@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
L15 G40 Legion386 v. Whackamatt (Allies +14)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 armour moved from Sikang to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 fighter moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer; Americans loiter and taunt
Japanese defend with 1 submarine
ANZAC win, taking 36 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to JavaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 tactical_bombers moved from Southern Italy to 93 Sea Zone
3 bombers moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
3 armour moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
4 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Eastern Persia
Germans attack with 3 armour and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 4 bombers, 5 fighters and 3 submarines
British defend with 1 cruiser
Germans win with 4 bombers, 5 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
2 artilleries moved from France to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
3 bombers moved from 93 Sea Zone to France
4 bombers moved from 110 Sea Zone to France
2 fighters moved from 93 Sea Zone to 95 Sea Zone
3 tactical_bombers moved from 93 Sea Zone to France
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 aaGuns, 5 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
1 artillery and 5 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 armour placed in Volgograd
3 armour placed in Ukraine
1 artillery and 1 fighter placed in Western Germany
1 destroyer and 3 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 bombers, 1 fighter and 3 tactical_bombers moved from Malaya to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 8 fighters moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 4 carriers, 2 cruisers, 4 destroyers, 12 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 7 destroyers; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; ANZAC defend with 2 destroyers, 2 fighters, 1 infantry and 1 transport
Units damaged: 1 carrier owned by the British, 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 88
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 7 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers, 2 fighters, 1 infantry and 1 transport
Casualties for Japanese: 3 carriers, 2 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomberNon Combat Move - Japanese
4 bombers moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Malaya: 6 infantry
EDIT: Adding units owned by Japanese to Shan State: 6 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,4,4
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 fighters
Japanese win with 2 battleships remaining. Battle score for attacker is -18
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarinesNon Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour, 2 carriers, 1 cruiser, 4 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 110 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 18 PUs;
British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
9 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 armour moved from Union of South Africa to 71 Sea Zone
2 armour and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Persia
1 infantry moved from India to West India
1 bomber moved from Egypt to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea ZoneCombat - British
British creates battle in territory 98 Sea Zone
Battle in Persia
British attack with 2 armour
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyerNon Combat Move - British
Place Units - British
3 artilleries placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Gibraltar
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 transport; Americans defend with 2 destroyers
Americans win, taking Gibraltar from British with 1 destroyer and 1 transport remaining. Battle score for attacker is -24
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers and 2 fighters
Japanese defend with 2 battleships
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 2 battleships
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to IndiaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
4 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from French
3 mech_infantrys moved from Caucasus to Persia
6 armour moved from Iraq to Persia -
Scramble orders for SZ 110?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from French
3 mech_infantrys moved from Caucasus to Persia
6 armour moved from Iraq to PersiaCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Persia
Germans attack with 6 armour and 3 mech_infantrys
British defend with 2 armour and 1 factory_minor
Germans win, taking Persia from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in 110 Sea Zone
Germans attack with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the British
Germans win with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 109
Casualties for Germans: 2 fighters and 3 submarines
Casualties for British: 1 battleship
Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transportsNon Combat Move - Germans
7 bombers moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 artillery and 5 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
3 infantry moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Russia to Rostov
6 transports moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier placed in 110 Sea Zone
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
Germans undo move 4.
3 armour placed in Iraq
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 71 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 99 PUs;
Germans buy 6 armour, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
7 bombers and 3 tactical_bombers moved from France to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from French
3 mech_infantrys moved from Caucasus to Persia
6 armour moved from Iraq to PersiaCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Persia
Germans attack with 6 armour and 3 mech_infantrys
British defend with 2 armour and 1 factory_minor
Germans win, taking Persia from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in 110 Sea Zone
Germans attack with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the British
Germans win with 2 battleships, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 109
Casualties for Germans: 2 fighters and 3 submarines
Casualties for British: 1 battleship
Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transportsNon Combat Move - Germans
7 bombers moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 artillery and 5 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
3 infantry moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Russia to Rostov
6 transports moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier placed in 110 Sea Zone
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
Germans undo move 4.
3 armour placed in Iraq
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 71 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in AlaskaNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
7 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 infantry moved from Shensi to Szechwan
1 infantry moved from Olgiy to KansuPlace Units - Japanese
3 infantry placed in Malaya
1 fighter placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
Japanese undo move 3.
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 2.
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 65 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
6 bombers and 3 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 110 Sea Zone
Americans attack with 6 bombers, 2 destroyers and 3 fighters
Germans defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports
Units damaged: 2 carriers owned by the Germans and 2 battleships owned by the Germans
Germans win with 2 battleships, 2 fighters and 6 transports remaining. Battle score for attacker is -46
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 6 bombers, 2 destroyers and 3 fighters
2 fighters owned by the Germans forced to land in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Queensland to India
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 armour, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery and 1 infantry moved from Quebec to OntarioCombat - British
British creates battle in territory 98 Sea ZoneNon Combat Move - British
1 aaGun moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Turkmenistan to Persia
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 fighters placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs





