Archangel to Belarus
1 fighter moved from 96 Sea Zone to Southern Italy
1 carrier, 2 destroyers and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to Burma
4 fighters moved from Manchuria to Szechwan
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French