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L15 G40 Legion386 v. Whackamatt (Allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 armour moved from Sikang to Turkmenistan
                      Italians take Turkmenistan from Russians

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 fighters moved from 94 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                1 fighter moved from New South Wales to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer; Americans loiter and taunt
                    Japanese defend with 1 submarine
                    ANZAC win, taking 36 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Java

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 submarines moved from 119 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                3 tactical_bombers moved from Southern Italy to 93 Sea Zone
                3 bombers moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 infantry moved from Northwest Persia to Persia
                      Germans take Persia from British
                3 armour moved from Kazakhstan to Eastern Persia
                1 tactical_bomber moved from Caucasus to Eastern Persia
                4 bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 3 armour and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 5 fighters and 3 submarines
                    British defend with 1 cruiser
                    Germans win with 4 bombers, 5 fighters and 3 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
                2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Germany to Western Germany
                2 artilleries moved from France to Western Germany
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                3 bombers moved from 93 Sea Zone to France
                4 bombers moved from 110 Sea Zone to France
                2 fighters moved from 93 Sea Zone to 95 Sea Zone
                3 tactical_bombers moved from 93 Sea Zone to France
                3 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 tactical_bomber moved from Eastern Persia to Northwest Persia
                2 aaGuns, 5 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
                3 armour moved from Caucasus to Iraq
                1 artillery and 5 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 artillery and 1 fighter placed in Western Germany
                1 destroyer and 3 transports placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers, 1 fighter and 3 tactical_bombers moved from Malaya to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 8 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 4 carriers, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers and 7 destroyers; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; ANZAC defend with 2 destroyers, 2 fighters, 1 infantry and 1 transport
                    Units damaged: 1 carrier owned by the British, 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 7 destroyers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers, 2 fighters, 1 infantry and 1 transport
                    Casualties for Japanese: 3 carriers, 2 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                4 bombers moved from 42 Sea Zone to Malaya
                2 tactical_bombers moved from 42 Sea Zone to Malaya
                2 transports moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Szechwan: 1 armour and 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Burma: 1 armour and 3 mech_infantrys
                EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Japanese to Burma: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Japanese from Hunan: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
                EDIT: Removing units owned by Japanese from Malaya: 6 infantry
                EDIT: Adding units owned by Japanese to Shan State: 6 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Hunan: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,4,4
                Japanese collect 56 PUs; end with 56 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                3 fighters moved from Gibraltar to 104 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 fighters
                    Japanese win with 2 battleships remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 armour, 2 carriers, 1 cruiser, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 104 Sea Zone to United Kingdom
                3 fighters moved from Eastern United States to 110 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 13x factory_major; Remaining resources: 18 PUs;
                British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                9 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                2 armour moved from Union of South Africa to 71 Sea Zone
                2 armour and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 armour moved from 80 Sea Zone to Persia
                1 infantry moved from India to West India
                1 bomber moved from Egypt to 94 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Persia
                    British attack with 2 armour
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Persia from Germans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British

    Place Units - British
                3 artilleries placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Gibraltar
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    ANZAC defend with 1 transport; Americans defend with 2 destroyers
                    Americans win, taking Gibraltar from British with 1 destroyer and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 4 destroyers and 2 fighters
                    Japanese defend with 2 battleships
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 battleships
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to India

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                4 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
                Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
                4 fighters moved from Western Germany to 110 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                3 mech_infantrys moved from Caucasus to Persia
                6 armour moved from Iraq to Persia


  • Scramble orders for SZ 110?

  • 20 18 17 15

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
                Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
                4 fighters moved from Western Germany to 110 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                3 mech_infantrys moved from Caucasus to Persia
                6 armour moved from Iraq to Persia

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 2 transports
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Persia
                    Germans attack with 6 armour and 3 mech_infantrys
                    British defend with 2 armour and 1 factory_minor
                    Germans win, taking Persia from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in 110 Sea Zone
                    Germans attack with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 3 tactical_bombers
                    British defend with 1 battleship; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 109
                    Casualties for Germans: 2 fighters and 3 submarines
                    Casualties for British: 1 battleship
                    Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports

    Non Combat Move - Germans
                7 bombers moved from 110 Sea Zone to France
                2 fighters moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Syria to Iraq
                1 artillery and 5 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                3 infantry moved from Caucasus to Northwest Persia
                3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Rostov
                6 transports moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                3 fighters placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                Germans undo move 4.
                3 armour placed in Iraq
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                Germans collect 71 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
                Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
                4 fighters moved from Western Germany to 110 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                3 mech_infantrys moved from Caucasus to Persia
                6 armour moved from Iraq to Persia

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 2 transports
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Persia
                    Germans attack with 6 armour and 3 mech_infantrys
                    British defend with 2 armour and 1 factory_minor
                    Germans win, taking Persia from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour
                Battle in 110 Sea Zone
                    Germans attack with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 3 tactical_bombers
                    British defend with 1 battleship; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 109
                    Casualties for Germans: 2 fighters and 3 submarines
                    Casualties for British: 1 battleship
                    Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports

    Non Combat Move - Germans
                7 bombers moved from 110 Sea Zone to France
                2 fighters moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Syria to Iraq
                1 artillery and 5 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                3 infantry moved from Caucasus to Northwest Persia
                3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Rostov
                6 transports moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                3 fighters placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                Germans undo move 4.
                3 armour placed in Iraq
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                Germans collect 71 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                7 infantry moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                1 infantry moved from Siam to Shan State
                2 fighters and 1 tactical_bomber moved from Japan to Philippines
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Olgiy to Kansu

    Place Units - Japanese
                3 infantry placed in Malaya
                1 fighter placed in Japan
                1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
                Japanese undo move 3.
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                Japanese undo move 2.
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 65 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                6 bombers and 3 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 6 bombers, 2 destroyers and 3 fighters
                    Germans defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports
                    Units damaged: 2 carriers owned by the Germans and 2 battleships owned by the Germans
                    Germans win with 2 battleships, 2 fighters and 6 transports remaining. Battle score for attacker is -46
                    Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 6 bombers, 2 destroyers and 3 fighters
                    2 fighters owned by the Germans forced to land in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Trans-Jordan from Germans to British
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Queensland to India
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba
                1 artillery and 1 infantry moved from Quebec to Ontario

    Combat - British
                British creates battle in territory 98 Sea Zone

    Non Combat Move - British
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Turkmenistan to Persia
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 fighters placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
                3 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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