@Ragnell804 gg, I concede
G40 Wheatbeer (Allies + 16) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
2 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 bombers moved from Southern Italy to 125 Sea Zone
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Tobruk from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 125 Sea Zone
Italians attack with 2 bombers
Russians defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the Russians Submerged
Italians win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eastern Poland
Italians attack with 2 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 fighter moved from Eastern Poland to Slovakia Hungary
2 bombers moved from 125 Sea Zone to Western GermanyPlace Units - Italians
5 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs totalProduction/PUs Summary :
Germans : 46 / 63
Russians : 33 / 38
Japanese : 52 / 68
Americans : 57 / 78
Chinese : 4 / 4
British : 33 / 30
UK_Pacific : 10 / 5
Italians : 14 / 25
ANZAC : 11 / 12
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 46 / 63
Russians : 33 / 38
Japanese : 52 / 68
Americans : 57 / 78
Chinese : 4 / 4
British : 33 / 30
UK_Pacific : 10 / 5
Italians : 14 / 25
ANZAC : 11 / 12
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Finland
1 infantry moved from 127 Sea Zone to Finland
2 tactical_bombers moved from 112 Sea Zone to Finland
2 fighters moved from 112 Sea Zone to Finland
4 mech_infantrys moved from Baltic States to Novgorod
4 armour moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 fighters moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
3 bombers moved from Western Germany to FinlandCombat - Germans
Battle in Novgorod
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 3 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 2 artilleries and 1 infantry; Americans defend with 1 fighter
Germans win, taking Finland from Russians with 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
3 bombers moved from Finland to Western Germany
2 tactical_bombers moved from Finland to 112 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Finland to Baltic States
1 fighter moved from Finland to Baltic States
16 infantry moved from Baltic States to Eastern Poland
9 artilleries moved from Baltic States to Eastern Poland
5 armour moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Baltic States to Eastern Poland
5 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
5 mech_infantrys moved from Poland to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 infantry and 1 mech_infantry placed in Western Germany
2 submarines and 1 transport placed in 112 Sea Zone
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from Vyborg to Finland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to UkraineCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Rostov to Northwest Persia
9 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Belarus to Archangel
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Bryansk
2 mech_infantrys moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 48 / 56
Russians : 33 / 40
Japanese : 52 / 68
Americans : 57 / 78
Chinese : 4 / 4
British : 33 / 30
UK_Pacific : 10 / 5
Italians : 12 / 25
ANZAC : 11 / 12
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 fighter moved from Philippines to 43 Sea Zone
4 tactical_bombers moved from 44 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 3 bombers and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 6 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Japanese
6 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
4 carriers moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
2 battleships moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
3 bombers moved from Shensi to Kweichow
2 bombers moved from Kweichow to French Indo China
2 fighters moved from Philippines to Caroline IslandsPlace Units - Japanese
3 carriers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 fighter moved from Philippines to 43 Sea Zone
4 tactical_bombers moved from 44 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 3 bombers and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 6 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantryNon Combat Move - Japanese
6 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Java to 42 Sea Zone
4 carriers moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
2 battleships moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
3 bombers moved from Shensi to Kweichow
2 bombers moved from Kweichow to French Indo China
2 fighters moved from Philippines to Caroline IslandsPlace Units - Japanese
3 carriers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
I totally forgot about this game.
Did you try and remind me about it earlier?
Or what happened?
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Also, I hope you won’t be offended, but would it be okay if I surrender?
I just don’t see how America can do anything helpful. My Atlantic forces are too weak to even hold SZ91 … and I’m hopeless outgunned in the Pacific now (9 Japanese carrier already!).
China is doomed. I’m losing the NO game between Italy and Britain.
Am I looking at the Allies position too pessimistically?
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Jaja, no problem Wheat, no, I did not remember it to you. It does not matter.
Well, I think surrender is good decision, not a lot of chances for Allies, I agree.
Are you up for a switch sides??
Cheers Sir
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Sure, I’ll play another match switched sides … maybe I can start Tuesday?
Do you want to bump up the bid? I’m used to giving out 20 or more.
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Great, start when you are ready. 20 will be ok, I take fighter scotland, art alex, sub 98.
Thank you Sir, I hope to be enough opponnet vs your strong Axis, my allies ussually weak.
Have fun!!!
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http://www.axisandallies.org/forums/index.php?topic=36036.0
thread’s up
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I keep trying to learn Allies, but it never seems to click for me.