15L bmnielsen (Axis) vs. Adam514 (Allies +23)

  • '19 '17

    Edited both Amur and Italian Somaliland, forgot them when doing combat. I did plan them a while back, and the combat had no influence on the edits.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 bombers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Novosibirsk
                2 bombers moved from Olgiy to Novosibirsk
                1 mech_infantry moved from Olgiy to Urals
                      Japanese take Urals from Russians
                1 destroyer, 4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Novosibirsk to Bryansk
                1 aaGun, 2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Olgiy to Timguska
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                3 carriers and 4 destroyers moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                3 bombers placed in Malaya
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 26 PUs total


  • @Adam514:

    Edited both Amur and Italian Somaliland, forgot them when doing combat. I did plan them a while back, and the combat had no influence on the edits.

    No problem

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                Battle in Hainan
                Battle in Korea
                Battle in 37 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Italians, taking Hainan from Japanese, taking Korea from Japanese, taking 37 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 5 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to Burma
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 bombers moved from Iceland to French West Africa
                5 bombers moved from New Zealand to French West Africa
                1 fighter moved from Western United States to British Guiana
                1 fighter moved from Iceland to 106 Sea Zone
                1 fighter moved from Western United States to 106 Sea Zone
                1 carrier, 2 destroyers and 5 submarines moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone

    Place Units - Americans
                2 mech_infantrys placed in French Indo China
                2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                3 artilleries and 5 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 artillery placed in Jehol
                Chinese undo move 1.
                3 artilleries placed in Manchuria
                1 artillery placed in Yunnan
                3 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Gibraltar

    Non Combat Move - British
                3 mech_infantrys moved from West India to Persia
                1 armour moved from India to Eastern Persia
                2 infantry moved from India to West India
                4 infantry moved from Burma to India
                2 artilleries moved from Burma to India
                1 armour moved from Siam to Burma
                2 mech_infantrys moved from Iraq to Egypt
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Northwest Persia to Egypt
                2 fighters moved from Eastern Persia to Egypt
                1 fighter moved from Iraq to Egypt
                2 fighters moved from Northwest Persia to Egypt

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,6,4,3,5,5,5,3,2,6,1,1
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Gibraltar

    Non Combat Move - British
                3 mech_infantrys moved from West India to Persia
                1 armour moved from India to Eastern Persia
                2 infantry moved from India to West India
                4 infantry moved from Burma to India
                2 artilleries moved from Burma to India
                1 armour moved from Siam to Burma
                2 mech_infantrys moved from Iraq to Egypt
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Northwest Persia to Egypt
                2 fighters moved from Eastern Persia to Egypt
                1 fighter moved from Iraq to Egypt
                2 fighters moved from Northwest Persia to Egypt

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,6,4,3,5,5,5,3,2,6,1,1
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '19 '17

    Sorry about another edit, no dice were rolled but still. It was also an obvious edit though. Making a list of things not to forget for each game seems more and more appropriate…as well as not making moves too late at night.


  • No worries. Recently I’ve learned not to rush to finish a move because I can hear the baby waking up :)

  • '19 '17

    @bmnielsen:

    No worries. Recently I’ve learned not to rush to finish a move because I can hear the baby waking up :)

    Haha  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                3 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Libya to Morocco
                2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from Libya to Gibraltar
                2 artilleries moved from Rostov to Caucasus
                1 fighter moved from Bryansk to Caucasus
                2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Italians attack with 2 artilleries and 1 fighter
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Bryansk
                1 infantry moved from Archangel to Belarus
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 carrier, 2 destroyers and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                3 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to Burma
                4 fighters moved from Manchuria to Szechwan
                1 infantry moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Northwest Persia to Iraq

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to 104 Sea Zone
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 armour, 1 bomber and 4 mech_infantrys moved from Volgograd to Northwest Persia
                3 bombers and 2 fighters moved from Bryansk to Northwest Persia
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to 104 Sea Zone

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 armour, 4 bombers, 2 fighters and 4 mech_infantrys
                    Russians defend with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans win, taking Northwest Persia from British with 3 armour, 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 fighter, 3 infantry and 1 tactical_bomber
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 104 Sea Zone to 92 Sea Zone
                2 bombers and 3 fighters moved from 104 Sea Zone to Gibraltar
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 2 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                3 bombers moved from Western Germany to Gibraltar
                4 bombers and 2 fighters moved from Northwest Persia to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                2 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in United Kingdom
                3 bombers placed in Western Germany
                1 destroyer placed in 105 Sea Zone
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • I’m going to edit the ftr on the ita carrier in z92 to UK, not at my computer right now though.

  • '19 '17

    I’ll do it.

  • '19 '17

    Kind of weird, you landed 2 Italian planes on the German carrier in Southern France (tac fig) and now there only seems to be the fig on it.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Vologda to Samara
                      Russians take Samara from Germans

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                3 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                Russians collect 9 PUs (2 lost to blockades); end with 11 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs


  • @Adam514:

    Kind of weird, you landed 2 Italian planes on the German carrier in Southern France (tac fig) and now there only seems to be the fig on it.

    Yeah TripleA doesn’t handle carrier contents very well. I’ll edit as necessary if it gets messed up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Urals to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                3 bombers and 1 infantry moved from Malaya to Shan State
                1 submarine moved from 80 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                4 fighters moved from 39 Sea Zone to Persia
                2 bombers moved from Bryansk to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 2 bombers and 4 fighters
                    British defend with 3 mech_infantrys
                    Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 3 mech_infantrys
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Shan State
                    Japanese attack with 3 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries and 1 infantry moved from Kazakhstan to Turkmenistan
                2 bombers and 2 fighters moved from Persia to Northwest Persia
                3 bombers moved from Shan State to Caucasus
                1 armour, 3 carriers, 4 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Northwest Persia

    Place Units - Japanese
                2 bombers placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,1,6,5,3
                Japanese collect 10 PUs (12 lost to blockades); end with 12 PUs total

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