@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L15 G40 Legion386 v. Whackamatt (Allies +14)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 25 PUs;
British buy 1 airfield and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 15 PUs;Combat Move - British
1 infantry moved from India to Burma
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Northwest Persia
British attack with 4 infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
Place Units - British
1 airfield placed in Gibraltar
1 infantry placed in Iraq
1 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novosibirsk to Sikang
Italians take Tsinghai from Chinese
Italians take Sikang from Chinese
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 fighter moved from Celebes to 42 Sea Zone
EDIT: 1 fighter moved from 42 Sea Zone to New South Wales
1 fighter moved from Celebes to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
EDIT: 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
EDIT: 1 destroyer moved from 42 Sea Zone to 45 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 fighter, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 4 PUs;Combat Move - Germans
1 unit repaired.
2 armour moved from Kazakhstan to Northwest Persia
2 artilleries, 3 bombers, 6 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia
6 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 7,6,5,3 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Northwest Persia
Germans attack with 5 armour, 2 artilleries, 3 bombers, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
British defend with 4 infantry
Germans win, taking Northwest Persia from British with 5 armour, 2 artilleries, 3 bombers, 5 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to 112 Sea Zone
3 submarines moved from 113 Sea Zone to 119 Sea Zone
1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Poland to Germany
2 artilleries and 1 infantry moved from Finland to Norway
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Caucasus to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
1 artillery and 5 infantry moved from Rostov to Caucasus
2 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 armour moved from Russia to Kazakhstan
3 infantry moved from Western Germany to Northern Italy
4 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Southern Italy
1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Southern France
1 battleship and 1 fighter placed in 112 Sea Zone
2 transports placed in 113 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 65 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Malaya to 44 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
1 fighter and 3 tactical_bombers moved from Malaya to French Indo China
2 bombers moved from Malaya to Szechwan
2 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
3 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 fighters and 1 submarine
French defend with 1 destroyer
Japanese win, taking 36 Sea Zone from French with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 44 Sea Zone to Malaya
3 fighters moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kansu to Shensi
1 aaGun and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 3 tactical_bombers moved from French Indo China to Malaya
2 bombers moved from Szechwan to MalayaPlace Units - Japanese
3 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
3 bombers moved from Gibraltar to 93 Sea Zone
3 bombers moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
3 fighters moved from Eastern United States to GibraltarCombat - Americans
Battle in 93 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Italians defend with 1 cruiser
Americans win, taking 93 Sea Zone from Italians with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Italians defend with 1 destroyer
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
3 bombers moved from 94 Sea Zone to United Kingdom
3 bombers moved from 93 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 15x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Burma to IndiaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to 99 Sea Zone
1 bomber moved from 99 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
2 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,1,1,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 armour moved from Sikang to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 fighter moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer; Americans loiter and taunt
Japanese defend with 1 submarine
ANZAC win, taking 36 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to JavaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 tactical_bombers moved from Southern Italy to 93 Sea Zone
3 bombers moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
3 armour moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
4 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Eastern Persia
Germans attack with 3 armour and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 4 bombers, 5 fighters and 3 submarines
British defend with 1 cruiser
Germans win with 4 bombers, 5 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
2 artilleries moved from France to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
3 bombers moved from 93 Sea Zone to France
4 bombers moved from 110 Sea Zone to France
2 fighters moved from 93 Sea Zone to 95 Sea Zone
3 tactical_bombers moved from 93 Sea Zone to France
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 aaGuns, 5 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
1 artillery and 5 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 armour placed in Volgograd
3 armour placed in Ukraine
1 artillery and 1 fighter placed in Western Germany
1 destroyer and 3 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 bombers, 1 fighter and 3 tactical_bombers moved from Malaya to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 8 fighters moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 4 carriers, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 7 destroyers; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; ANZAC defend with 2 destroyers, 2 fighters, 1 infantry and 1 transport
Units damaged: 1 carrier owned by the British, 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 88
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 7 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers, 2 fighters, 1 infantry and 1 transport
Casualties for Japanese: 3 carriers, 2 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomberNon Combat Move - Japanese
4 bombers moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Malaya: 6 infantry
EDIT: Adding units owned by Japanese to Shan State: 6 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,4,4
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 fighters
Japanese win with 2 battleships remaining. Battle score for attacker is -18
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarinesNon Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour, 2 carriers, 1 cruiser, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 110 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 18 PUs;
British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
9 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to 71 Sea Zone
2 armour and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Persia
1 infantry moved from India to West India
1 bomber moved from Egypt to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea ZoneCombat - British
British creates battle in territory 98 Sea Zone
Battle in Persia
British attack with 2 armour
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyerNon Combat Move - British
Place Units - British
3 artilleries placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Gibraltar
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 transport; Americans defend with 2 destroyers
Americans win, taking Gibraltar from British with 1 destroyer and 1 transport remaining. Battle score for attacker is -24
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers and 2 fighters
Japanese defend with 2 battleships
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 2 battleships
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to IndiaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
4 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from French
3 mech_infantrys moved from Caucasus to Persia
6 armour moved from Iraq to Persia





